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羊驼病毒末世 v20180311升级档+免DVD补丁CODEX版

羊驼病毒末世 v20180311升级档+免DVD补丁CODEX版
补丁类型:其它
补丁大小:15.77MB
更新时间:2018-03-12 09:36
所属游戏:羊驼病毒末世,Vicious
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补丁介绍

使用说明:

1.解压缩
2.运行update目录下的EXE安装升级档
3.复制codex目录下的文件到游戏安装目录覆盖
4.开始游戏

升级档安装步骤:

1.安装《羊驼病毒末世》CODEX版游戏:Vicious.Attack.Llama.Apocalypse-CODEX
1.安装《羊驼病毒末世》v20180228升级档:https://patch.ali213.net/showpatch/87901.html
2.安装本升级档

更新说明(机翻):

更新v20180311:
新的难度模式
VALA比Dwayne Johnson的8支装更难受吗?我们已经涵盖了你!
现在有两个困难:没有Probllama和Llaminator。如果你在更新前玩过VALA,你一直在玩后者,并且你以前的进步会在那里出现。

没有Probllama是一个新的,更容易的困难,也偶然是偶然沙发与朋友合作的好方法。

注意:Weapon和Perk解锁是全球性的,所以解锁的难度并不重要。
注2:我们正在为未来更新制定超级赛莱宁模式,这比现在游戏中的任何事情都要困难得多

武器平衡
我们已经看到,当你看到从天而降的武器落下时,它会有多么令人沮丧,并且你开始思考Llamazon如何以善意祝福你。然后......呃,这是你已有的武器,你将你的控制器粉碎成你的屏幕。
坦率地说,我们不能再为新显示器提出索赔。
所以现在你可以升级武器!如果你在一个已经拥有这种武器的插槽中装备了特定的武器,而不是仅仅替换它,它会将其升级。这意味着更快的射速和额外的弹药。
在游戏中持有信息会在每个武器上方显示一个小数字来表示他们的等级。武器可以升级两次(到3级),并且每个团队中的最后一把武器不能升级(例如命运Minigun)。

注意:此更改不会影响每个人。有些人可能从未注意到上述情况。
注2:注意上面我们也已经明确指出了这个特权和特权。

恨双关语,但爱屠杀?
我们听到你。有时你只是想让血液充满街道而不会c c。所以在声音设置中(在主菜单和暂停菜单中),有一个奇特的新滑块可以设置你会听到多少双。

是的,如果上面的段落中没有双关语,那也是非常困难的。
注意:这个滑块影响游戏中大部分双关语的主要来源,但保留具有重要信息的游戏。

进度跟踪
玩家的反馈告诉我们,人们在游戏和主菜单之间来回切换,看看他们解锁了什么。另外,如果没有主菜单中的完整描述,特定的特殊功能并不总是很清楚。
所以我们在暂停菜单中加入了Armory和Job Perks两个部分,这样你就可以看到每个武器有多远,并且看到一个特定的特定功能。

与往常一样,你永远不能手动装备任何不会落在游戏中的东西。

更小的东西
如果你喜欢,还有许多无聊的变化,你可以在下面阅读:
调整,使进展和行动立即发生
梅丽莎将给出更清晰的D3指令
一些免费游戏的平衡
修复一个骆驼从未停止蜂拥的例子
修复键盘绑定文本在某些分辨率下不可见的问题
修正汽车爆炸时的衰减计算不正确的错误,通常会导致你受到比预期更大的伤害
明显改善了Tazer
改变一些挑战标准
修复能量往往不被正确收集
修复设置可能被破坏并被误读的情况
在perk / armory菜单的底部添加了一条消息,使其更加清晰,以至于无法在菜单中添加东西
一些错误修复和整体平衡
让它更清楚一些特权有专业和专业

原文:

Update v20180311:
New difficulty mode
Does VALA feel harder than Dwayne Johnson's 8-pack? We've got you covered!
There are now two difficulties: No Probllama and Llaminator. If you played VALA before the update, you've been playing the latter, and your previous progress will show up there. 

No Probllama is a new, easier difficulty that also happens to be great for casual couch co-oping with friends.

Note: Weapon and perk unlocks are global, so it doesn't matter which difficulty they are unlocked with.
Note 2: We're working on a Super Slayin' mode for a future update which will be significantly harder than anything in the game right now

Weapon leveling
We've seen how frustrating it can be when you see a weapon drop coming down from the heavens, and you start thinking how Llamazon has blessed you with kindness. And then...well, it is the same weapon you already have and you smash your controller into your screen.
Quite frankly we can no longer afford claims for new monitors.
So now you can level up weapons! If you equip a particular weapon in a slot that already has that weapon, instead of just replacing it, it'll level it up. That means faster fire rate and extra ammo.
Holding info in the game will show a little number above each weapon to indicate their level. Weapons can be leveled up twice (to level 3), and the last weapon in each group cannot be leveled up (for example the Minigun of Destiny).

Note: This change doesn't effect everyone. Some people may not have ever noticed the above.
Note 2: Notice above that we've also made the perk pro's and con's more clearly indicated.

Hate puns, but love slaughter?
We hear you. Sometimes you just want to let blood fill the streets without cringing. So in sound settings (in the main menu and in pause menu) there is a fancy new slider to set how many puns you'll hear. 

Yes, it was incredibly hard to not fill the above paragraph with puns too.
Note: This slider effects most of the main sources of puns in the game, but keeps ones that have important info. 

Progress tracking
Feedback from players showed us that people were going back and forth between the game and main menu to see what they had unlocked. Plus it isn't always clear what a particular perk does without the full description in the main menu.
So we've added both the Armoury and Job Perks sections to the pause menu so you can see how far you are with each weapon, and see exactly what a particular perk does.

As always, you can never manually equip anything that doesn't drop in the game.

Smaller stuff
There are also many boring changes that you can read below if you like:
Tweaks to make progression and action happen more immediately
Melissa will give clearer instructions of what to do at the end of D3
Some balancing for freeplay
Fix a case where llamas never stopped swarming you
Fix keyboard binding text not being visible on some resolutions
Fix a bug where falloff wasn't calculated correctly for car explosions, often causing you to take more damage than was intended
Significantly improve the Tazer
Change some challenge criteria
Fix energy often not being collected correctly
Fix a case where settings could get corrupted and misread
Added a message to the bottom of perk/armoury menu to make it clearer that you cannot equip stuff in the menu
Some bug fixes and overall balancing
Make it clearer that some perks have pro's and con's

by CODEX

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