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村庄 v1.005升级档+免DVD补丁BAT版

村庄 v1.005升级档+免DVD补丁BAT版
补丁类型:其它
补丁大小:47.94MB
更新时间:2016-04-02 13:23
所属游戏:村庄,Villagers
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补丁介绍

使用说明:

1.解压缩
2.运行update目录下的EXE安装升级档
3.复制Crack目录下的文件到游戏安装目录覆盖
4.开始游戏

升级档安装步骤:

1.安装《村庄》原版游戏:https://down.ali213.net/pcgame/villagers.html
2.安装本升级档

更新说明:

机翻:

村庄v1.010

4月1日> :)

内容:
 
- 增加了2个新的大自由行动地图:山图“大男孩”和“Islandhopping”。

改进:

- 增加了一个动画指示器显示消耗的资源,创造资源。

- 如果你想的建筑物,现在可以删除。你可以找到按钮
  建筑物的窗口。对于raincatchers和水井的窗户也已
  更新。

- 村民现在会爱上更随机,不只是当他们发现空间
  在一所房子。

- 如果都可获得免费的房子的能力,村民们将睡在那些与
  不是在市政厅的前面。然而,没有一个合作伙伴村民将仍然
  每天晚上伤心,想找到一个!

- 树桩将一段时间后,现在消失。

- 新的名字已被添加。有一个看出来的鲁尼!

- 现在村民会不高兴,如果他们没有一个教堂或教会参观。

- 通知已添加到告知“SHIFT +滚动”,同时将放大
  建筑。

- 打开时右下角通知栏,现在小。

- 放置建筑时的缩小已经减少。

- 多个字段,现在可以放置SHIFT(按住SHIFT键,同时将)。

- 当放置或升级一个建筑内,靠近资源或存储资源
  现在将即刻加入到建筑物。

BUG修复:

- 我们定了一堆的竞选议题。如果你被困在一个章节,
  请重试你的游戏存档。如果您仍然遇到问题,就不可能进步
  在运动,不要犹豫与我们联系!

- 村民将不再只是站在一个进攻的动物旁边,等待被
  被它杀死。

- 关于村民无需工具,现在将只包含成人的统计
  村民认为实际工作。

- 进一步改进,从而保持从卡住的村民和儿童
  饿死已经作出。

- 修正了在极少数情况下无限加载屏幕的发生
  “重新加载”的地图。

- 修正取消建筑物时所引起的问题的错误。

- 寻路进行了改进,修复几个小问题,包括不
  工作/懒惰村民。

- 延长或删除时,房屋将现在保存其储存的食物。

- 未完成的建筑现在将显示后的正确建筑进度
  保存游戏的负载。

- 免工具提示将不会消失在罕见的情况。这是现在固定。

- 农民将不再到外地移动,但实际工作和行走
  田野。

- 药店现在将拯救他们的存储药品数量。

- 修正了一个建筑物将被突出的一个问题,当SHIFT配售
  多个建筑物。

- 在某些情况下,该活动进展不保存游戏会话之间。
  这应该是现在固定的。

平衡:

- 牧羊人现在将带来更多的食物谷仓。

- 谷仓动物现在将重现尽快在窗口说明。

- Warehousers现在将专用的存储设备之间的正确处理
  和市政厅存储,当通过市政厅或加载分配
  保存游戏。

- 在自由行动的动物人口已经增加。

- 村民会活得更长一点(〜40),少弱和繁殖更快。

原文:

v1.010 of Villagers available

1 April  >:)


CONTENT:
 
- Added 2 new big Freeplay maps: The mountain map "Big Boy" and "Islandhopping".

IMPROVEMENTS: 

- Added an animated indicator to show consumed resources and created resources. 

- Buildings can now be removed if you want to. You can find the button in the 
  building's window. The windows for raincatchers and wells have also been 
  updated. 

- Villagers will now fall in love more randomly, not just when they find space 
  in a house. 

- If houses with free capacity are available, Villagers will sleep in those and 
  not in front of the townhall. However, Villagers without a partner will still be 
  sad every night and want to find one! 

- Tree stumps will now disappear after a while. 

- New names have been added. Have a look out for Wayne! 

- Villagers will now be unhappy if they don't have a chapel or church to visit. 

- A notice has been added to inform about 'SHIFT + scroll' to zoom while placing 
  a building. 

- Notification bar at bottom right is now smaller when opened. 

- The zoom-out when placing a building has been reduced. 

- Multiple fields can now be SHIFT placed (holding SHIFT, while placing). 

- When placing or upgrading a building, near resources or stored resources will 
  now be added instantly to the building. 

BUGFIXES: 

- We fixed a bunch of issues with the campaign. If you were stuck in a chapter, 
  please retry your savegame. If you still experience problems and can't progress 
  in the campaign, don't hesitate to contact us! 

- Villagers will no longer just stand beside an attacking animal and wait to be 
  killed by it. 

- The statistic about villagers without tools will now only contain adult 
  villagers that actually work. 

- Further improvements to keep Villagers from getting stuck and children from 
  starving to death have been made. 

- Fixed the occurrence of infinite loading screens on rare occasions when 
  "reloading" a map. 

- Fixed a bug that was causing issues when cancelling a building. 

- Pathfinding has been improved, fixing several small issues including not 
  working/lazy Villagers. 

- Houses will now save their stored food when extending or removing. 

- Unfinished buildings will now show their correct building progress after the 
  load of a save-game. 

- Tool-tips would not disappear on rare occasions. This is now fixed. 

- Farmers will no longer move around the field, but actually work and walk on 
  the fields. 

- Pharmacies will now save their stored medicine count. 

- Fixed an issue where buildings would be highlighted, when SHIFT placing 
  multiple buildings. 

- In some occasions, the campaign progress was not saved between game sessions. 
  This should be fixed now. 

BALANCING: 

- Shepherds will now bring more food to the barn. 

- Barn animals will now reproduce as quickly as described in the window. 

- Warehousers will now balance correctly between dedicated storage facilities 
  and the townhall storage, when assigning through the townhall or loading a 
  savegame. 

- Animal population in freeplay has been increased. 

- Villagers will live a little longer (~40), be less weak and reproduce faster. 

by BAT

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