Mods
模组
Added new Targeting System mod for pistols and assault rifLЕS that increases accuracy without a magnified scope.
手圝枪与突击步圝枪增添了新的瞄准系统模组,不开镜射击时的精准度提升
Powers
技能
Combat
战斗类
Concussive Shot:
震荡射击:
Increased base damage from 350 to 440
基础伤害350→440
Increased Rank 3 damage bonus from 25% to 35%, and Rank 5 damage bonus from 40% to 50%
3级伤害加成25%→35%,5级伤害加成40%→50%
Increased Rank 6 Anti-Shield damage bonus from 50% to 100% and Rank 6 Anti-Armor damage bonus from 50% to 120%
6级反护盾加成50%→100%,反护甲加成50%→120%
Flamethrower:
火焰喷射器:
Increased the direct damage per second from 240 to 250
火焰接触伤害240/秒→250/秒
Increased the burning damage over time from 120 to 130 per second
火焰延烧伤害120/秒→130/秒
Frag Grenade:
破片雷:
Base damage radius increased from 5 meters to 6 meters
基础爆炸半径5米→6米
Rank 5 Shrapnel damage over time increased from 65 to 100 damage per second. Duration increased from 5 seconds to 6 seconds
5级破片伤害加成65/秒→100/秒,持续时间5秒→6秒
Tech
科技类
Assault Turret:
突击炮塔:
Rank 5 Omni-Link radius increased from 6 meters to 10 meters
5级万用链接范围6米→10米
Rank 6 Cryo Ammo bullet damage bonus increased from 20% to 60%
6级冷冻弹伤害加成20%→60%
Rank 6 Flamethrower:
6级火焰喷射:
Immediate damage per second increased from 150 to 275
火焰接触伤害150/秒→275/秒
Burning damage over time increased from 130 to 200 damage per second, and the burn duration increased from 2 seconds to 4 seconds
延烧伤害130/秒→200/秒,持续时间2秒→4秒
Flamethrower damage to armor increased from 50% to 60%
对护甲加成50%→60%
Flamethrower range increased from 8 meters to 15 meters
喷火射程8米→15米
Fortify:
铜墙铁壁:
Fixed a bug that was preventing Rank 6 Unmoving Defense from providing stated damage resistance
修正6级静态防御的BUG(修正前实际上每秒增加1点减伤,最大15减伤)
Increased Rank 6 Unmoving Defense damage resistance from 8 to 10 per second, up to a maximum of 50 (was 40)
6级静态防御每秒减伤8→10,最大值40→50
Tactical Cloak & Stealth Grid:
战术隐形&隐形网络:
Increased the melee damage bonus from 60% to 75% and bonus window from 2 seconds to 3 seconds
近战加成60%→75%,加成时间2秒→3秒
Tactical Cloak
战术隐形
Escape Artist now recloaks player for 4 seconds after killing blow with a melee attack.
6A逃脱大师:当隐身时近战击杀一个敌人,玩家可以再隐形4秒。
Remnant VI
遗民VI
Decreased the Rank 2 beam damage bonus from 65% to 50%
2级射线伤害加成65%→50%
Decreased the Rank 5 Focus beam damage bonus from 100% to 80%
5级聚焦射线伤害加成100%→80%
Increased the Rank 6 Electric beam damage bonus from 30% to 50%
6级带电射线伤害加成30%→50%
APEX Training Passive:
APEX训练(被动):
Rank 5 Aerial Combat Training is now Special Combat Training and adds 50% damage to combo detonation on top of existing bonuses
5B空战训练改为特种战训练,增添50%连击伤害加成
Biotic
异能类
Lance:
投枪:
Increased base damage from 350 to 400
基础伤害350→400
Increased aim assist vs. distant targets from a 2-degree angle to a 3-degree angle
瞄准辅助偏差从2度角改为3度角
Nova:
新星:
Increased Rank 5 Anti-Armor and Anti-Shield damage bonuses from 75% to 100%
5级反护甲/护盾加成75%→100%
Increased Rank 6 Seismic damage bonus from 40% to 50%
6级震荡新星伤害加成40%→50%
ShockwАVe:
冲击波:
Increased base damage from 350 to 400
基础伤害350→400
Singularity:
奇点:
Increased the Rank 3 damage per second bonus from 40% to 100%
3级DoT伤害加成40%→100%
Increased the Rank 6 Explosion damage from 350 to 700
6A奇点爆炸伤害350→700
Throw:
投掷:
Fixed a bug that prevented Throw rank 6b from increasing combo detonation damage
6B迅捷爆破加成现在正常生效(原本无效)
Annihilation:
湮灭:
Fixed a bug that prevented Annihilation from affecting targets within first 5 seconds of activation
修正激活后5秒内不能点燃范围内目标的BUGEnemies
敌人:
In most cases, Ascendant, Fiend, and Hydra sync kills are no longer fatal, but will bring down the player.
Ascendant、Fiend与Hydra的处决现在可以复活(极少数状况除外)。