1.解压缩
2.运行update目录下的EXE安装升级档
3.复制codex目录下的文件到游戏目录覆盖
4.开始游戏
1.安装《硬汉大陆》CODEX版游戏:Hardland-CODEX
2.安装本升级档
机翻:
更新v20190929:
-主菜单中的“如何玩”。
-梦境显示鼠标左键图标跳过。除非屏幕为黑色,否则不要显示“跳过”按钮。
-滑动动画仅应用于播放器,因为这是唯一拥有该动画的角色。这修复了一个错误,即一些站在冰上的NPC可能处于T型姿势。
-降低了锁镐的价格。
-在“ Stay Away!”中添加了更多详细信息。在Fortuna上好好签到,以引导玩家在夜间回到那里。
-编辑了入门梦想,并添加了教程梦想,以提供有关梦想食谱的更多指导。
-编辑了NPC线索以指向Milogost和Ezekiel并突出显示梦objects以求的类别。
-其他较小的修改,以更好地指导玩家,并修剪对话。
-为承办商增加了对话分支,以暗示挖土机是一种机制。
-取代了“南瓜书”和“如何喂养蠕虫”的位置,因为前一本书更为重要。
-冰块将物体推上去,这样埃琳娜和北方后卫就不会陷入冰深的脖子。
-添加了与“山绵羊”中的钢琴演奏者的简短对话。
-在地图上添加了关于一般房屋位置的描述。
-调整了锯木和啤酒杯在地面上滚动的音量,以及背景中狗吠的音量和间隔。
-改进了GUI的性能。
-修正了载入世界时游戏会崩溃的错误。循环淘汰的实体需要一个特定的实体ID,当从头开始完全重新创建实体数据库并重新分配所有实体ID时,该实体ID将与现有实体冲突。
-修复了一个错误,在所有文本序列运行完毕之后,但在从黑色渐隐之前,您可以用鼠标单击篝火直到站立的姿势。
-修复了使用游戏手柄睡觉时(潜在)崩溃的问题。
-修正了一个文本序列中的计时错误。
-鼠标左键和鼠标中键的图标。
原文:
Update v20190929:
- "How To Play" in the main menu.
- Dreams show the left mouse button icon for skipping. Don't show the skip button unless the screen is black.
- The sliding animation is only applied to the player as that is the only character who has it. This fixes a bug where some NPCs standing on ice could be in their T-pose.
- Reduced the price for Lock Picks.
- Added more detail text to the "Stay Away!" sign in the Fortuna well to guide the player back there during the night.
- Edited the introductory dream, and added a tutorial dream to give more guidance on dream recipes.
- Edited NPC clues to point to Milogost and Ezekiel and highlight the categories for dream objects.
- Other minor edits to direct the player better, and trim dialogue.
- Added dialogue branches for the Undertaker to hint at grave-digging as a mechanic.
- Swapped the location of "Pumpkin Grimoire" and "How to Feed a Worm" as the former book is the more important one.
- Ice pieces push objects up so Elena and the northern guards can't get stuck neck deep in ice.
- Added brief dialogue for the pianist in the Mountain Sheep.
- Added descriptions for generic house locations on the map.
- Adjusted the sound volume for sawing and beersteins rolling on the ground, as well as the sound volume and the interval for the dogs barking in the background.
- Improved the performance of the GUI.
- Fixed a bug where the game would crash when loading a world. The entities that have been cycled out wanted a specific entity ID which would conflict with existing entities when the entity database had been completely re-created from scratch and all the entity IDs reallocated.
- Fixed a bug where you could mouse click your way up to a standing pose by the campfire after all the text sequences had run, but before fading in from black.
- Fixed a (potential) crash when sleeping using the gamepad.
- Fixed a timing error in one text sequence.
- Mouse icons for the left and middle mouse buttons.
by CODEX