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创造历史:伟大战争 测试版13号升级档+游侠原创免DVD补丁(感谢游侠会员thegfw原创制作)

创造历史:伟大战争 测试版13号升级档+游侠原创免DVD补丁(感谢游侠会员thegfw原创制作)
补丁类型:免DVD
补丁大小:216.5MB
更新时间:2014-08-03 13:18
所属游戏:创造历史:伟大战争,Making
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补丁介绍

使用说明:

1.解压缩
2.复制文件覆盖到游戏目录
3.开始游戏

已包含之前所有升级档

更新说明:

New Features
- Added support for Linux

Bug Fixes
- Fixed bug that didn t allow recruitment orders if you only have exactly enough MPUs
- Puppets can no longer be heads of alliances
- Fixed leaving alliance causing peace bug
- Fixed calling allies infinitely bug
- Fixed some issues with merging Alliances and Wars
- Fixed Transports unloading during sea combat
- Fixed bug where transports were being marked to escort other transports
- Fixed bug with predicted money not taking into account region projects
- Fixed not being able to trade from port city

UI
- Propose Alliance tab now displays only independent/puppet nations
- Fixed Transportation Icons not appearing in the Sel-ected Region Panel
- Added the revenue from Power Stations to the economic income panel
- Added Tool Tips to the Government Info panel regarding Our Diplomacy with another nation
- Unrest Mode-ls now have tool tips specifying the unrest faction
- Text color on the production requirements tool tips now turn red if you are short
- Production Requirement Tool tips now display the expected spending through the production order
- Nations without any subordinates that are taken over have their button labeled as  Annex Territories 
- Sound and Music Sliders in the Main Menu now change the sound and music as the player is sliding
- Added Strings for coal-using ships in the encyclopedia
- Treaty proposals from other nations have more detailed information
- All treaties now appear in the summary panel
- Offer Peace Treaty now remembers if the player is making a demand or not
- Offer Peace doesn t show alliance options with player puppets
- Financial Aid Request now appear in the Requests Summary Panel

AI
- AI now looks to defend coastal sea regions with fleets
- AI now chooses sides on wars
- AI now calls allies if they are facing a strong enemy
- AI now sends aid to poorer nations that it supports in war
- AI now has sphere of influence
- AI now sends and cancels recurring financial aid to countries they support
- AI will now send Arms Aid
- AI will now prioritize attacking land regions over sea
- AI will no longer send aid to nations they are at war with
- AI will reevaluate the side of the war they are on if they go to war with a nation they were supporting
- AI will now de-clare war on nations attacking nations in their sphere
- AI will now favor peace that will return claims to them
- AI will now send warning message when invading nations in their sphere
- AI will no longer send aid to more powerful nations
- Smaller nations will ask to trade arms to more powerful nations
- Added Global threat rating to nations for AI to evaluate
- AI now adjusts diplomatic influence for attacking sphere nations
- AI will now move regions into already created subordinates if they can

Content
- Rigid Airships now use Nation s De-cal
- Trucks for artillery units now use the nation s icon
- Modified Region Claims
- Updated Armies
- Added New Research Center and Technology Center Mode-ls
- Fixed the German Merchant Raider not appearing in the game
- Fixed some demonstrator mode-ls not moving
- Fixed Hospital/Medical Center build path bug

by thegfw

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