1.解压缩
2.安装Update文件夹下的升级补丁到游戏目录
3.复制Crack文件夹下的免DVD补丁到游戏目录覆盖
4.运行游戏
1.安装《荒无人烟》PLAZA版游戏:Desolate.PROPER-PLAZA
2.安装《荒无人烟》v1.0.2升级档:https://patch.ali213.net/showpatch/109403.html
3.安装《荒无人烟》v1.1升级档:https://patch.ali213.net/showpatch/109559.html
4.安装《荒无人烟》v1.2升级档:https://patch.ali213.net/showpatch/109839.html
5.安装本升级档
(机翻)
更新V1.2.8:
变更和改进
完善了荒地的救助制度。完整的保存和加载功能可用于单独模式,对于合作模式,主机可以访问保存。
屏幕截图模式已添加。要删除用户界面,可以按Alt+0或在暂停菜单->设置->显示中启用。尽管《荒芜》在不久前就已经上映了,但我们仍然很高兴看到你的美丽截图。我们希望这一功能将是一个有用的资产,为那些谁捕捉美丽的花岗岩岛。
主机现在可以从游戏中踢出或禁止玩家。为此,在按住标签的同时右键单击播放器。
修正
声音问题得到了解决,在盲人老板的房间里有了新的环境。
水平设计问题,视觉缺陷?固定的
优化地形,提供更好的玩家体验
许多技术错误?固定的
更新V1.2.7:
新功能和修复
提高了UI性能(修复了打开某些UI屏幕时导致冻结的几个问题)。
在某些情况下,可以捡起空白武器?我们解决了导致武器产生的一些问题。
如果玩家抢走了可掠夺的容器,并在新的战利品产生之前返回到该位置,那么可掠夺的容器会显示为已满?固定的。
气动升降机或传送玩家的异常情况会改变创伤?固定的。
在切尔诺夫斯克有一个问号,在玩家发现位置后没有消失?固定的。
在海关困难中对敌人的伤害上限增加到600%。
我们增加了“我的健康?自定义难度选项。
在派系战斗事件中,获胜的一方在战斗后感到绝望?我们已经改造了这个机制,现在他们留在世界上,可以和球员战斗。
我们已将滚动条添加到“esearch”?标签。
每次游戏开始时都会添加关于刺激器新蓝图的通知?固定的。
在地图的不同位置进行了几个修复和优化。
一些声音修复。
更新V1.2.5:
变更和改进
完成项目分类机械的工作。仪器现在包含在“漂流”中。类别,以及物品制作所需的材料。为没有特定用途的项目添加类别(垃圾邮件)。弹药可以在“武器”下面找到?类别。
增加物品堆叠-您现在可以堆叠多达20个消耗品,以及多达100个其他可堆叠物品。
日记现在包括一个滚动条
如果你扔了一个武器?装备了护身符,武器会突出显示,让你更容易找到它。
性能改进。
修正
“搜索”中弹出通知?标签,即使当生物的研究等级已经达到最大-固定。
用户界面问题,你的NPC等级将显示为7级,当它实际上是5级-固定。
材料(例如雪)在某些情况下会在武器模型顶部分层。
库存屏幕中的项目在某些情况下会随机-固定。
跳跃攻击在某些情况下不会正确地攻击多尔格-修复。
在某些情况下,对武器的维修量显示不正确-已修复。
在某些情况下,生物会传送回它们的产卵区,而不是返回-固定。
隐形杀戮现在可以正常工作,在适当的时间内将你锁定在移动之外。
气动吊卡中缺少声音-已修复。
如果重新连接到游戏,工程师任务可以从玩家的库存中移除物品,尽管任务已经完成-修复。
战斗音乐在某些情况下会“抽搐”?不能正常播放-已修复。
级别设计修复
本地化修复。
修复了一些导致游戏崩溃的错误。
原文:
Update v1.2.8:
Changes & Improvements
Saving system of DESOLATE is improved. The full saving and loading functionality is available for Solo Mode and for Co-Op mode a host has an access to saving.
Screenshot mode added. To remove UI you can press Alt+0 or enable it in the Pause Menu -> Settings -> Display. Even though DESOLATE was released quite a while ago, we抮e still really happy to see your beautiful screenshots. We hope this feature will be a useful asset for those who capture the beauty of Granichni island.
Hosts are now able to kick players from the game session or ban them. To do that, right-click on the player while holding TAB.
Fixes
Sound issues are fixed and a new ambient in Blindman抯 Boss Room.
Level Design issues, visual bugs ?fixed
Optimized terrain for better player experience
Numerous technical bugs ?fixed
Update v1.2.7:
New features and fixes
Increased UI performance (fixed several issues which caused freezes when opening some of the UI screens).
Blank weapon could be picked up in some cases ?we fixed some of the issues which caused the weapon to spawn.
Lootable containers were displayed as full, if a player looted them and returned to the location earlier than new loot is spawned ?fixed.
Traumas could be changed by a pneumatic lift or anomalies teleporting the player ?fixed.
There was a question mark in Chernovsk which did not disappear after players discovered the location ?fixed.
Limit for the enemy damage in custom difficulty was increased to 600%.
We have added 揂I health?to the custom difficulty options.
During faction fights event the winning party despawened after the fight ?we have reworked this mechanic and now they stay in the world and can fight the player.
We have added the scrollbar to the 揜esearch?tab.
The notification about new blueprints for the stimulators was added every time the game started ?fixed.
Several fixes and optimization in different locations of the map.
Several fixes for sounds.
Update v1.2.5:
Changes & Improvements
Finalized work on Item Sorting mechanic. Instruments are now included in the 揅rafting?category, along with materials neccessary for item crafting. Added a category for item without a specific use (Junk). Ammunition can be found under the 揥eapons?category.
Increased item stacks - you can now stack up to 20 Consumable items, and up to 100 other stackable items.
The Journal now includes a scroll bar
If you throw a weapon with the 揤iking?perk equipped, the weapon will be highlighted, making it easier for you to find it.
Performance Improvements.
Fixes
A notification popped up in the 揜esearch?tab, even when the creature抯 Research rank was already maxed out - fixed.
UI issue, in which your NPC Rank would appear as Level 7, when it actually was Level 5 - fixed.
Materials (Snow, for example) would in some cases get layered on top of the weapon mod - fixed.
Items in the Inventory screen would in some cases randomize - fixed.
Jump attacks would not attack Dorgs properly in some cases - fixed.
The amount of repairs on weapons would in some cases be displayed incorrectly - fixed.
In some cases creatures would teleport back to their spawn area, instead of running back - fixed.
Stealth kills now work correctly, locking you out of movement for a proper amount of time.
Missing sounds in Pneumo-Elevators - fixed.
If re-connecting to the game, Engineer quests could remove items from Player抯 inventory, despite the quest being complete - fixed.
Combat music would in some cases get 搒tuck?and not play properly - fixed.
Level Design fixes
Localization fixes.
Fixes to some of the bugs that caused the game to crash.
by PLAZA