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钢铁之师:诺曼底44 Build 82772升级档+免DVD补丁CODEX版

钢铁之师:诺曼底44 Build 82772升级档+免DVD补丁CODEX版
补丁类型:免DVD
补丁大小:348MB
更新时间:2017-07-02 14:32
所属游戏:钢铁之师:诺曼底44,Steel
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补丁介绍

使用说明:

1.解压缩
2.运行update目录下的EXE安装升级档
3.复制codex目录下的文件到游戏安装目录覆盖
4.开始游戏

升级档安装步骤:

1.《钢铁之师:诺曼底44》免DVD光盘版:https://down.ali213.net/pcgame/steeldivisionn44g.html
2. 安装钢铁之师:诺曼底44 Build 82002升级档:https://patch.ali213.net/showpatch/71893.html
3.安装本升级档

更新说明(机翻):

更新Build 82772:
内容
新的“Auelists?1v1&2v2 / 3v3变体的Carpiquet&Sainte-MOe-Eglise地图。
Carpiquet&Pegasus现已推出10v10。
新轴与Axis&Allies与Allis 10v10服务器相连。
添加西班牙语

FIXES
修复了启动游戏时的崩溃
修复了以前安装的mods和新版本的游戏之间的兼容性问题导致的崩溃
修复了一个防止s.FH396(r)在其最大范围内发射的错误。
修正了关于Besa HMG AP价值的错误。
修复了一个隐藏盟军单位鬼魂名称和武器的错误。
修复了一个错误,立即删除城市街区的死步兵单位,而不是像其他人一样变灰。
修复了当停用一些声音外设时有时会发生的冻结。
修复了拖车发生的事故。
修复了一个允许飞机在潜水攻击之后飞过山脉的错误。
修复了当搜索开始时邀请的玩家发生的事件,同时寻找有人邀请。
修正了在重播中显示“NEUTRAL”的空玩家名字的错误。
修复飞机行为错误:当在进入地图之前失去目标,它现在通过适当的空中走廊存在地图。
修复了在重播时显示“LIVE”的错误。
删除了在投降后保存游戏的能力,导致了损坏的保存。
修正了“升级”显示法语。
修复了一些罕见的崩溃或冻结。
修复“丢失的密码”窗口中的显示错误。
修复破坏模式的提示。
修复AT火箭提示。
一旦个人任务完成,下一个任务在通报屏幕后自动在任务列表中选择。
在德国独奏任务中修正了一个得分显示错误。

平衡
这个补丁专注于通用平衡问题,而不是个别部门。下一个将专注于个别部门的平衡。

通用
203mm&210mm离地图炮兵的射击次数从15个减少到12个。
越来越多的356毫米和380毫米火炮观察员的地图从160到180。
重新审查的审查自动记账器不再获得RoF奖金。
减少(和标准化)火焰喷射器的“弹药”装载。
减少TNT爆炸物的压制。
火炮观察员的视野从1300到1000m降低。
减少侦察机的加油时间。
增加所有飞机的修理时间。
AA供应消耗减少。
重型轰炸机的下降模式,当飞机被压制时,现在更加分散。
单张AA 20mm(FlaK38&Polsten)的效率提高。

盟国
M5A1 / Stuart VI&Staghound的精度提高1。
增加25-pdr&Sexton的火灾率
固定了M15的.50范围(低于其他AA .50)。

第101机载[/ u]
M22的精度提高1。
M22瞄准时间从3秒增加到4秒。

第6空降
固定伞兵的速度。


SPW 222,SPW 231和SPW 232的弹药负载从300次减少到180次。
减少FlaK 88mm的抑制。

原文:

Update Build 82772:
CONTENT
New "Auellists?1v1 & 2v2/3v3 variants of the Carpiquet & Sainte-MOe-Eglise maps.
Carpiquet & Pegasus now available in 10v10.
New Axis vs. Axis & Allies vs. Allis 10v10 servers added.
Spanish language added

FIXES
Fixed a crash when launching the game
Fixed a crash caused by compatibility problems between previously installed mods and the new version of the game
Fixed a bug preventing the s.FH396(r) from firing at its maximum range.
Fixed a bug regarding the Besa HMG's AP value.
Fixed a bug hiding an allied unit's ghost' name & weapons.
Fixed a bug instantly removing a dead infantry unit in a city block, instead of having it greyed first like others.
Fixed a freeze sometimes occurring when deactivating some sound peripherals.
Fixed a crash occurring with towed units.
Fixed a bug allowing planes to fly through mountains after a diving attack.
Fixed a crash for invited players occurring when the search started while looking for someone to invite.
Fixed a bug displaying empty players' name with "NEUTRAL" in replays.
Fixed a plane behavior bug: when one loses its target before entering on-map, it now exists the map through the proper air corridor.
Fixed a bug displaying "LIVE" on a replay.
Removed the ability to save a game after having surrendered, which resulted in a corrupted save.
Fixed the "Level up" display in French.
Fixed some rare crashes or freezes.
Fixing a display bug in the "lost password" window.
Fixing the Destruction mode's hint.
Fixing the AT rockets' hint.
Once a solo mission is complete, the next one is automatically selected in the missions' list after the debriefing screen.
Fixed a score display bug in the final German solo mission.

BALANCE 
This patch focus on generic balance issues, not individual divisions. A next one will be dedicated to individual divisions' balance.

Generic
Decreased number of shots fired by 203mm & 210mm off-map artillery from 15 to 12.
Increased off-map 356mm & 380mm artillery observers' price from 160 to 180.
Reworked vetted autocannons which do not get RoF bonus anymore.
Decreased (and standardized) "Ammo" loadout for flamethrowers.
Decreased TNT explosives' suppression.
Decreased artillery observers' range of vision from 1300 to 1000m.
Decreased recon planes' refueling time.
Increased all planes' repairing time.
Decreased AA supply consumption.
Reworked bombers' drop pattern, which is now more dispersed when the plane is suppressed.
Increased single AA 20mm (FlaK38 & Polsten)'s efficiency.

Allies
Increased M5A1/Stuart VI & Staghound' accuracy by 1.
Increased 25-pdr & Sexton's Rate of Fire
Fixed the M15's .50 range (which was inferior to the other AA .50).

101st Airborne[/u]
Increased M22's accuracy increase by 1.
Increased M22 aiming time from 3 to 4 seconds.

6th Airborne
Fixed the Paratroopers' speed.

Axis
Decreased ammo loadout for SPW 222, SPW 231 & SPW 232 from 300 to 180 rounds.
Decreased FlaK 88mm's suppression.

by CODEX

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