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哥萨克3 v20161010升级档+免DVD补丁CODEX版

哥萨克3 v20161010升级档+免DVD补丁CODEX版
补丁类型:其它
补丁大小:72MB
更新时间:2016-10-12 09:27
所属游戏:哥萨克3,Cossacks
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补丁介绍

使用说明:

1.解压缩
2.运行update目录下的EXE安装升级档
3.复制codex目录下的文件到游戏安装目录覆盖
4.开始游戏

升级档安装步骤:

1.安装《哥萨克3》原版游戏:https://down.ali213.net/pcgame/cossacks3g.html
2.安装《哥萨克3》v20160921升级档:https://patch.ali213.net/showpatch/61487.html
3.安装《哥萨克3》v20160929升级档:https://patch.ali213.net/showpatch/61867.html
4.安装本升级档

更新说明:

机翻:

补丁说明1.0.8.48.3947(10.10.2016)
10月10日 - BASS_CONTROL
 
补丁说明1.0.8.48.3947(10.10.2016)

多人游戏

1.同步问题和“GameObject”错误消息一些玩家已经修复。多人游戏现在应该显着更稳定,特别是对于连接不良的玩家。

一般

1.在水地图上修复崩溃(访问冲突错误),与使用渡轮后由AI创建小队有关。
2.修复了水图上的崩溃(访问冲突错误),这是由于AI在小岛上生成的,并且资源节点数量不大。
3.选择框现在更加优化。
4.修正错误,当一些玩家无法在单人游戏中获得成就(仍然有一个已知的问题,当一些玩家不会得到任何成就)
5.修正界面,黄金收入现在将正确显示。
6.固定的错误,当阿尔及利亚玩家不会得到任何军事单位在会议开始时,尽管“大军”设置由主机打开。
7.修复捷克和波兰本地化。

将包括在下一个补丁(目前正在测试):

多人游戏

当主机决定离开或断开游戏时,多人游戏不会过早完成。
2.修复显示时间不同步的问题。

一般

1.选择框将允许选择单位并拖动屏幕以选择更多单位。
未完成的墙块将被附近的敌对单位销毁。

原文:

Patch Notes 1.0.8.48.3947 (10.10.2016)
10月10日    - BASS_CONTROL
 
Patch Notes 1.0.8.48.3947 (10.10.2016) 

Multiplayer 

1. Issues with synchronization and “GameObject” error messages some players had are now fixed. Multiplayer games should be significantly more stable now, especially for players with bad connection. 

General 

1. Fixed crash (Access Violation error) on water maps, related to creation of squads by AI after using ferries. 
2. Fixed crash (Access Violation error) on water maps, which was caused by AI being spawn on small islands, with insignificant amount of resource nodes. 
3. Selection frame is now more optimized. 
4. Fixed bug, when some player couldn’t get achievements in Single Player (there is still a known issue, when some players won’t get any achievements) 
5. Fixed the interface, gold income will now be displayed correctly. 
6. Fixed bug, when Algeria players wouldn’t get any military units at the start of the session, despite “Big Army” setting being turned on by the host. 
7. Fixes in Czech and Polish localizations. 

Will be included in next patch (currently being tested): 

Multiplayer 

1. Multiplayer sessions won’t prematurely finish when host will decide to leave or disconnect from the game. 
2. Fixed issue when displayed time was not synchronized between players. 

General 

1. Selection frame will allow to select units and drag the screen to select more units. 
2. Unfinished wall blocks will be destroyed with hostile units nearby. 

by CODEX

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