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恶魔的崛起:混沌领主 v1.6升级档+免DVD补丁PLAZA版

恶魔的崛起:混沌领主 v1.6升级档+免DVD补丁PLAZA版
补丁类型:其它
补丁大小:280MB
更新时间:2018-05-29 10:33
所属游戏:恶魔的崛起:混沌领主,Demons
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补丁介绍

使用说明:

1.解压缩
2.运行对应系统的update目录下的EXE安装升级档
3.开始游戏

升级档安装步骤:

1.安装《恶魔的崛起:混沌领主》免DVD光盘版游戏:Demons.Rise.Lords.of.Chaos-PLAZA
2.安装《恶魔的崛起:混沌领主》v1.1升级档:https://patch.ali213.net/showpatch/91671.html
3.安装《恶魔的崛起:混沌领主》v1.2升级档:https://patch.ali213.net/showpatch/91823.html
4.安装《恶魔的崛起:混沌领主》v1.3升级档:https://patch.ali213.net/showpatch/91907.html
5.安装本升级档

更新说明:

机翻:

更新v1.6:
-该补丁将新忍者角色类添加到花名册中。忍者是一种隐形的近战战士,可以传送和使用一系列致命武器来追捕他的敌人。
-修正了一个错误,正确的巡逻任务标记在完成时没有被检查。
-修正了一个错误,因为它不能正常工作。
更新v1.5:
-添加了一个新的可玩角色类,叫做Toadman Guard。在战斗中,一名强壮、粗野的战士能从他的皮肤中释放出有毒的粘液和气体。
-添加一个新的工具提示,当鼠标悬停在瓷砖上时出现。此工具提示显示地形效果、可收集的细节和对敌人单位的总结,包括它们的攻击点、行动点和反击细节。
员工新党员总结屏幕的左侧显示每个幸存的党员抯点和一个小图标来表示单位是否可以攻击,移动或执行任何本回合的能力。按下这些图标也会把相机的焦点对准那个角色,使他或她成为被选中的角色。
-删除零值项目作为完成一个级别的奖励。相反,如果随机奖励项目的黄金价值为零,玩家将获得额外的500金币来完成关卡。
-修正了一个错误,当一个角色在执行攻击时,如果按下空格或结束按钮,则结束按钮将消失。
-修正了一个错误,因为在玩家手动点击活动字符之前,由于能力而受到额外攻击的错误不会刷新敌人。
-修正了一个错误的巡逻级别将在巡逻等级5或以后完成时被检查完毕的错误。
固定一个bug,取消勾选損ersistent尸体吗?选项不会导致尸体自动隐藏。
-修正了一个错误,在那里,库存的屏幕不正确地限制了某些字符?闪避和攻击技能100。
固定各种小虫子。
更新版:
-修正了一个错误,当一个单位执行移动或攻击时,按下结束按钮,将导致结束按钮消失。
删除的揕屋檐区域吗?按钮和相反的黄金现在被拾取,并在没有用户输入的情况下自动加载结束转屏。这修复了一个bug,有时按下离开区域按钮会导致游戏变得无响应。
-修正了有时点击离开区域、升级、重启或返回营地按钮的错误,会导致游戏挂起。
-修正了如果鼠标光标悬停在任何UI按钮上,按tab键切换字符的错误。
-修正了双击“开始战斗”按钮会导致轻微不稳定的相机动作的错误。
固定一个bug,噬魂者的召唤点球抯大召唤能力没有被应用。
固定一个bug,石头巨魔抯盾槽和图标不会表明他可以装备盾牌当盾牌被屏幕库存或商店。
-增加了前15场快速战斗的经验点数,金币和物品的质量奖励。
-每个回合增加的攻击次数可以在团队选择统计表上进行。
-增加了倾斜相机沿垂直轴与R和F键倾斜的能力。

原文:

Update v1.6:
- This patch adds the new ninja character class to the roster. The ninja is a stealth-based melee fighter that can teleport and use an array of deadly weapons to hunt his enemies.
- Fixed a bug where the correct patrol mission marker was not being checked off on completion.
- Fixed a bug with the Soul Eater's Bloodrage ability where it did not work correctly.

Update v1.5:
-Added a new playable character class called the Toadman Guard. A tough, brutish warrior that can emit poisonous slime and gases from his skin during combat.
-Added a new tooltip that appears when the mouse hovers over a tile. This tooltip displays terrain effects, collectible details and a summary of enemy units with their hit points, action points, and counter attack details.
-Added a new party-member summary on the left side of the screen that displays each surviving party member抯 hit points and a small icon to denote whether that unit can attack, move or perform any abilities this turn. Pressing any of these icons also focuses the camera on that character and makes him or her the actively selected character.
-Removed zero value items as rewards for completing a level. Instead, players will instead gain an additional 500 gold for completing the level if the random reward item has zero gold value.
-Fixed a bug where the end turn button would disappear if the space or end turn button was pressed while a character was performing an attack.
-Fixed a bug where receiving an extra attack due to an ability would not refresh the enemies that can be attacked until the player manually clicked on the active character.
-Fixed a bug where the wrong patrol level would be checked off as completed when patrol levels 5 or later were completed.
-Fixed a bug where unchecking the 損ersistent corpses?option would not cause corpses to be hidden automatically.
-Fixed a bug where the inventory stat screen incorrectly capped certain characters?dodge and attack skills at 100.
-Fixed various minor bugs.

Update v1.4:
-Fixed a bug where pressing the End Turn button while a unit was performing a move or attack would cause the end turn button to disappear.
-Removed the 揕eave Area?button and instead gold is now picked up and the end turn screen is loaded automatically without user input. This fixes a bug where sometimes pressing the leave area button would cause the game to become unresponsive.
-Fixed a bug where sometimes clicking the leave area, level up, restart level or return to camp buttons would cause the game to hang.
-Fixed a bug where pressing tab to switch characters would not work if the mouse cursor was hovering over any UI button.
-Fixed a bug where double clicking the start battle button would cause slightly erratic camera motions.
-Fixed a bug where the summoning penalty for the Soul Eater抯 Greater Summoning ability was not being applied.
-Fixed a bug where the Stone Troll抯 shield slot and icon would not indicate that he can equip a shield when a shield was picked up in the inventory or shop screens. 
-Increased the experience points, gold and item quality reward for the first 15 quick battles.
-Added number of attacks per turn the character can make on the team selection stat sheet.
-Added the ability to tilt the camera along the vertical axis with the R and F keys.

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