使用说明:
1.解压缩
2.运行update目录下的EXE安装升级档
3.复制PLAZA目录下的文件到游戏安装目录覆盖
4.开始游戏
升级档安装步骤:
1.安装《死后生活:父亲的故事》原版游戏:https://down.ali213.net/pcgame/afterlifestoryofafatherg.html
2.安装本升级档
更新说明:
机翻:
- 修改闪烁机制。
闪烁现在通过按住鼠标右键完成。一旦您释放它,扫描将停止。如果你在游戏中的任何记忆的合理距离内,你会得到一个视觉通知的记忆位置。如果已经发现存储器,则视觉效果是不同的。
Rick自己的记忆不算作记忆,闪烁不会发现他们。
我已经修改了这一点,由于在每次审查中给出的反馈。这显然是玩家的最大的问题。虽然我认为使用这个机制会使游戏更线性,到一种复杂的“3D连接点”,人们可能会发现这更平易近人。
如果你已经玩过游戏,我会请你再次启动它,只是为了试试这个机制。这是很酷,如果你不。
这也混乱了控制方案一点,因此我需要工作额外的以下,仍在他们的方式,功能:
- 控制器支持
- Linux支持
原文:
And then the patch notes:
- Modified blinking mechanic.
Blinking is now done by holding down the right mouse button. Once you release it, the scan will stop. If you're within reasonable distance of any memory in the game, you'll get a visual notification of the memories location. If the memory has been discovered already, the visuals are different.
Rick's own memories do not count as memories and blinking will not discover them.
I've modified this to this extent due to the feedback given in every review. It has obviously been the biggest issue for players. While I thought using this mechanic would make the game more linear, into sort of a complicated "3D Connect the dots", people might find this more approachable.
If you've played the game once already, I'd ask you to boot it once again just to try out the mechanic. It's cool if you don't.
This also messes up the control scheme a bit and thus I need to work extra on the following, still on their way, features:
- Controller support
- Linux support
by PLAZA