使用说明:
1.解压缩
2.运行update目录下的EXE安装升级档
3.复制codex目录下的文件到游戏安装目录覆盖
4.开始游戏
升级档安装步骤:
1.安装《森林》CODEX版游戏:The.Forest-CODEX
2.安装《森林》v1.05升级档:https://patch.ali213.net/showpatch/92147.html
3.安装《森林》v1.06升级档:https://patch.ali213.net/showpatch/92507.html
4.安装《森林》v1.07升级档:https://patch.ali213.net/showpatch/92845.html
5.安装《森林》v1.08升级档:https://patch.ali213.net/showpatch/94309.html
6.安装本升级档
更新说明(机翻):
更新v1.09:
固定蜥蜴和隐形护甲,每个限9件(而不是10件)
修复了加载文本动画有时可能在填充之前短暂反转的问题
修复了洞穴在接近时被点燃的火灾,并在实际点燃时关闭
固定切碎的身体部位在第一次切割时飞离身体
修复了不能在装甲架左上大腿上放置隐形装甲类型的问题
修复特定树型在坠落时不造成伤害的问题
修复了库存中“污染”水文本中的拼写错误
修复了最近在库存中单个玩家中冻结的物品的光泽
修复了悬崖和地形之间的一些小间隙
固定的玩家有时被拖入地下,拖走了过场动画
性能 - 在player_net上优化皮肤
性能 - 在放置的工件上优化动画和cpu使用
更新了PS4控制器图标的按钮
改进的小树广告牌lod距离
固定箭头有时不会记录敌人的命中
性能 - 多人游戏中玩家周围的优化树木
音频 - 改进的风平移
音频 - 修复了多个fmod工作室监听器同时处于活动状态的问题
音频 - 修复游艇门缺少声音fx
音频 - 修复了快速或瞬间死亡时丢失的垂死音频
修复了在地形外可见池塘边缘的小故障
固定的小树广告牌与其他植物相比,过早地突然出现
禁用了mp加载屏幕的深色背景,使其更加无缝
提高了书中所需项目的可读性
修正了书中所需的一些金额不正确
洞穴 - 修复了一些洞穴中的一些错误道具,具体取决于玩家装载的洞穴
洞穴固定区域你可以陷入洞穴1
修复了一些环境遮挡设置看起来不正确的小树苗法线
性能 - 改进的环境遮挡,最新版本的环境遮挡应该快2倍
性能 - 降低体积照明的z填充
改进了一些摇滚乐不那么明显
固定鬼叶渲染器在放置批次时坦克帧率
(多人游戏)为多个玩家优化阴影
(多人游戏)固定问题与火焰喷射器并不总是为客户设置敌人
手写文本添加回生存书中的待办事项列表
改进的头骨灯纹理分辨率
固定开放生存书,同时复活有时打破玩家运动
在死屏幕期间无法再打开选项菜单(修复了可能导致控件中断的错误)
固定暂停菜单有时会在飞机失事现场开始时卡在屏幕上
VR - 在洞穴中打开库存时,MP播放器下的固定发光可见
VR - 在多人游戏中的respawn上添加了头骨图标,更清晰的文本和制作的控制器可见
VR - Ik跟踪手臂现在可以在转换为过场动画/全身动画时顺畅地混合
VR - 固定玩家在进入洞穴时有时会卡在碰撞中或掉落在地板上
VR - 修复了装备时在玩家身上可见的一些骨甲件
VR - Ik武器现在在控制器未被保持时混合
VR - 现在可以用长矛捕鱼
VR - 保持扳机现在可以反转矛的方向,以便在投掷肩膀时更容易
VR - 修正了在游戏过场动画期间在俯瞰区域可见的其他玩家
VR - 固定无法将兔子放入兔笼
VR - 修复了丢失的vhs磁带视觉效果
VR - 性能 - 优化了哪些ui相机处于活动状态
VR - 修复丢失的飞机失事音频
VR - 修复了在鬼模式和死屏幕中可见的错误头部网格
VR - 控制器现在在MP受伤状态下可见并且悬挂在洞穴序列中
VR - 延迟动作的UI轮廓现在具有完整的矩形而不是仅仅2行
VR - 玩家名称现在在MP中可见
VR - 棒标记标志图标现在可见
VR - 固定的手在移动时有时会出现口吃
VR - 增加左手持近战武器的选项
VR - 观看时,表盘现在会打开/关闭
VR - 增加距离游艇lod开关
VR-球员脖子上可见的固定接缝
VR - 修正了在玩常规版游戏后,vr有时可能会获得超低设置的问题
原文:
Update v1.09:
Fixed lizard and stealth armor limited to 9 pieces each (instead of 10)
Fixed issue where loading text animation could sometimes reverse briefly before filling
Fixed standing fires in caves being lit when approached, and turning off when actually lit
Fixed chopped body parts flying away from body when first cut
Fixed not being able to place stealth armor type on upper left thigh of armor rack
Fixed specific tree type not dealing damage when falling
Fixed spelling mistake in ‘Polluted’ Water text in inventory
Fixed sheen for recently picked up items frozen in single player in inventory
Fixed some small gaps between cliffs and terrain
Fixed player sometimes being dragged underground in drag away cutscene
Performance - Optimized skinning on player_net
Performance - Optimized animator and cpu usage on placed artifact
Updated buttons for PS4 controller icons
Improved Small tree billboard lod distance
Fixed arrows sometimes not registering hits on enemies
Performance - Optimized trees around players in multiplayer
Audio - Improved wind panning
Audio - Fixed an issue where multiple fmod studio listener’s could be active at the same time
Audio - Fix yacht door missing sound fx
Audio - Fixed missing dying audio when dying fast or instantly
Fixed small glitch where pond edging was visible outside of terrain
Fixed small tree billboard popping off too soon compared to other plants
Disabled dark backing of mp loading screen to make it more seamless
Improved readability of needed items in book
Fixed some amounts needed in book being incorrect
Caves - Fixed some wrong props in some caves depending on order player loaded caves in
Caves- fixed area you can get stuck in Cave 1
Fixed small sapling normals looking incorrect with some ambient occlusion settings
Performance - Improved ambient occlusion, newest version of ambient occlusion should run 2x faster
Performance - Lowered z padding of volumetric lighting
Improved some rock lods to be less noticable
Fixed ghost leaf renderers tanking framerate when lots were placed
(multiplayer) Optimized shadows for multiple players
(multiplayer) Fixed issue with flame thrower not always setting enemies on fire for clients
Handwritten text added back to To Do list in Survival Book
Improved skull lamp texture resolution
Fixed opening survival book while being revived sometimes breaking player movement
Can no longer open options menu during dead screen (fixes bug where this could break controls)
Fixed pause menu sometimes able to get stuck on screen at start of plane crash scene
VR - Fixed glow under MP player visible when inventory is opened in caves
VR - Added skull icon on respawn in multiplayer, clearer text and made controllers visible
VR - Ik tracked arms now smoothly blend on and off when transitioning into cutscenes/full body animation
VR - Fixed player sometimes getting stuck in collision or falling through floor when entering caves
VR - Fixed some bone armour pieces visible on player when equipped
VR - Ik arms now blend off when controllers are not being held
VR - It's possible to catch fish now with the spear
VR - Holding trigger now reverses the direction of the spear, to make it easier when throwing over the shoulder
VR - Fixed other players visible in overlook area during end game cutscene
VR - Fixed unable to place rabbits in rabbit cage
VR - Fixed missing vhs tape visuals
VR - Performance - Optimized which ui cameras are active
VR - Fixed missing plane crash audio
VR - Fixed wrong head mesh visible in ghost mode and dead screen
VR - Controllers are now visible in MP injured state and hanging in cave sequence
VR - UI outlines for delayed actions now have full rectangle instead of just 2 lines
VR - player names are now visible in MP
VR - Stick marker flag icons are now visible
VR - Fixed hands sometimes appearing to stutter when moving
VR - Added option to hold melee weapons in left hand
VR - watch face now turns on/off when looking at it
VR - Increased distance yacht lod switches in
VR- Fixed seam visible on players neck
VR - Fixed issue where vr could sometimes get ultra low settings when starting after playing the regular version of the game
by CODEX