使用说明:
1.解压缩
2.复制文件到游戏目录覆盖
3.开始游戏
已包含之前所有升级档
升级档安装步骤:
1.安装《生存指南2》原版游戏:https://down.ali213.net/pcgame/howtosurvive2.html
2.安装本升级档
更新内容:
机翻:
[直播] 8月22日 - 70%的折扣,更多语言支持和发布日期
8月23日 - DARQFLAME
亲爱的幸存者,
当我们在2015年就开始早期访问回来,我们说,我们希望有夏季2016年最后的比赛,我们现在可以宣布,我们将推出如何在2016年9月8日2生存。
在过去的几个月里,我们一直在与您合作,加强,扩大和形状如何采取从论坛账号的要求和建议,以生存2。我们希望通过确保您尽早访问项目的一个很好的包装,以感谢大家的反馈。因此,任何人谁正式推出之前购买的游戏将获得宠物乌鸦,冬季Hat和双刀。这些谁购买在发射后需要通过DLC购买。我们将保持一级恐惧护甲对于那些谁已经拥有另一如何生存专营游戏。巫毒吉他仍将独家球员谁早购买游戏(谢谢你,伙计们!)。
我们从我们的研究,社会需要一个空间,在那里他们可以一起玩的朋友和自由创建自己的营地知道,所以我们专注于开发一个系统,你可以邀请其他玩家并与他们合作,才能生存。
该方案是现在比以往任何时候都更大了如何生存的专营权,从沼泽到郊区街道,下水道,农场,法国区等,推出了各种环境下的我们已经受感染的成群,包括经典的僵尸,僵尸快速填充它,SWAT,爆炸或毁坏的僵尸,农民等等。您还可以找到一个大的目录动物,感染与否,漫游场景:鳄鱼,乌龟,鹈鹕,熊,鹿,猪,兔子等。
扫,定时挑战,护航和隐身任务:您可以超过一打的NPC会触发许多不同的力学支线任务遇到。而且,第一当地人,还有谁科瓦奇将引导你的脚步手艺你的装备,建立自己的营地,并强化它。在他的食谱,你和你的朋友们将能以惊人的武器和盔甲装备你的幸存者。而且你可以数十种技能水平和创造独特的字符中进行选择。
已经有详尽的工作调整和调整的动画,控制难度,流平性等。而且,通过阅读这些线路的时候,我们的计划是可用到至少11种语言的游戏!在我们最新的更新今天我们已经增加了对韩国,泰国和土耳其语言支持。
将有在发射带来新的挑战和任务,阵营的修改,新的敌人,建筑,武器和盔甲新奇和...一个特别的惊喜科瓦奇压轴的最后一个内容更新!我们希望做一些事情彻底疯狂和意外,就像科瓦奇。所以,不要告诉我们......“哦,我看到来了......”因为你没有。 ;)
一旦游戏推出,我们将需要这将意味着所有的营地和字符将被重置回开头的服务器复位。我们已经实施了新的救结构就是有点超过我们希望将清理一些用户已经报告给我们的问题抢先体验期间,我们有什么更简化。随着保存更新,我们也释放所有的游戏,这将要求你从一个新的启动开始游戏成就。追求结构进行了更新,并最终确定,所以我们希望每个人都会有一个很好的故事,追求流量,这将导致到我们新的超精彩的故事结局。
游戏推出后,我们将监视论坛和游戏性能来决定我们的下一个步骤。敬请期待!
EKO软件与505游戏
原文:
[LIVE] August 22 - 70% OFF, More Language Support & Release Date
8月23日 - DARQFLAME
Dear Survivors,
When we began Early Access back in 2015 we stated that we wanted to have a final game by summer 2016. And we can now announce that we will be launching How to Survive 2 on September 8th 2016.
For the past few months, we have been working with you to enhance, widen and shape How to Survive 2 by taking in account requests and suggestions from the forums. We would like to thank everyone for their feedback by making sure that you get a nice pack of Early Access items. So anyone who purchased the game before official launch will receive the Pet Crow, the Winter Hat and the Dual Knives. Those who purchase at launch and after will need to purchase them via DLC. We will be keeping the Primal Fear Armor for those who already own another How to Survive franchise game. The Voodoo Guitar will remain exclusive to players who purchased the game early (thank you, guys!).
We knew from our research that the community wanted a space where they could play with friends and freely create their own camps, so we focused in developing a system where you could invite other players and cooperate with them to survive.
The scenarios are now bigger than ever in the How to Survive franchise, introducing a variety of environments from swamps to suburban streets, sewers, farms, the French Quarter, etc. And we have populated it with infected hordes that include classic zombies, fast zombies, SWAT, exploding or mutilated zombies, farmers and more. You can also find a large catalogue of animals, infected or not, roaming the scenarios: alligators, turtles, pelicans, bears, deer, pigs, bunnies, etc.
You can come across over a dozen NPCs that will trigger dozens of quests with different mechanics: scavenge, timed challenges, escort and stealth missions. And, first among the locals, there is Kovac who will guide your steps to craft your gear, build your camp and fortify it. Following his recipes, you and your friends will be able to equip your survivors with amazing weapons and armors. And you can choose among dozens of skills to level up and create unique characters.
There has been exhaustive work tweaking and adjusting animations, controls, difficulty, leveling, etc. And, by the time that you read these lines, our plan is to have the game available into, at least, 11 languages! In our latest update today we have added language support for Korean, Thai and Turkish.
There will be one last content update at launch to bring new challenges and quests, camp modifications, new enemies, building, weapon and armor novelties and… a special surprise Kovac finale! We wanted to do something completely crazy and unexpected, just like Kovac. So don’t tell us… "Oh, I saw that coming…" because you didn’t. ;)
Upon game launch we will need to reset the servers which will mean all camps and characters will be reset back to the beginning. We have implemented a new save structure that is a bit more simplified than what we had during Early Access which we hope will clear up a number of issues that users have reported to us. Along with the save update we are also releasing all the game Achievements for the game which will require you to start from a fresh launch. The quest structure has been updated and finalized so we hope everyone will have a nice story quest flow that will lead up to our new ultra-exciting story ending.
After the game launch we will be monitoring the forums and game performance to decide our next steps. So stay tuned!
EKO Software & 505 Games
by thegfw