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战锤40K:神圣军团 v1.1.8升级档+免DVD补丁CODEX版

战锤40K:神圣军团 v1.1.8升级档+免DVD补丁CODEX版
补丁类型:其它
补丁大小:20.18MB
更新时间:2018-03-06 09:56
所属游戏:战锤40K:神圣军团,Warhammer
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补丁介绍

使用说明:

1、解压缩
2、安装Update文件夹下的升级补丁到游戏目录
3、复制Crack文件夹下的免DVD文件到游戏安装目录
4、运行游戏

升级档安装步骤

1.安装《战锤40K:神圣军团》原版游戏:https://down.ali213.net/pcgame/w40ksanctusreachg.html
2.安装《战锤40K:神圣军团》v1.1.3升级档:https://patch.ali213.net/showpatch/81019.html
3.安装《战锤40K:神圣军团》v1.1.4升级档:https://patch.ali213.net/showpatch/82347.html
4.安装《战锤40K:神圣军团》v1.1.6升级档:https://patch.ali213.net/showpatch/85359.html
5.安装本升级档。

更新说明

机翻:

更新v1.1.8:
主要变化:
- 士气的变化。所有近战单位现在都会在他们周围的半径内造成士气伤害,只要他们的士气在严酷和黑暗困难中的士气大于50。
这是一个相当大的元变化,它增加了大量低成本近战单位的有效性,并使士气管理更有趣。对于任何反馈,我们都表示感谢
- 近战单位减少他们周围3个瓦片半径范围内的每个敌方单位的士气,只要他们的士气高于50.10瓦在3瓦,-20瓦在2瓦和-30瓦在1瓦。
- 士气低落现在降低单位战斗技能(在近战战斗中击中和躲闪的几率)
- 在战术显示中添加瓷砖,以便从近战单位系统可视化新的士气损失

- 修复能力。如果在战斗或审查阶段你没有选择一个能力,你可以在下一场战斗开始时选择该技能。

- 调整到在冲突模式下的随机军队单位选择。应该提供更均衡的列表,以更均匀的单位类型分布。

- 修正了Gorkanaut flamer获得无限攻击

- 为Weirdboy DLC的Legacy添加缺失的字符串

- 对AI进行了小小的调整,以制止坦克对坦克的攻击

- 修复着色器和灯光调整

- 修正了Morkanoughts任务没有结束的飞行

- 修正结果屏幕上的侧面图标。

- 增加1个瓦片的warbikers运动

- 修复了用户地图无法加载的问题

- 减少的增援量略减后卫任务的转弯限制

- 提高硫磺炼油任务的转弯限制

- 从发条大屠杀任务中移除大炮

- 增加武器导弹的伤害

- 奥克的伤害略微减少

- 热火炮的伤害增加

- 消防炮加大了伤害

- 风暴的精确度略有下降

- 减少螺栓手枪和sluggas的伤害和力量

- 减少终结者装甲中太空狼英雄的运输量

- 稍微降低了supa kannon的准确性。

- 比赛得分的变化。得分现在不足100分,胜率为30%,胜率最高的为30%,伤亡率为40%。

- 增加了翻译测试的俄语字体支持。

原文:

Update v1.1.8:
Key changes:
- Changes to morale. All melee units now inflict morale damage in a radius around them as long as their morale is greater than 50 in Veteran and Grim Darkness difficulty. 
This is quite a big meta change which increased the effectiveness of large numbers of low cost melee units and makes morale management more interesting. Any feedback would be appreciated
- Melee units reduce morale for every enemy unit in a 3 tile radius around them as long as their morale is above 50. Its -10 at 3 tiles, -20 at 2 tiles and -30 at 1 tile. 
- Low morale now reduces a units combat skill (the chance to hit and dodge in melee combat)
- Added tiles to the tactical display to visualize new morale loss from melee units system

- Fix for abilities. If you do not pick an ability during battle or at the review stage you can pick the ability at the start of the next battle. 

- Tweaks to random army list unit selection in skirmish mode. Should provide more balanced lists with a more even distribution of unit types.

- Fixed Gorkanaut  flamer getting infinite attacks

- Added missing strings for Legacy of the Weirdboy DLC

- Minor tweaks to AI to stop flamers targeting tanks as much

- Fixes to shaders and lighting tweaks

- Fixed Flight of the Morkanoughts mission not ending

- Fixed side icons on results screen.

- Increased warbikers movement by 1 tile

- Fixed bug where user maps would not load

- Reduced amount of reinforcements slightlyDecreased turn limit on Rear Guard mission

- Increased turn limit on Sulphuric Refinery mission

- Removed artillery from Clockwork massacre mission

- Increased damage of Valkyrie missiles slightly

- Decreased damage of Ork choppas slightly

- Increased damage of thermal cannon

- Increased damage of vanquisher cannon

- Decreased accuracy of storm bolters slightly

- Decreased damage and power of bolt pistols and sluggas

- Decreased the transport size of space wolf heroes in terminator armour

- Decreased accuracy of supa kannon slightly.

- Changes to tournament scoring. Score is now out of 100 with 30% for winning, 30% for who has most victory location points, 40% for casualties.

- Added Russian font support for translation testing.

by CODEX

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