使用说明:
解压缩后将skse_1_07_03文件夹下的所有文件安装到 游戏根目录,也就是和TESV.exe同级的目录下,启动游戏时请使用 skse_loader.exe 启动
更新说明:
机翻:
-在定位上增加了批量占位的衍生任务(见衍生任务)。psc)
-如果游戏在创建和执行之间被保存+,那么ModEvent / UICallback实例的固定概率就会失败
-添加Spell.GetEffectMagnitudes / GetEffectAreas / GetEffectDurations / GetMagicEffects
-添加ObjectReference.GetContainerForms / GetReferenceAliases
——添加WornObject.GetReferenceAliases
——添加Form.GetKeywords
——添加StringUtil.Split
——添加Utility.ResizeArray
——增加了演员。ResetAI(类似于控制台功能)
-固定ActorBase.GetIndexOf *
——固定效用。CreateArray初始化空窗体/别名
——添加支持skse.ExtendData(真正的)迷人的/炼金术/锻造/制作菜单
——添加成分/药剂/滚动/ /时间/ MagicEffects Spell.GetIsNthEffectKnown /大小/地区
-添加Quest.GetAliasById / GetAliases
——固定护甲。ModArmorRating不允许下溢
-添加FormList.ToArray / AddForms
-增加实验的游戏数据功能
- TreeObject和Flora接受一般的表格作为产品
-添加诊断信息,帮助检测常见的崩溃或问题的原因。
(1)显示在游戏CTDs启动时丢失的主文件。
(2)在加载保存时,列出删除内容对话框中缺失的文件。
在默认情况下,两者都是禁用的;使它们能够将此添加到\ Data \ SKSE \ skse.ini:
(通用)
EnableDiagnostics = 1
原文:
- added SpawnerTask for batch PlaceAtMe with positioning (see SpawnerTask.psc for details)
- fixed chance of ModEvent/UICallback instances failing if the game was saved+loaded between their creation and execution
- added Spell.GetEffectMagnitudes/GetEffectAreas/GetEffectDurations/GetMagicEffects
- added ObjectReference.GetContainerForms/GetReferenceAliases
- added WornObject.GetReferenceAliases
- added Form.GetKeywords
- added StringUtil.Split
- added Utility.ResizeArray
- added Actor.ResetAI (similar to console function)
- fixed ActorBase.GetIndexOf*
- fixed Utility.CreateArray initialization with empty Forms/Aliases
- added support for skse.ExtendData(true) to enchanting/alchemy/smithing/crafting menus
- added Ingredient/Potion/Scroll/Spell.GetIsNthEffectKnown/Magnitudes/Areas/Durations/MagicEffects
- added Quest.GetAliasById/GetAliases
- fixed Armor.ModArmorRating to disallow underflow
- added FormList.ToArray/AddForms
- added experimental GameData functions
- TreeObject and Flora accept general forms as produce
- added diagnostic messages that help detecting the cause of common crashes or problems.
(1) Shows which masterfile is missing when the game CTDs on startup.
(2) Lists the missing files in the removed content dialog when loading a save.
Both are disabled by default; to enable them add this to \Data\SKSE\skse.ini:
[General]
EnableDiagnostics=1
资源说明:
玩过老滚的都清楚SKSE是一个脚本扩展的程序,以后会陆续添加很多插件来增强各种MOD原本不能实现的功能,可谓是高级MOD必备产品,也许现在用处不大,但是相信用不了多久大家都离不开他。重制版无法继续使用原来的32位SKSE,目前作者正在进行64位SKSE的创作,暂无相关信息。需要64位的SKSE的玩家需要再等待一段时间。
by Ian Patterson, Stephen Abel, Paul Connelly, and Brendan Borthwick