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赛车计划 v1.4升级档+DLC+免DVD补丁RELOADED版

赛车计划 v1.4升级档+DLC+免DVD补丁RELOADED版
补丁类型:免DVD
补丁大小:129.07MB
更新时间:2015-06-10 09:46
所属游戏:赛车计划,Project
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补丁介绍

使用说明:

1.解压缩
2.运行Update文件夹里的setup.exe安装升级档到游戏目录
3.复制Crack文件夹里的所有文件到游戏目录覆盖
4.运行游戏

已包含之前所有升级档

包含以下DLC:

* Limited Edition Upgrade

* Racing Icons Car Pack

更新说明(机翻):

通用
异教徒的蒙扎赛事件clubday *不周的原因游戏崩溃时使用的特异性livery on the帕加尼Huayra。
固定的问题,安*电脑游戏会崩溃的原因而去replays to saved is when促成的,共享内存。
各向异性滤波has been * - PS4 blurry textures increased帮助幸存者。
* PS4的时空optimized has been继续反走样。这同时给了reduces the effect and the Player鬼影全路径滑块控制tweak to the导致图像根据个人的偏好。
improvements性能
*优化各种性能的Xbox一增,up to an average of 5~6%的性能改进。这结果在smoother安的整体经验。
have been * - PS4的rebuilt着色器使用着色器编译器在纽约,给一些地区在重大的升压性能。
CPU的性能收益×PS4两到更多新的侵略的优化代码。
在物理学和
*损失,从抓地力的轮胎恶化results of as a result of noticeable现在是更多的磨损。
*现在的节目多的抓地力会损失更多的现实时,光滑的轮胎跑在雨中。
*第一通improvements tracks to the在线的性能提高各种能力(蓝色的电路,和GP意见,沃特金斯格伦,巴瑟斯特,nordschliefe)
pitting,校正,setups
固定的问题在哪里*安一定会换轮胎坑街汽车在雨when they had already change the correct基于轮胎。
*固定在车辆setups安的问题是失去的当progressing海关直通sessions。
*改进used to select the系统最合适的基于电流预测轮胎和天气条件。
*确保that the when they need to坑总是在天气条件的变化基于轮胎。
*现在将正确显示在默认的策略基于轮胎that will be on the播放器在在车辆进站。
*常规的中央银行将不停在地图竞赛until the player start the进站一关的菜单。这ensures that the Player has to configure或足够的时间选择适当的安集of actions before the start on the车坑船员工作。
*现在会正确设置好轮胎pressures when the Player of changes to New集轮胎。
*当前主动将坑现在仍在战略推进行动时通过ECR sessions。
地图
*安在固定的问题是有时given the Player大罚当exiting the维修时间。
固定的问题在哪里* the session时间安安剩余价值在the displayed incorrect整屏。
固定的问题,在平安时代*防止从进入播放器会在比赛后,加入到第二地图游说。
*固定和轨道位置where the弹出的问题会出现在一些Screens时报在线。
PS4 *?现在在浏览器显示的说客游说instead of the oldest总是随机的说客。
PS4 *?固定的问题在网络安resuming not be used after特点可以从休息模式。
*现在PC浏览器—搜索extends游说游说automatically when not for the距离足够of them are found the filter使用默认。that are代码继续游说了(have to potentially和therefore糟到我只是一个普通人latency appear at the of the底)和浏览器,是用黄色或橙色颜色编码显示图标给the connection of the quality。
PC主机*—正则集合现在the session会话属性进入当前时间戳,时间戳,我不是太老sessions with the displayed在浏览器。这基本上不主动prevents sessions with the session appearing主机从浏览器中。
*在PC -当客户加入session,request to the details势力现在人多给后续时代之前。这helps of joining the分期一起成功的在线会议。
一个*的Xbox?固定的问题在哪里,我不安的种族匹配滤波长度正确。
江森自控?在平台
*固定在replays,vibrates pedals和触发器。
固定的问题,原因*安centring to be the主动轮驱动,在春天。
*提高强度和力量反馈力反馈tweaked the默认参数为基于社区反馈的负载轮。
*继续增强to the”的感觉?改进混合between the轮胎转向力和弹簧锁春。
*改进弹簧力行为navigating of the wheel while the菜单系统。
江森自控?PS4
where the Player的问题*安有固定职业,当停留在the name输入屏控制器驱动轮使用。
*支持基础改进执行fanatec several of the轮子,such as the gt2,GT3,和CSR。
固定的CSS so that the fanatec *恩工程列在正确的模式。
*固定fanatec CSP pedals to save the the only if播放器calibrated pedals正确校准。
*固定fanatec CSP the ABS的隆隆声。
*《fanatec csw handbrake固定。
*支持倾斜控制游戏垫控制器要实现to allow to be used to the倾斜控制车辆。

车辆
*调整手刹强度对车辆配备handbrakes。
修正了一个问题,雨刮?国家没有正确复位重新启动一个会话时。
修正了一个玩家发光从后面车辆有时会出现在玩家面前。
*固定在几个汽车燃油压力表校准。
*修正了一个问题,一个白色的边框会有时出现在某些汽车的刹车灯的光芒。
*福特mk.iv?改进的碰撞模型来防止车辆在其他车辆的楔入。
*公式海湾,gumper阿波罗,公式菜鸟固定和导致制服选择显示错误的制服制服组的问题。
* lykan hypersport统计更新到最新的制造商的规格。
*莲花72D改进的操纵特性,暴露凹凸站在车辆安装可调,减少冷敏感性的光头胎,调整了AI的速度,轮胎磨损和雨相匹配的球员抯经验。
*卡丁车-重做了卡丁车的优化来帮助跟踪很多卡丁车解决性能下降。
*迈凯轮12C GT3调整车辆姿态更接近实车。
*宝马M3 GT4?提高精度的水平在油和水的温度警示灯将激活。
*福特Escort rs1600改进与轮胎接触模型的碰撞防止攀登过其他汽车碰撞。
* 250cc superkart?提高对高速轨道控制器的地址问题的默认设置,并改进了AI处理。
*莲49?改进的AI在角落和密切的赛车操纵。
*帕加尼Huayra -减少燃料消耗在努力跟踪使用3mpg,和改进的冷却,防止发动机过热。
轨道
*巴瑟斯特?除去锥坑车道,导致车卡。
*沃特金斯格伦?固定数量的准确性问题周围的轨道。
*勒芒24小时?改进的比赛线路在几个角落保持LMP的车的限制,这造成汽车越过两个轮子。
*银石国家?车辆网格布局做更紧密地与画开始盒对齐。
*海姆(各种布局)?返工的潮湿天气的反射映射的地址不正确的对象的思考。
*柳泉?修正了一个问题,车辆可以穿越障碍时退出的坑。
GUI
*驱动网络简介-视觉整理提高可用性。
*修正了一个非常薄的线不会总是出现。
*增加了对社区活动页面更好的信息显示支持。
*修正了问题,HUD的定制不保存退出会议。
*修正了一个问题,在膝盖上信息板潜在的单圈时间显示将与部门的时间显示不一致。
*监控/观看模式-修正了一个问题,被视为车辆会自动复位到球员抯车辆离开监控画面。

更新说明:

General
* Pagani Monza Clubday invitational event - No longer causes the game to crash when using a specific livery on the Pagani Huayra.
* PC - Fixed an issue that would cause the game to crash while watching saved replays, when shared memory is enabled.
* PS4 - Anisotropic filtering has been increased to help reduce blurry textures.
* PS4 - Temporal anti-aliasing has been further optimized. This reduces the ghosting effect and additionaly gives the player full control via a slider to tweak the resulting image according to personal preference.

Performance improvements
* Xbox One - Various performance optimizations, adding up to an average of 5-6% performance improvement. This results in an overall smoother experience.
* PS4 - All shaders have been rebuilt using new shader compiler, giving a significant performance boost in some areas.
* PS4 - CPU performance gains due to new more aggressive code optimisations.

Physics & AI
* The AI loss of grip that results from tyre degradation as a result of wear is now more noticeable.
* The AI will now show much more realistic grip loss when running on slick tyres in the rain.
* First pass improvements on various tracks to enhance the AI performance and ability (Azure Circuit, Donington GP, Watkins Glen, Bathurst, Nordschliefe)

Pitting, tuning, setups
* Fixed an issue where certain street cars would pit for tyre change during rain when they already had the correct tyres fitted.
* Fixed an issue where custom vehicle setups were lost when progressing through sessions.
* Improved the system used to select the most appropriate tyres based on current and predicted weather conditions.
* Ensure that the AI always pit when they need to change tyres based on the weather conditions.
* The Default strategy will now correctly show the tyres that will be fitted on the player vehicle during a pit stop.
* The pit stop routine will no longer start during online races until the player closes the pit stop menu. This ensures that the player has enough time to select or configure an appropriate set of actions before the pit crew start working on the car.
* Tyre pressures will now be correctly set when the player changes to a new set of tyres.
* The currently-active Pit strategy will now remain in action when advancing through race sessions. 

Online
* Fixed an issue where the player was sometimes given a large time penalty when exiting the pit lane.
* Fixed an issue where the remaining session time displayed an incorrect value in the Tuning screen.
* Fixed an issue that at times would prevent a player from entering a race, after joining a second online lobby.
* Fixed and issue where the Track Location popup would at times appear on some screens.
* PS4 ?The lobby browser now displays random lobbies instead of always the oldest lobbies.
* PS4 ?Fixed an issue where network features could not be used after resuming from rest mode.
* PC - The lobby browser now automatically extends the search distance for lobbies when not enough of them are found using the default filter. Lobbies that are hosted further away (and therefore have potentially worse latency to all peers) appear at the bottom of the browser, and are colour coded with yellow or orange icons do indicate the quality of the connection.
* PC - The session host now regularly sets the current timestamp into a session attribute, so that sessions with too old timestamps are not displayed in the browser. This prevents stale sessions with no active host from appearing in the session browser.
* PC - When joining a session, the client now attempts to request the member details multiple times before giving up. This helps to improve the success rate of joining online sessions.
* Xbox One ?Fixed an issue where matchmaking was not filtering the race length correctly.

Controls ?All platforms
* Fixed pedals and triggers that vibrates during replays.
* Fixed an issue that causes the wheel centring spring to be active during driving.
* Improved force feedback strength and tweaked the default force feedback parameters for all supported wheels based on community feedback.
* Further enhancements to the steering feeling ?Improved blending between the tyre force spring and the steering lock spring.
* Improved behaviour of the wheel force springs while navigating the menu system.

Controls ?PS4
* Fixed an issue where the player got stuck on the career screen when entering driver name using a wheel controller.
* Improved the support implementation of several older Fanatec wheels, such as the GT2, GT3, and CSR.
* Fixed the Fanatec CSS so that it works correctly in sequential mode.
* Fixed the Fanatec CSP pedals to save the calibration correctly if player calibrated only pedals.
* Fixed the Fanatec CSP ABS rumble.
* Fixed the Fanatec CSW handbrake.
* Game Pad - Tilt Control support implemented to allow controller tilt to be used to control the vehicles.

Vehicles
* Adjusted handbrake strength on vehicles which are equipped with handbrakes. 
Fixed an issue where the rain wipers?state did not reset correctly when restarting a session. 
Fixed an issue where light glows from a vehicle behind the player would sometimes appear in front of the player.
* Fixed fuel pressure gauge calibration in several cars.
* Fixed an issue where a white border would at times appear around the brake light glow of certain cars.
* Ford Mk.IV ?Improved the collision model to prevent vehicles wedging in under other vehicles.
* Formula Gulf, Gumper Apollo, Formula Rookie - Fixed and issue with the livery sets that caused the livery selection to display wrong liveries. 
* Lykan Hypersport -Statistics updated to latest manufacturer specification.
* Lotus 72D - Improved handing characteristics, exposed bump stops to be adjustable in the vehicle setup, reduced cold sensitivities of the slick tyres, adjusted the AI speed, wear and rain tires to match the player抯 experience. 
* Karts - Reworked the Karts optimization to help address performance drops with a lot of Karts on track.
* McLaren 12C GT3 - Adjusted the vehicle pose to more closely match the real car.
* BMW M3 GT4 ?Improved the accuracy of the levels at which the oil and water temperature warning lights will activate.
* Ford Escort RS1600 - Improved the collision and wheel contact model to prevent climbing over other cars in collisions.
* 250cc Superkart ?Improved the default setup to address controller issues on higher speed tracks, and improved the AI handling. 
* Lotus 49 ?Improved the AI handling of the vehicle in corners and in close racing. 
* Pagani Huayra - Reduced fuel consumption to around 3mpg in hard track use, and improved cooling to prevent engine overheating.

Tracks
* Bathurst ?Removed cones in the pit lane that was causing cars to get stuck.
* Watkins Glen ?Fixed a number of accuracy issues around the track. 
* Lemans 24h ?Improved the race line at a few corners to keep the LMP cars off the curbs as this was causing the cars to lean over on two wheels.
* Silverstone National ?Vehicle grid placement reworked to more closely align with the painted start boxes.
* Hockenheim (various layouts) ?Reworked the wet weather reflection mapping to address incorrect object reflections.
* Willow Springs ?Fixed an issue where the vehicle could drive through the barriers when exiting the pits.

GUI
* Driver Network Profile - Visual tidy up to improve usability.
* Fixed an issue where very thin lines would not always appear.
* Added support for better info display on the Community Events page.
* Fixed the issue where HUD customization was not saved on exiting a session.
* Fixed an issue where the Potential Lap time display on the Lap Info board would be inconsistent with the sector times being displayed. 
* Monitor/Spectate mode - Fixed an issue where the vehicle being viewed would automatically reset to the player抯 vehicle on leaving the monitor screen.

by RELOADED

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