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使命召唤12:黑色行动3 2号升级档+游侠原创免DVD补丁(感谢游侠会员thegfw原创提供)

使命召唤12:黑色行动3 2号升级档+游侠原创免DVD补丁(感谢游侠会员thegfw原创提供)
补丁类型:免DVD
补丁大小:547.9MB
更新时间:2015-11-23 09:51
所属游戏:使命召唤12:黑色行动3,Call
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补丁介绍

使用说明:

1.解压缩
2.复制所有文件到游戏目录覆盖
3.运行游戏

已包含之前所有升级档

更新说明:

翻译:

大家好,
随着一些修复性能和崩溃问题,以下是包含在所有的更新变化,迄今公布的清单包括今天的补丁

MUTLIPLAYER
一般

    排行榜在军营启用。
    玩家现在获得密码键在体育馆和公共匹配,发挥连续两场比赛在同一个播放列表之后。
    球队在竞技场和公共匹配平衡进行了改进,更始终保持甚至团队。
    在多人前端菜单进入威望,当修正了一个用户界面错误。
    选择一个空的选项卡时,解决在文件共享一个UI错误。
    解决了一个问题,即主机能够尽快的比赛开始了离开。
    修正了一个白色的盒子是在创建-A级车出现了自定义类的问题。

一般游戏

    解决了一个Scorestreak杀敌被计数朝专家杀死的挑战完成情况。
    修正了一个玩家可以有附件,应prestiging武器之后被锁定。
    玩家现在阻止产卵在同一重生点时,有高播放次数免费为所有与枪游戏。
    解决了一个情况下,玩家们能够在产卵后的比赛时间过期。
    搜索和摧毁杀消除已经从250 XP到500 XP。
    该Cerebus Scorestreak不能再通过一个友好的队友的能量核心Scorestreak被破坏。
    母舰Scorestreak将不再向“硬反”挑战计数。

地图

    出埃及记
        修正了一个漏洞,让玩家们能够地幔进入建筑物之一不想要的区域。
    边缘
        修正了一个玩家们能够地幔成穗不可播放的空间。
    Nuk3town
        解决了一个漏洞点涉及墙上的建筑物之一。
        改进Cerebus Scorestreak对房子的二楼路径。
        解决了一个问题,玩家们能够站在地图边界以外。
        玩家不再能够通过墙上拍摄的建筑物之一的2楼。
        修正了一个漏洞,用户能够二楼的一个窗口下放置在窗台。
        玩家可以不再自己楔塔和高墙之一的研究。
        修正了一个与白色围栏区外死了人物模型。
        尝试的道路走向北目标时,保障机器人将不再会停留北车库外。
        修正了2战功,玩家可以看到进入产卵,以及透过玻璃拍摄的玩家。
        在修正了机器人的最大数量免费为所有或团队死亡竞赛。

专家

    一般
        专家的武器和能力现在随着时间的推移在目标模式下降低充电速度。
        更正的文本说明专家的武器多杀死它解锁专家史诗。
    侍从
        视觉脉冲能力充值速度略有降低。
    保荐人
        与第九届头盔解锁要求修正了一个问题。
        Rejack能力充值速度略有提高。
        蜂巢。触发半径略有减少。
    收割者
        镰刀有其弹药减少了从200到160。
    防火
        热浪能力充值速度略有提高。

武器

    一般
        远射距离设置更新的每个武器类。
        修正了一个问题,即从猎枪一些损害是被还原时长的枪管附件配备。
        固定发射器不是赚武器XP摧毁的车辆。
        QuickDraw的ADS速度奖金LMG的小幅减少。
    冲锋枪
        VMP
            ADS的时间略有增加,以配合其他SMG的。
            髋火势蔓延略有增加,以配合其他SMG的。
        福络
            关闭伤害范围略有降低。
        剃刀鲸
            伤害范围增加。
    突击步枪
        KN-44
            固定在ADS视图为ironsights,当一个家族标签或杀计数器被连接到武器。
        XR-2
            髋火势蔓延增加,以配合其他突击步枪。
            小调整火速率。
        HVK-30
            增强的能力去控制后坐力。
        ICR-1
            修正了一个动画的问题当武器有静脉曲张3光学器件和抑制附着。
        M8A7
            消防率增加。
            修正了一个与ironsights当杀反附着。
    猎枪
        KRM-262
            增加的杀伤范围。
        干草12
            射速和伤害范围略有降低。
        阿格斯
            ADS时间的增加。
            近距离伤害增加。
    轻机枪
        BRM
            ADS速度略有降低。
        丁哥
            增强的能力去控制后坐力。
        芡实
            从50夹的大小减少到40。
            ADS时间已经放缓。
            不再涉及额外伤害到车辆没有FMJ。
            增加的后坐力。
            增加臀部火势蔓延。
        48疏通
            在扩展弹匣固定弹仓计数。这是此前结束的1子弹,然后打了6发点射音频时的最后一颗子弹被​​解雇了。
            稍微增加了ADS的时间。
    手枪
        L-CAR 9
            关闭伤害范围略有降低。
    设备
        铝热
            伤害率降低。现在需要更长的时间由铝热剂杀死。

竞技场

    玩家现在阻止参加赛后的大堂。
    所有的违禁物品现在可以正确地受到限制,而在游戏中。

挑战

    寻址硬柜台的,可操作的英特尔,安特起来,快仔,旁路安全,硬计数器,驱逐舰,后卫,攻击,稳定的目标,并聚焦挑战的问题。这些现在应该解锁并正确地跟踪进展情况。

奖牌

    奖牌将在他们在军营的奖牌段的各自分类的类别中的所有显示器。
    对于标签和进行修复的问题,偷袭,GI股杀的,沉默的杀手奖牌不填充在军营。
    与你固定的问题已完成,关机奖牌。这些现在将正确地获得。
    外来安全点奖章显示在奖牌部分已被删除。

僵尸

    在危机的阴影和巨大的地图解决漏洞。
    修正了一个牵线搭桥的问题,让玩家们能够进入大厅时,他们已经满了。
    克服了种种地方僵尸不会路径的球员。
    玩家现在将奖励与黑暗的行动电话卡时,他们的威信。

运动

    玩家现在可以在运动安全住所军械库装备自定义Paintjobs。
    玩家现在可以使用的武器生成器来访问工坊和油漆车间的运动安全住所。
    解决稳定性问题。

原文:

Hello everyone,
Along with a number of fixes for performance and crash issues, the following is a list of changes included in all updates released so far including today’s patch

MUTLIPLAYER
General

    Leaderboards enabled in the Barracks.
    Players are now awarded Cryptokeys in Arena and Public matches, after playing consecutive matches in the same playlist.
    Team balancing in Arena and Public Matches has been improved to more consistently maintain even teams.
    Fixed a UI error when entering Prestige in the Multiplayer Frontend menus.
    Addressed a UI error in Fileshare when selecting an empty tab.
    Addressed an issue where hosts were able to leave as soon as the game began.
    Fixed an issue where white boxes were appearing for Custom Classes in Create-A-Class. 

General Gameplay

    Addressed a case where Scorestreak kills were counting toward Specialist kills for Challenge completion.
    Fixed an issue where Players could have attachments which should be locked after prestiging weapons.
    Players are now prevented from spawning at the same spawn point when there are high Player counts in Free-For-All and Gun Game.
    Addressed a case where Players were able to spawn in after the match time expired.
    Search & Destroy kill elimination has been changed from 250 XP to 500 XP.
    The Cerebus Scorestreak can no longer be destroyed by a friendly teammate's Power Core Scorestreak.
    The Mothership Scorestreak will no longer count toward the "Hard Counter" challenge. 

Maps

    Exodus
        Fixed an exploit where Players were able to mantle into an unintended area of one of the buildings. 
    Fringe
        Fixed an issue where Players were able to mantle into an unplayable space in Fringe. 
    Nuk3town
        Addressed an exploit spot involving a wall of one of the buildings.
        Improved Cerebus Scorestreak's pathing on the 2nd floor of the houses.
        Addressed an issue where Players were able to stand outside of the map boundaries.
        Players are no longer able to shoot through a wall on the 2nd floor of one of the buildings.
        Fixed an exploit where users were able to stand on a ledge under one of the 2nd floor windows.
        Players can no longer wedge themselves in between a tower and one of the high walls.
        Fixed an issue with dead player models outside the white fenced area.
        The Safeguard robot will no longer get stuck outside the North Garage, when attempting to path toward the North Goal.
        Fixed 2 exploits where the player could see into the spawns, as well as shoot players through glass.
        Fixed an issue with max number of bots during Free-For-All or Team Deathmatch. 

Specialists

    General
        Specialist Weapons and Abilities now charge at a reduced rate over time in Objective modes.
        Corrected text descriptions for Specialist weapon multi-kills which unlock Specialist Epic. 
    Outrider
        Vision Pulse ability recharge speed has been slightly reduced. 
    Nomad
        Fixed an issue with the unlock requirements for the 9th helmet.
        Rejack ability recharge speed has been slightly increased.
        H.I.V.E. trigger radius slightly reduced. 
    Reaper
        Scythe has had its ammo reduced from 200 to 160. 
    Firebreak
        Heat Wave ability recharge speed has been slightly increased. 

Weapons

    General
        Longshot distance settings updated for each weapon class.
        Fixed an issue where some damage from shotguns was getting reduced when the Long Barrel attachment was equipped.
        Fixed Launchers not earning weapon XP for destroying vehicles.
        Quickdraw ADS speed bonus for LMG’s slightly reduced. 
    Submachine Guns
        VMP
            ADS time slightly increased to match other SMG’s.
            Hip fire spread slightly increased to match other SMG’s. 
        Pharo
            Close damage range slightly reduced. 
        Razorback
            Damage range increased. 
    Assault Rifles
        KN-44
            Fixed the ADS view for the ironsights, when a Clan Tag or Kill Counter is attached to the weapon. 
        XR-2
            Hip fire spread increased to match other Assault Rifles.
            Minor tweak to the fire rate. 
        HVK-30
            Increased ability to control recoil. 
        ICR-1
            Fixed an animation issue when the weapon had the Varix 3 Optic and Suppressor attached. 
        M8A7
            Fire rate increased.
            Fixed an issue with the ironsights when the Kill Counter was attached. 
    Shotguns
        KRM-262
            Increased lethal range. 
        Haymaker 12
            Fire rate and damage range slightly reduced. 
        Argus
            ADS time increased.
            Close range damage increased. 
    Light Machine Guns
        BRM
            ADS speed slightly reduced. 
        Dingo
            Increased ability to control recoil. 
        Gorgon
            Clip size reduced from 50 to 40.
            ADS time has been slowed down.
            No longer deals extra damage to vehicles without FMJ.
            Increased recoil.
            Increased hip-fire spread. 
        48 Dredge
            Fixed magazine count on Extended Mag. This was previously ending on 1 bullet, then playing a 6-round burst audio when the last bullet was fired.
            Slightly increased the ADS time. 
    Pistols
        L-CAR 9
            Close damage range slightly reduced. 
    Equipment
        Thermite
            Damage rate reduced. Now takes longer to be killed by Thermite. 

Arena

    Players now prevented from joining a post-match lobby.
    All banned items are now correctly being restricted while in-game. 

Challenges

    Addressed issues with Hard Counter, Actionable Intel, Ante Up, Fast Earner, Bypassed Security, Hard Counter, Destroyer, Defender, Assault, Steady Aim, and Focused Challenges. These should now unlock and track progress correctly. 

Medals

    Medals will all display in their respective sorted category in the Medals section of the Barracks.
    Fixed issues for the Tag and Bag, Surprise Attack, GI Unit Kill, and Silent Killer Medals not populating in the Barracks.
    Fixed issues with the You're Done and Shut Down medals. These will now be awarded correctly.
    The extraneous Secure Point Medal displayed in the Medals section has been removed. 

ZOMBIES

    Addressed exploits in the Shadows of Evil and The Giant maps.
    Fixed a matchmaking issue where players were able to enter lobbies when they were already full.
    Addressed various areas where zombies would not path to players.
    Players will now be rewarded with a Dark Ops calling card when they Prestige. 

CAMPAIGN

    Player can now equip custom Paintjobs in the Armory in the Campaign Safehouses.
    Players can now use the Weapon Builder to access Gunsmith and Paintshop in the Campaign Safehouses.
    Addressed stability issues. 

by thegfw

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