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死在百慕大 v1.02b升级档+免DVD补丁ALiAS版

死在百慕大 v1.02b升级档+免DVD补丁ALiAS版
补丁类型:游戏MOD
补丁大小:5.8MB
更新时间:2015-09-08 14:12
所属游戏:死在百慕大,Dead
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补丁介绍

使用说明:

1、解压缩
2、安装Update文件夹下的升级补丁到游戏目录
3、运行游戏

更新内容:

机翻:

更新日志

新功能:
现在这项游戏在西班牙可玩!
新增的快捷键人物的行动轮:你现在可以一键发送字符回营火灾和休息区,如果有一个可用插槽。
我们还增加了一个动态的快捷方式,它发送的字符回其最后登记的位置!
意见收益返工:现在有关系,坏,中性和好,这改变越来越坏的意见,当2个或更多字符做一个活动在一起的几率%3“状态”。
不喜欢对方人物,现在有一个非常增加到机会得到不好的意见。
错误观点几率%在任何情况下一点。
人物的抑​​郁症有这个机会%更直接的影响太大。大约50萧条平均字符之间,机会是非常高,使不好的意见。
新增热键回报+ keypad_enter为“快进”显示顺序操作结果时(同点击)
磁拖累份额的食物。
平衡结调整:
钓鱼营地现在增加抑郁症! (大量的时间来思考自己糟糕的情况)
提振营地狩猎,使其与钓鱼更加平衡:
现在狩猎给出了更多的肉类,并增加少了几分疲劳和损伤。
增加肉的饥饿值从5-18到8-20。
减少有点生病吃生鱼和肉上涨。
由原来的阵营获得了从2-4到3-6水果的基地范围内。
增加损伤的范围给出的怪物了150%。他们是无用的。
减少一些对话框意见的收益。
减少的条件来获得亚历杭德罗/温特斯对话框链。
BUG修复:
修正了阻止获得重要的链(在同一时间一些成绩)的最后一个对话框一个讨厌的错误:
朱莉娅/雅各布链。
亚历杭德罗/温特斯链(我现在明白为什么没人拿到这个成就...)
雅各布/ Illyana
更正错别字很多。 THX向谁报告他们的人!
战斗技能现在怪物战斗时,通常会增加。
修正了他们的脸被反转Alice和雅各布之间的对话。
删除条件做食虫植物的行动“腰斩”。
新增的钓鱼和打猎营地的行动缺少HUD信息。
固定教程10/13步:自动使用项目后关闭弹出。
改进的阻力特性“鬼”时,屏幕滚动。
修正了一个死字可以通过疾病被污染的错误...
禁用自动保存在强制退出游戏中“行进时间”。
可能已修复的同时拖动角色游戏会卡住。
修正了可能会失去所有的人物和继续播放的情况。

下一步是什么?
德语和意大利语版本的路上。
新的对话框。
一些新的功能和平衡,使游戏的下半年更有趣。最大的:
精雕细琢的实体维护。
消磨时间的影响:动作会更加困难,资源得到稀缺的,抑郁症正在建立,和怪物获得隐蔽。
库克鱼和肉同篝火,它采用火势。
简易模式。

原文:

CHANGELOG

NEW FEATURES: 
The game is now playable in Spanish! 
Added shortcuts on character’s action wheel: you can now with one click send characters back to camp fire and to resting area, if there’s an available slot. 
We also added a dynamic shortcut which sends the character back to its last registered position!
Opinion gains reworked: There are now 3 “states” of relationship, Bad, Neutral and Good, which changes the chance% of getting bad opinions when 2 or more characters do an activity together. 
Characters that don’t like each other now have a very increased chance to get bad opinions. 
Bad opinions chance% up a bit in every case. 
Depression of the characters has a more direct impact on this chance% too. Around 50 Depression average between characters, the chances are very high to get bad opinions.
Added hotkey return + keypad_enter to "fast-forward" when displaying sequential actions results (same as click) 
Magnetic drag for share the food.
BALANCING TWEAKS: 
Fishing at the camp now increases Depression! (Lots of time to think about their bad situation) 
Boosted Hunting at the camp so that it is more balanced with Fishing: 
Hunting now gives a bit more Meat, and increases a bit less Fatigue and Injury. 
Increased Hunger values of Meat from 5-18 to 8-20.
Decreased a bit Sickness gained by eating raw Fish and Meat. 
Increased the base range of Fruits gained from camp from 2-4 to 3-6. 
Increased Injury range given by monsters by 150%. They were useless. 
Decreased Opinion gains on some dialogs. 
Decreased the conditions to get Alejandro/Winters dialog chain.
BUG FIXES: 
Fixed a nasty bug which prevented to obtain the last dialog of important chains (and some Achievements in the same time): 
Julia/Jacob chain. 
Alejandro/Winters chain (I understand now why nobody got this achievement…) 
Jacob/Illyana
Corrected a lot of typos. Thx to the people who reported them! 
Fighting skill now increases normally when fighting monsters. 
Fixed a dialog between Alice and Jacob where their faces were inversed. 
Removed condition to do the action “Cut” on Carnivorous Plant. 
Added missing HUD info on Fishing and Hunting camp actions. 
Fixed tutorial 10/13 step: Auto close the pop up after using an item. 
Improved drag characters "ghost" when screen is scrolling. 
Fixed a bug where dead characters could be contaminated by Sickness… 
Disabled auto save on force-quitting the game during “advancing time”. 
Possibly corrected a bug where the game would get stuck while dragging a character. 
Corrected a case where you could lose all your characters and continue playing.

What’s next?
German and Italian version on their way. 
New dialogs. 
Several new features and balancing to make the second half of the game more interesting. The biggest: 
Crafted entities maintenance. 
Effects of passing time: actions get harder, resources get scarce, depression is building up, and monsters get stealthier.
Cook fish & meat with the camp fire, which uses fire intensity. 
Easy mode.

by ALiAS

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