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村庄 v1.030升级档+免DVD补丁BAT版

村庄 v1.030升级档+免DVD补丁BAT版
补丁类型:其它
补丁大小:43MB
更新时间:2016-04-27 13:46
所属游戏:村庄,Villagers
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补丁介绍

使用说明:

1.解压缩
2.运行update目录下的EXE安装升级档
3.复制Crack目录下的文件到游戏安装目录覆盖
4.开始游戏

升级档安装步骤:

1.安装《村庄》原版游戏:https://down.ali213.net/pcgame/villagers.html
2.安装《村庄》v1.005升级档:https://patch.ali213.net/showpatch/54903.html
3.安装《村庄》v1.010升级档:https://patch.ali213.net/showpatch/55001.html
4.安装《村庄》v1.023升级档:https://patch.ali213.net/showpatch/55989.html
5.安装本升级档

更新说明:

机翻:

可村民v1.030!

我们是如此难以置信的由你在创建美丽的村庄兴奋
游戏。一些我们在游戏存档都看到了城镇职你已经为我们送来以及在
Steam上的截图,走的方式超出了我们的想象!市规划天才
和精美奠定了村庄,所有精心设计的 - 他们已经有
很高兴看到的。

越来越多的城镇居民已经推出了性能问题,对于一些
你虽然。幸运的是,我们已经能够解决此问题与今天抯
补丁。

有磨磨蹭蹭吨的其他改进和我们的测试组有
已经报告说,所有运行平稳。

所以,来这里的更改日志:

最佳化:

- 删除云性能

- 相机将不再飞出界外,同时有选择死村民。

- 在对话,羊皮纸删除讨厌点。

- 地图现在总是正确地定位在表

- 减少鸟计数。

- 商家现在将贸易更多,并与不同的项目。

- 招商将出现更一致,这取决于你村的整体幸福感。

- 缺少stonepit和矿山标记添加到一些自由行动地图。

- 资源现在有不同的黄金价值。某些资源具有比其他更高的值。

- 在迷你地图,显示当前事件(酸雨等),增加了新的通知。

- 威尔斯现在将填补天渐渐4次,而不是一次完全上了一个新的一天。

- 井容量已略有增加。

- 所有作物的种植速度略有降低。

- 一般性能改进,应该给你一个最低5 FPS的多。

- 村民现在只能是不满没有得到任何的水,每天一次(被触发每帧)。

- 村民饥饿和干渴,现在被保存(于每个负载复位)。

- 增加了一个新的通知消息一旦村民变弱,显示出他的最后
  职业。另外:死亡通知将现在只显示,如果村民
  成为薄弱前死亡。

- 谷仓病会现在只能杀死半数动物在谷仓(欲裂所有的动物在谷仓里)。

- 一些本地化更新(尤其是在谷仓)

- 弱村民及婴儿会现在也可以在市政厅窗口中列出。

- 村民的年龄上限,现在显示在自己的窗口。

- 村民窗口“履行职责”的消息将不再显示为空闲的村民。

- 在游戏中没有天然水源发生的固定的性能问题(第3章地图或大男孩图)

- 优化的滚动条的显示窗口 - 也内容定位,现在应该会更好。

- 增加了滚动条到谷仓窗口的外面的动物名单。


Bug修复:
 
- 修正了阻止谁需要得到食品/水,但不能得到任何村民的任何工作。

- 修正农民,导致unharvestable作物。

- 村民死去或变得虚弱前职业现在将正确地被加载保存游戏后显示。

- 海景客商修正了 - 他们要坚持现在出现。

- 修正了性能问题,并在音响系统的几个小错误。

- 修正了导致弱村民的几个问题的错误。

- 第2章:修正了“准备过冬”的追求天算,这是一开始出问题。

- 平衡作物生长速度;他们现在将增长稍微慢一些。

- 修正了导致假结婚在游戏负载中的错误

- 修正了那些已经消失(没有更新贸易窗口)商家交易时所导致的错误。

- 当放置建筑物,建筑物下方既不轮廓,也不影响区域将显示

- 在地图中删除了3资源不可达和地图5。

- 修正寻路的bug导致所有村民就站在附近,直到重新加载。

- 垂直同步选项已得到修复。

- Guestworker UI元素不再消失。

- 村民将不再动弹通过水权的桥梁旁边。

原文:

v1.030 of Villagers available!

We are so incredibly thrilled by the beautiful villages you have created in the 
game. Some of the towns we have seen in the savegames you抳e sent us and also in 
the screenshots on Steam, go way beyond our imagination! City-planning genius 
and beautifully laid out villages, all lovingly designed - they have been a 
pleasure to see. 

The growing number of town inhabitants has unveiled performance issues for some 
of you though. Luckily, we have been able to address this problem with today抯 
patch. 

There's tons of other improvements coming along and our testing group has 
already reported that all is running smoothly. 

So, here comes the change log: 

Optimisations:

- Removed clouds for performance 

- Camera will no longer fly out of bounds while having a dead villager selected. 

- Removed nasty dots in Dialogue-Parchment. 

- Map now always correctly positioned on table 

- Reduced bird count. 

- Merchants will now trade more and with different items. 

- Merchants will now appear more consistently, depending on your Village's overall happiness. 

- Missing stonepit and mine markers were added to some freeplay maps. 

- Resources now have different gold values. Certain resources have a higher value than others. 

- Added new notification under mini-map, that shows current event (acid rain etc). 

- Wells will now fill up gradually 4 times a day instead of once completely on a new day. 

- Capacity of wells has been increased slightly. 

- Growing speed of all crops has been slightly reduced. 

- General performance improvements that should give you a minimum of 5 fps more. 

- Villagers will now only be unhappy about not getting any water once a day (was triggering every frame). 

- Starvation and thirst of villagers will now be saved (was reset on every load). 

- Added a new notification message once a villager becomes weak, showing his last 
  profession. Also: Death notification will now only be shown, if the Villager 
  died before becoming weak. 

- Barn disease will now only kill half of the animals in the barn (was killing all animals in the barn). 

- Some localisation updates (especially in barn) 

- Weak villagers & babies will now also be listed in the townhall window. 

- Maximum age of villagers is now shown in their window. 

- "Fulfilling duties" message in Villagers windows will no longer show for idle villagers. 

- Fixed performance issue occurring in games without natural water source (chapter 3 map or Big Boy map) 

- Optimized showing of scrollbar in windows - also positioning of content should now be better. 

- Added scrollbar to barn window's outside animals list. 


Bugfixes:
 
- Fixed bug that prevented any work of Villagers who needed to get food/water but can't get any. 

- Fixed bug in farmers that led to unharvestable crops. 

- Villagers?professions before dying or becoming weak will now correctly be shown after loading a save-game. 

- A bug with sea merchants has been fixed - they should appear consistently now. 

- Fixed performance issues and several small bugs in the sound system. 

- Fixed a bug that was leading to several issues with weak villagers. 

- Chapter 2: Fixed the day count in "prepare for winter" quest that was glitchy at the beginning. 

- Balanced crop growing speed; they will now grow slightly slower. 

- Fixed a bug that was leading to false marriages on game load 

- Fixed bug that was leading to errors when trading with merchants that were already gone (trade window was not updated). 

- While placing a building, neither outlines nor influence area of buildings below will be shown 

- Removed unreachable resources in map 3 and map 5. 

- Fixed pathfinding bug leading to all villagers just standing around until reload. 

- V-Sync option has been fixed. 

- Guestworker UI elements are no longer disappearing. 

- Villagers will no longer move through water right beside a bridge. 

by BAT

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