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艾文殖民地 v1.0.20618升级档+游侠原创免DVD补丁(感谢游侠会员thegfw原创提供)

艾文殖民地 v1.0.20618升级档+游侠原创免DVD补丁(感谢游侠会员thegfw原创提供)
补丁类型:免DVD
补丁大小:1.9G
更新时间:2017-08-09 16:48
所属游戏:艾文殖民地,Aven
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补丁介绍

使用说明:

1.解压缩
2.复制所有文件到游戏目录覆盖
3.运行游戏

升级档安装步骤:

1.安装《艾文殖民地》原版游戏:https://down.ali213.net/pcgame/avencolony.html
2.安装本升级档

更新内容(机翻):

嗨,大家好!

发布后的更新#5现在已经存在。此更新包括大量的错误修复,特别是本地化文本,以及许多调整调整。

请记住,我们同时致力于Content Drop 1,这将为游戏添加几个新建筑。我们很想宣布吧!请继续关注...我们预计在接下来的3-6周内会有Content Drop 1。

Bug修复:
沙盒任务现在已经有贸易合同,以交易Nanite和Zorium的黄金。
运动任务现在包括一个进度条,显示任务完成在殖民地控制面板的“信息”窗格中
以法语,德语,西班牙语,中文,意大利语和俄语的文本修复量
许多UI布局修复了本地化的文本
修复了一个漏洞,通过在其周围放置不活动的,断开的进气扇,可以保护殖民地免于瘟疫
修复了从保存的游戏中加载后矿山将具有更高生产力的问题
修正了从保存的游戏加载后,考察船只颜色可能不匹配的错误
沙箱Tenari冰川的起始建筑无人机站现在可以回收利用

调整变更:
提高农场生产力,降低所有层次的温室生产力(农场大致为+ 3%,温室为-3%)
现在的温室花了1多纳米
激光雷达现在比较便宜
现在激光矿只浪费了40%的矿物质,而不是50% - 需要进行本地化调整!
现在所有的矿床都可以开采得更快 - 铁和铜快5%,钾肥快20%,其他所有矿床快10%
Nanite处理器的生产力现在提高了5%
闪电塔现在将电力减少到能量电池中的储存电力的15%
现在所有的殖民地推动力都能够快速消耗能源电池的存储能量大约10%
对于中等和大型殖民地而言,正常难度(和困难设置接近正常)的士气应略低

更新#6中的其他修补程序
将路径点添加到已经有路径的远征船只将不再重置当前路径
修复了一个罕见的问题,瘟疫孢子微生物有时根据摄像机的位置消失
用于本地化的各种其他UI修复

原文:

Hi everyone!

Post-launch update #5 is now live. This update includes tons of bug fixes, especially for localized text, and many tuning tweaks.

Keep in mind, we're simultaneously working toward Content Drop 1, which will add several new buildings to the game. We're dying to announce it! Stay tuned ... we expect Content Drop 1 sometime in the next 3-6 weeks.

Bug fixes:
Sandbox missions now have trade contracts to trade Gold for Nanites and Zorium.
Campaign missions now include a progress bar showing mission completion in the "Info" pane of the Colony Control Panel
Tons of fixes to text in French, German, Spanish, Chinese, Italian, and Russian
Lots of UI layout fixes to localized text
Fixed an exploit where it was possible to protect a colony from plague spores by placing inactive, disconnected Intake Fans around it
Fixed an issue where Mines would have higher productivity after loading from a saved game
Fixed bug where expedition vessel colors could be mismatched after loading from a saved game
The starting Construction Drone Station in sandbox Tenari Glacier can now be recycled

Tuning Changes:
Increased Farm productivity and decreased Greenhouse productivity for all tiers (roughly +3% for Farms and -3% for Greenhouses)
Greenhouses now cost 1 more Nanite
Laser Mines are now 2 Nanites cheaper
Laser Mines now only waste 40% of minerals, not 50% -- localization adjustments needed!
All deposits can now be mined faster -- 5% faster for Iron and Copper, 20% faster for Potash, and 10% faster for all others
Nanite Processors are now 5% more productive
Lightning Towers now convert roughly 15% less electricity to stored power in Energy Batteries
All colony boosts now consume stored power in Energy Batteries roughly 10% more quickly
Morale should be very slightly lower at normal difficulty (and difficulty settings near normal) for medium and large colonies

Additional fixes in update #6:
Adding path points to an expedition vessel that already has a path will no longer reset the current path
Fixed a rare issue with plague spore microbes sometimes disappearing depending on the camera position
Various additional UI fixes for localization

by thegfw

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