使用说明:
1.解压缩
2.复制文件覆盖到游戏目录
3.开始游戏
已包含之前所有升级档
更新说明:
机翻:
BUG修复:
- 修复与炼油炮塔的生产鬼的错误被搬来搬去
- 修复了一些保存在任务发生crashs“秋天的奥林匹斯”
- 修复了一些运输单位的图标
- 修复了一些bug,其中建筑物的灯光并没有出现在夜间任务
- 修复了在统计“时间花在游戏中”计算。
- 固定派选择在排名赛
- 修复了天蝎座的烟齐射
- 固定的超级武器,防超武建筑物的弹药显示
- 修复飞机的光学迷彩的显示。
- 修复一个bug蒂格雷预防,Feneck和幽灵被发现伪装的建筑物,即使升级到露出隐形单位。
MISC:
- 当设备处于一个街区三角洲的隐形检测的FX不显示了。
- 人工智能的改进:它会作何反应更快,更好地直接威胁到它的基地。
- “卖”热键现在可以rebinded
- 新的提示,给出更好的解释如何转移ressources的使命“美国内战”
- 本地化的改变:增加有关在成就“描述的秘密目标,更多的线索。
- (吃剩的战争游戏这没有发生在AOA)卸下10 1,500万时限选项。
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GENERIC:
- 出售收割机和构造可以不再进入运输单位。
- 除安泰和爱国者防空导弹不具有面积的效应对菜刀了。
- 修复车辆(BREM与大力神)不能愈合彼此了,而是自动再生。
卡特尔
- Otomatic的生命值从22下降到20。
- SuperHind的AT导弹的伤害从8下降到6。
- BREM-80U的加速度(不是最高速度)的提高。
- 豺狼的加速度(不是最高速度)减速改善。
- Amos的常规弹药“对建筑物造成的伤害提高15%。
- 阿摩司Stryx炮弹“上的车辆损坏减少。
- 齐射之间Amos的装弹时间从16减少到12秒。
- Stryx壳牌研究现在消耗额外的250 RE(只需要ALU至今)。
- 车辆的X 32的伤害增加。
- 维修中心的价格增加,从1.500到2.000 $。
CHIMERE:
- 稍微增加一些建筑物的布局范围,以规范他们,并给予更多的灵活性,以基地建设。
- 安置哨兵炮塔“的范围从14到18平方增加。
- 哨兵炮塔“价格下降,从750到700 $ ALU。
- SAS的生产时间减少26〜22S。
- SAS现在开火直升机定期查房,即使被升级到杜的人的能力。
- 彪马的反直升机的伤害从0.5上升到075。
- 彪马的大转弯时间减少。
- 从1.800 Pantsir的价格降低至1.700 $。
- 从42蒂格雷的生产时间减少到30秒。
- 终结者的速度提高了10%。
- 侦察UGV现在被认为是车辆,而不是一个步兵单位。它可以通过修复前哨修复,但不是由Nanohealing了。
美国:
- 大力神'加速度(不是最高速度)的提高。
- 守护者的生命值从20%提高到25。
原文:
BUG FIXES:
- Fixing a bug related to refinery & turret's production ghosts being moved around
- Fixing some save crashs occurring in mission "Fall of Olympus"
- Fixing some transported units icons
- Fixing some bugs where buildings' lights did not appear in night missions
- Fixing the "time spent ingame" calculation in the stats.
- Fixing faction selection in ranked games
- Fixing the Scorpio’s smoke salvoes
- Fixing the superweapon & anti-superweapon buildings’ ammunitions display
- Fixing the display of planes’ optical camouflage.
- Fixing a bug preventing Tigre, Feneck & Spectre to spot camouflaged buildings, even when upgraded to reveal stealth units.
MISC.:
- Delta’s stealth detection’s FX is not displayed anymore when the unit is in a city block.
- AI improvement: it will react faster and better to a direct threat to its base.
- "Sell" hotkey can now be rebinded
- New hints give a better explanation of how to transfer ressources in mission "The American Civil War"
- Localization change: adding more clues about the secret objectives in the Achievements' description.
- Removing the 10 & 15mn time limit options (leftover from Wargame which had no place in AoA).
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GENERIC :
- Sold harvesters & constructors can no longer enter transport units.
- Except for Antey & Patriot, anti-aircraft missiles don't have an area-of-effect on choppers anymore.
- Repair vehicles (BREM & Hercules) can't heal one another anymore, but instead regenerate automatically.
CARTEL
- Otomatic's hit points decreased from 22 to 20.
- SuperHind's AT missile's damage decreased from 8 to 6.
- BREM-80U's acceleration (not top speed) improved.
- Jackal's acceleration (not top speed) & deceleration improved.
- AMOS' regular ordnances' damage on buildings increased by 15%.
- AMOS' Stryx shells' damage on vehicles decreased.
- AMOS' reload time between salvos decreased from 16 to 12s.
- Stryx Shell research now costs an additional 250 RE (it only required alu until now).
- X-32's damage on vehicles increased.
- Repair Center's price increased from 1.500 to 2.000$.
CHIMERE:
- Increasing slightly the placement range of some buildings to standardize them and give a bit more flexibility to base building.
- Sentinel turrets' range of placement increased from 14 to 18 squares.
- Sentinel turrets’ price decreased from 750 to 700$ alu.
- SAS’ production time decreased 26 to 22s.
- SAS now have the ability to fire at helicopters with regular rounds, even after being upgraded to DU ones.
- Puma’s anti-helicopter damage increased from 0.5 to 075.
- Puma’s about-face time reduced.
- Pantsir’s price decreased from 1.800 to 1.700$.
- Tigre’s production time decreased from 42 to 30s.
- Terminator’s speed increased by 10%.
- Recon UGV is now considered a vehicle instead of an infantry unit. It can be repaired by the Repair Outpost, but not by Nanohealing anymore.
US :
- Hercules’ acceleration (not top speed) improved.
- Guardian’s hit points increased from 20 to 25.
by thegfw