使用说明:
1.解压缩
2.复制文件覆盖到游戏目录
3.运行update.cmd(删除会导致游戏崩溃的垃圾文件)
4.开始游戏
已包含之前所有升级档
v1.0.2.134更新内容:
更新内容(机翻):
2015年7月12日
v1.0.2.137
此更新使船等船只那么脆弱,共创美好的实战经验中旬至下旬的游戏。我们希望你喜欢这个和下面的其他改进注意到!
平衡的变化:
全线*护甲吸收率已经提高
*生物机械装甲维修率上升
*生物能量护甲将不再受穿甲效果
*每级盾牌实力的收益增加,补给量略减
* Vorpal武器(中微子和水晶大炮)的几率为双壳造成的伤害
*殖民地和导弹防御光束武器的数量现在由于武器级小型化增加
其他的变化:
*非战斗舰艇的球员现在会自动尝试战术战斗撤退,以便玩家可以专注于管理只战斗舰
*传奇地图为现在的比赛表示绿色友谊赛和hostiles红色,提示也增加了表明自己与球员关系现状
*殖民地的劳动力分布将不再分配的科学家,如果所有的研究技术都是在最高水平
*丢失游戏因破产现在显示自定义的新闻公告表示该事件,而不是普通的损失版本
修正:
*一个修复已经投入了罕见的问题,即船舶可能会停留在一个空间通量无法移动了一段时间
更新内容:
July 12, 2015
v1.0.2.137
This update makes ships and other vessels less fragile for a better combat experience in mid-to-late game. We hope you enjoy this and the other improvements noted below!
Balance changes:
* Armor Absorption rates have been increased across the board
* Bio-mechanical Armor repair rate increased
* Bio-Energy Armor will no longer be affected by armor-piercing effects
* Shields strength gains per level increased, recharge rate slightly reduced
* Vorpal weapons (Neutrino and Crystal cannons) chance for double hull damage has been decreased
* Colony Missile and Beam Defense weapons quantity will now increase due to weapon level miniaturization
Other changes:
* Non-combatant player ships will now automatically try to retreat in tactical combat so the player can focus on managing only combat ships
* The Legend map for races now indicates friendlies in green and hostiles in red, tooltips have also been added to indicate their current relations with the player
* Colony workforce distribution will no longer assign scientists if all research technologies are at maximum level
* Losing a game due to bankruptcy now shows a custom News Bulletin indicative of the event rather than the generic loss version
Fixes:
* A fix has been put in for a rare issue where ships could get stuck in a space flux unable to move for some time
by thegfw