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神界:原罪2 v3.0.150.760升级档+游侠原创免DVD补丁(感谢游侠会员thegfw提供分享)

神界:原罪2 v3.0.150.760升级档+游侠原创免DVD补丁(感谢游侠会员thegfw提供分享)
补丁类型:免DVD
补丁大小:5.9GB
更新时间:2017-10-29 09:57
所属游戏:神界:原罪2,Divinity:
普通下载
高速下载
补丁介绍

使用说明:

1.解压缩
2.复制所有文件到游戏目录覆盖
3.运行游戏

升级档安装步骤:

1.安装《神界:原罪2》原版游戏:https://down.ali213.net/pcgame/divinityos2.html
2.安装本升级档

更新说明:

机翻:

游戏和GUI
科隆和汉堡的固定建筑物,难以进入消防员
在慕尼黑啤酒节活动中的趋势之后,修复了罕见的消失鼠标光标的问题
改善潜水员和船只之间的相互作用
折叠的建筑物现在被标记在小地图上
对可用性的许多小的改进使得单位更加灵敏

图像
风力发电机现在转向正确的方向
固定动画问题与警犬处理程序
在某些加载屏幕中固定偏心文本

多人
与EMERGENCY 20的兼容性建立
失踪人士现在显示给客户更好
为客户改善车辆照明
修复罕见问题,在去污后无法进行治疗
提高多人服务器的稳定性
固定结束屏幕中的重叠窗口

世界建筑师
新功能“变形部件”:例如变形“网”变成“可染网”
新建对话框,在创建空地图时设置地图大小
资产浏览器
添加可搜索的标签
向项目部分添加搜索功能
导航地图生成工具
修复导航地图生成工具中删除导航地图时的崩溃
提高可用性
现在可以打开写保护项目中的地图,但用户会收到通知
如果地面图中有孔,请在日志中添加警告
网格资产现在支持BGR-Colourst
“另存为预制”现在可以覆盖紧急紧急情况5项目中的文件
各种较小的修复和改进

在线编辑
改进项目管理
导入项目时修复断开连接
现在不可能打开当前无效项目的地图,因为这可能会导致地形显示问题
在写保护项目中打开地图时,为了安全起见,我们切断服务器的连接
当打开写保护地图或登录到管理员帐户时,菜单将显示为红色,并添加了工具提示
修复了在服务器重新启动之前有时候,新项目不会显示在客户端项目列表中的问题
扩大项目管理
新创建的项目将仅对创建它的用户可见
添加“OwnerUserLogin”,“RestrictedUserAccess”,“ReadOnlyUserLogins”和“ReadWriteUserLogins”来管理用户的项目访问
新地图对话
现在,您可以根据在线编辑器中现有的副本创建新的地图
克隆地图时向对话添加信息
改善资产管理
内部以UTC格式保存的资产修改日期现在将在当地时间内正确显示
管理员现在可以重命名地图资产
地形资产现在由在线编辑服务器处理
地形源资产现在已被压缩
删除资产时改进GUI
改装
“getLinks()” - 问题解决了
Patchable Mods:Mods现在可以用较新的版本覆盖

原文:

Patch 4.0.1 out now

Patchnotes:

Gameplay & GUI
Fixed buildings in Cologne and Hamburg that were difficult for Firemen to enter
Fixed rare issue with disappearing mouse cursor after curscene in the Oktoberfest event
Improved interactions between diver and boat
Collapsed buildings are now marked on the minimap
Many small improvements to usability to make units more responsive

Graphics
Wind turbines now turn the right way
Fixed animation issues with the police dog handler
Fixed off-center text in some loading screens

Multiplayer
Compatibility with EMERGENCY 20 established
Missing persons are now displayed better for clients
Improved lighting of vehicles for clients
Fixed rare issue where no treatment was possible after decontamination
Improved stability of multiplayer server
Fixed overlapping windows in the ending screens

World Builder
New Feature „Morph Component“: e.g. morphs „Mesh“ into „Tintable Mesh“ 
New dialogue to set map size when creating an empty map
Asset Browser
Added searchable tags
Added search function to the project section
Navigation Map Generator Tool
Fixed crash when deleting a navigation-map in the Navigation Map Generator Tool 
Improved usability
Maps in write-protected projects can now be opened, but the user gets notified
Added warning in the log if there are holes in the ground map
Mesh Assets now support BGR-Colourst
„Save as Prefab“ can now overwrite files not in the EMERGENCY 5 project
Various smaller fixes and improvements

Online Editor
Improved project management
Fixed disconnects when importing a project
It is no longer possible to open maps of currently inactive projects, since this could lead to terrain display problems
When opening maps in write-protected projects we cut the connection tot he server for security reasons
When opening write-protected maps or logging into an admin account the menu will appear red and a tool tip has been added 
Fixed issue where sometimes a new project would not show up in the clients project lists until the server was rebooted
Expanded project management
Newly created project will be visible only to the user who created it
Added "OwnerUserLogin", "RestrictedUserAccess", "ReadOnlyUserLogins" and "ReadWriteUserLogins" to manage project access for users
New map dialogue
You can now create a new map based on the copy of an existing one in the online editor
Added information to the dialogue when cloning a map
Improvements to asset management
Asset modification dates internally saved in UTC will now be displayed correctly in local time
Map assets can now be renamed by administrators
Terrain assets are now handled by the online editor server
Terrain source assets are now compressed
Improved GUI when deleting assets
Modding
„getLinks()“-problem solved
Patchable Mods: Mods can now be overwritten with newer versions

by thegfw

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