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艾文殖民地 v1.0.21839升级档+游侠原创免DVD补丁(感谢游侠会员thegfw原创提供)

艾文殖民地 v1.0.21839升级档+游侠原创免DVD补丁(感谢游侠会员thegfw原创提供)
补丁类型:其它
补丁大小:4.4GB
更新时间:2017-09-15 11:52
所属游戏:艾文殖民地,Aven
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补丁介绍

使用说明:

1.解压缩
2.复制所有文件到游戏目录覆盖
3.运行游戏

升级档安装步骤:

1.安装《艾文殖民地》原版游戏:https://down.ali213.net/pcgame/avencolony.html
2.安装本升级档

更新内容(机翻):

本周,我们一直在努力为艾文殖民地做一些大的优化,特别是在大型殖民地上。我们一直致力于提高帧率和减少加载时间。
尽管我们主要关注的是我们正在计划的内容下降2的巨大的新特性,但是这些变化显著地提高了性能,我们觉得应该尽快把它们放到你的手中。
这个版本的变化:
显著提高了性能,特别是对大型殖民地而言
改进的加载时间;大型殖民地的装载速度可能会提高到40-40个百分点
大大提高了时间反锯齿;现在更清晰,更少闪烁
更改工人优先级或房屋优先级,同时按Ctrl键更改所有突出显示的建筑物
现在,凯利森和死亡谷的战役版本都有一个攻击的守卫者,每一个守卫着一个神器
监控摄像头现在可以选择隧道的角落,而不是一直都是垂直的
Eden Crater现在没有那么多雾了
修正了“中庭”装饰结构的问题,导致了士气的惩罚,但在殖民主义的探索中并没有得到妥善的处理
修正了移民不能迁移到另一个地区(殖民地的分离部分)的居住结构的问题。
修正了一个非常罕见的问题在特拉利冰川运动中修复起始进气风扇不为相应的任务目标提供信用
固定的问题,在瑟鲁利谷的一些岩石和山丘上可以建造。
修正了一种情况,在非常罕见的情况下,即使在净化后的一个气垫车站,它也能无休止地循环。
请注意,我们确实期望将来会有更多的性能改进。

原文:

We've been hard at work this week on some big optimizations to Aven Colony, especially with large colonies. We've been focusing on improving frame rates and reducing load times.

Although we're mostly focused on the huge new features we're planning for Content Drop 2, these changes improve performance significantly and we felt we should get them into your hands ASAP.

Changes in this version:
Significantly improved performance, especially for large colonies
Improved load times; loading may be up to 30-40% faster for very large colonies
Greatly improved temporal anti-aliasing; now sharper and with less flickering
Changing worker priority or housing priority while holding Ctrl now changes it for ALL highlighted buildings
The campaign versions of Kelori Strand and Valley of Death now have one attacking guardian each, with each guarding an artifact
Surveillance cameras can now pick the corners of tunnels instead of always looking orthogonally
Eden Crater is now less foggy
Fixed an issue with "atrium" decoration structures causing a morale penalty and not always being handled properly in colonist pathfinding
Fixed a bug where immigrants would not be able to migrate to residential structures in a different power zone (detached part of the colony) on arrival
Fixed a very rare issue with repairing the starting intake fan in campaign Tenari Glacier not giving credit for the corresponding mission objective
Fixed issues where it was possible to build through a few of the rocks and hills in Cerulean Vale
Fixed a case where scrubber drones could, in very rare cases, circle endlessly around a Hovercar Station even after it had been cleansed

Please note that we do expect some further performance improvements in the future.

by thegfw

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