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远古边境 v1.0.6升级档+免DVD补丁BAT版

远古边境 v1.0.6升级档+免DVD补丁BAT版
补丁类型:其它
补丁大小:1.13G
更新时间:2017-10-10 17:14
所属游戏:远古边境,Ancient
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补丁介绍

使用说明

1、解压缩
2、安装Update文件夹下的升级补丁到游戏目录
3、复制Crack文件夹下的免DVD补丁到游戏目录覆盖
4、运行游戏

升级档安装步骤

1.安装《远古边境》原版游戏:https://down.ali213.net/pcgame/ancientfrontierg.html
2.安装《远古边境》v1.0.1升级档:https://patch.ali213.net/showpatch/77291.html
3.安装《远古边境》v1.0.4升级档:https://patch.ali213.net/showpatch/77859.html
4.安装《远古边境》v1.0.5升级档:https://patch.ali213.net/showpatch/77975.html
5.安装本升级档

更新内容(机翻):

备份保存
拯救系统对你们中的一些人来说仍然是一个痛点,希望这个补丁能有所帮助。对保存系统进行了两个更改。
第一个更改是每个保存现在也支持多达4个备份保存。为了帮助区分节省hh:mm:ss时间戳也被添加到所有的保存。当您选择加载一个游戏时,您现在可以选择在列表顶部加载最新的save,以及4个备份保存,包括当前保存的备份和下一个最古老的备份。备份保存只会在您启动一个新游戏时填充,或者如果您在Autosave关闭时手动保存,如果您在新的save系统上自动保存,则不会影响您。
第二个变化是我们已经实现了一个保存恢复选项。当您尝试加载已损坏(或不存在)的保存时,游戏将提示您尝试强制加载并恢复保存。如果你这样做,游戏可能会崩溃,否则拯救将被摧毁。然而,它也有可能恢复保存,这取决于它是如何被损坏的。对于那些在过去的补丁程序中丢失了游戏的人,希望这能让你们中的一些人恢复过来。
这些改变意味着你将很难失去你的进步。即使一个保存被多个备份损坏,希望玩家在进步中损失更少……或什么都没有。我们希望这将帮助。
内存管理
今天的补丁带来了第三个,可能是最后一轮的内存优化。我们降低了一些模型的纹理尺寸,并通过声音和音乐做了一些额外的缓冲。在这一点上,我不确定在优化前沿会有多少低垂的果实。我们希望尽可能多的人现在能参加比赛。
新任务
在Arx,Epsilon,Crosius和Cygnus的随机任务表中增加了一种新的赏金任务。新的任务将会让你在获得氢化物和能源资源的同时,保护一个来自海盗掠夺者的矿区。
新的任务将立即在已经取得进展的游戏和新的游戏开始。
错误修复
修正了猎户座雇佣兵任务没有发射的错误。玩家应该再次能够招募到复仇者。
修正了在天鹅座的赏金任务中错误的资源被丢弃的错误。
平衡调整
增加了释放女王的赏金、刽子手、复仇女神、槌头、鸡和Gha khar的机会。其余的雇佣兵船被发现在预期的速度,并没有改变。
降低了初学者和老手的难度。这将继续使更多的人更容易获得游戏。史诗是不变的。
减少了联盟故事任务22、27和28和联邦故事任务25、27和28的困难。
增加一些任务的项目奖励。

原文

Backup Saves

The save system continues to be a sore point for some of you and hopefully this patch will help. Two changes have been made to the save system.

The first change is that each save now also supports up to 4 backup saves. To help differentiate saves the hh:mm:ss time stamp has also been added to all saves. When you choose to load a game you are now given the option to load the most recent save at the top of the list, as well as 4 backup saves, including one backup of the current save and the 3 next oldest backups. Backup saves will only populate when you start a new game or if you manually save when Autosave is off. If you have Autosave on the new save system will not impact you.

The second change is that we have implemented a save recovery option. When you try and load a save that is corrupted (or doesn't exist) the game will prompt you to attempt to force load and recover the save. If you do this it is possible the game can crash or the save will be destroyed. However there is also a chance it will recover the save, depending on how it was corrupted. For people that lost save games during past patch processes hopefully this will allow some of you to recover.

Going forward these changes mean that it should be much harder to lose your saved progress. Even if one save becomes corrupted with multiple backups hopefully players should lose less of their progress... or nothing at all. We hope this helps.


Memory Management

Today's patch brings a third and probably final round of memory optimization. We have reduced texture sizes for some models and done some additional buffering with sound and music. At this point I'm not sure there is much low hanging fruit left on the optimization front. We hope as many people as possible can now run the game.


New Missions

A new type of Bounty mission has been added to the random mission tables in Arx, Epsilon, Crosius and Cygnus. The new missions will have you defending a mining outpost from pirate raiders while gaining Hydrium and Energy resources. 

The new missions are available immediately to games already in progress as well as new games that start going forward.


Bug Fixes
Fixed a bug where the Orion mercenary mission was not launching. Players should once again be able to recruit the Nemesis.
Fixed a bug where the wrong resources were being dropped in a bounty mission in Cygnus.


Balance Tweaks
Increased the chances that the missions to unlock the Queen's Bounty, Executioner, Nemesis, Hammerhead, Chickadee and Gha'Khar will show up. The rest of the Mercenary ships are being found at the expected rate and were left unchanged.
Lowered the overall difficulty of both Beginner and Veteran difficulties. This should continue to make the game more accessible for more people. Epic is unchanged.
Decreased the difficulty of Alliance Story Missions 22, 27 and 28 and Federation Story Missions 25,27 and 28 on all difficulties.
Increased item rewards for several missions.

by BAT

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