使用说明:
1.解压缩
2.运行update目录下的setup.exe安装升级档
3.复制codex目录下的文件到游戏安装目录
4.开始游戏
升级档安装步骤:
1.安装《达喀尔18》CODEX光盘版:Dakar.18-CODEX
2.安装本升级档
更新说明: (机翻)
更新v.08:
新功能:
新:游戏内设备向导
新:游戏中的设备管理器
新品:通用方向盘,踏板,换档器和手刹支撑
新:变速器输入支持
新增:控制选项中的转向线性
新:变速箱类型“手动H模式”
新产品:变速箱类型“手动H型+离合器”
新功能:使用ManualHPattern +离合器型变速箱时,现在无法在不按下离合器的情况下接合齿轮
功能改进:
改进:Fanatec方向盘力反馈支持
改进:更新了第14阶段的路书
改进:更新了第6B阶段的路书和字幕
改进:更新了第12阶段的路书
改进:车辆和角色的灵敏度和倒置摄像头选项
改进:重新绑定以允许用户使用一个输入设备开始输入操作重新绑定,然后使用另一个输入设备按键
改进:一般车辆转向行为(整个车辆转向不足)
改进:驾驶舱/引擎盖相机惯性
改进:比赛期间的实时排名现在显示每个团队的验证航路点数量
改进:卡车上的前置摄像头现在处于挡风玻璃高度,而不是保险杠高度
改进:车辆减速转向,速度太高(车轮装置忽略了这一点)
改进:降雨效果改善和其他粒子
一般错误修复:
修复:引擎音频可能会在游戏过程中停止播放
固定:使用方向盘装置时转向受速度限制
修正:手刹输入问题
修复:SteamVR和OculusVR在游戏启动时启动
固定:吹制轮胎有时会导致车辆无法驾驶
修正:当轮胎损坏太多时,AI在CP上遇到麻烦
修正:在离开CP时的多人游戏中,客户端可能会出现错误的装备
修正:有时游戏状态在完成一个阶段后就会被破坏
修正:有时游戏在越过终点线时冻结
修正:在寻宝时,不计算行驶公里数
修复:在连接方向盘时使用键盘/鼠标/游戏手柄时禁用转向镜头
修正:在检查点保存游戏后立即取消资格,有时在加载最后一个航点时进入无限循环
修正:角色可以通过击中来破坏车辆
修正:在更改游戏设置时,在分屏时,只会通知第一个玩家
修正:整个职业排名在进入职业阶段时可能会出错
修正:职业总体排名不一致
修正:当alt-tabbing时,强制反馈没有停止
修正:在Bivouac,路书部分“B”不可见
修复:镜像渲染目标不受白天时间的影响
已修复:进度条上的航点总数现在是正确的
修复:Cyril Despres Peugeot 3008纹理错误
固定:在自动驾驶模式下离开控制点后,即使从自动变速箱变为手动变速箱,车辆当前档位也能正常维护
修复:配置文件栏未在主菜单上显示正确数量的DP
修复:MP中有多个挂钩的问题
修正:Stage12A上的Road Book Note 52错误的CAP
修正:Stage13B上的Road Book Note 82错误的公里数
更新v.07:
功能改进:
改进:AI驾驶现在更加真实
改进:AI行为根据难度模式的变化更加明显
改进:调整了卡车轮胎的损坏
改进:在Treasure Hunt模式中拾取宝藏时更好的UI显示
改进:标致205 T16发动机和齿轮箱改进(现在达到170km / h的最高速度)
改进:世界轮班的车轮颗粒系统管理
改进:服务器列表现在显示服务器状态('Lobby'或'In Progress')
一般错误修复:
修正:NPC车辆在世界转移期间消失了
修正:有些资产出现故障,在世界转变期间可能会出现不同的视觉效果
修复:世界转换后几帧的横向最低LOD问题
修复:绑定输入,播放器最终卡住的问题
修正:在驾驶舱内看到了一些灌木丛
修正:在Stage 11 note 30上画上绿色的路径
更新v.06:
修正:多人游戏 - 服务器列表中的玩家数不正确
修正:跳过介绍时“T-Pose”中的字符
修复:未知设备不再干扰车轮默认绑定
修复:首次启动游戏时,未正确创建设备配置文件
更新v.05:
错误修复:
- 修正:车辆转向输入不是线性的
- 修正:远程车辆多人游戏中手动档位设置的问题
- 修正:在多人游戏中,使用手动变速箱观看玩家会使车辆看起来像被卡在空挡中
- 修正:如果无人驾驶玩家车辆进入CP(由其他玩家推动),车辆的所有者将被卡在角色中而无需输入
- 修正:多人游戏中的客户无法更改卡车高/低档(甚至可以在UI中查看状态)
- 修正:当对大厅设置进行更改时,会话元数据现在更新(尚未显示可见效果,但是进入的服务器列表的进一步改进的一部分!)
改进:
- 改进:在多人游戏中,车辆复制现在更加顺畅
- 改进:优化的车辆网络流量
更新v.04:
方向盘改进:
现在支持Fanatec通用方向盘
现在支持罗技G920方向盘
在控制选项中实现的方向盘的动作和轴映射
为未知的方向盘添加了外部配置文件(查看技术文档)
一般改进:
游戏世界中的一些艺术修复和改进
竞赛地面标志禁用车辆碰撞(暂时执行标志动态)
教程级别的金属路牌现在可以破坏了
改进风暴视觉Fx:闪电,雨和火花粒子效果
调整的月光颜色值更准确
调整后的云和地平线颜色强度
改进整体车辆损坏模型
多人游戏中车辆复制的改进
为铲挖掘动作添加了键盘输入
一般错误修复:
修正:一些路书的一般调整
修正:当离开通道控制航路点时,齿轮箱不会断裂并停留在neutro中
已修复:退出Passage Control航路点时,传输选项不会更改
修正:根据难度调整车辆损坏(包括暂停)
修正:力反馈/振动现在只发送到使用中的设备(游戏手柄或方向盘)
修正:变速箱设置现在保持以前的设置(职业与非职业)
原文:
Update v.08:
New Features:
New: In-game devices wizard
New: In-game device manager
New: Generic steering wheel, pedals, shifter and handbrake support
New: Gear shifter inputs support
New: Steering linearity in controls options
New: Gearbox type "Manual H Pattern"
New: Gearbox type "Manual H Pattern + Clutch"
New: It is now not possible to engage a gear without pressing clutch when using ManualHPattern + Clutch type of gearbox
Features improved:
Improved: Fanatec steering wheel force feedback support
Improved: Updated Road Book of Stage 14
Improved: Updated Road Book of Stage 6B and subtitles
Improved: Updated Road Book of Stage 12
Improved: Sensibility and inverted camera options for vehicles and characters
Improved: Rebind tweaked to allow user to begin input action rebind with one input device and then press a key with another input device
Improved: General vehicle steering behavior (less understeer throughout)
Improved: Cockpit / Hood camera inertia
Improved: Real Time ranking during race now show the number of validated waypoints by each team
Improved: Front camera on trucks now at windshield height, not bumper height
Improved: Vehicles decreased steering with speed was too high (this is ignored for wheel devices)
Improved: Rain effect improvements and other particles
General Bugs fixed:
Fixed: Engine audio could stop playing during gameplay
Fixed: Steering limited by speed when using a steering wheel device
Fixed: Handbrake input issues
Fixed: SteamVR and OculusVR starting up on game startup
Fixed: Blown tires sometimes cause vehicle to become non drive-able
Fixed: AI have trouble at a CP when tires have too much damage
Fixed: In Multiplayer when leaving a CP, clients may end up with wrong gear
Fixed: Sometimes state of game become corrupted after finishing a stage
Fixed: Sometimes game freezes when crossing the finish line
Fixed: When on a treasure hunt, driven kilometers were not counted
Fixed: Steering lerp are disabled when using keyboard / mouse / gamepad while a steering wheel was connected
Fixed: Having a disqualify right after a checkpoint save game, sometimes enter an endless loop when loading last waypoint
Fixed: Characters can damage vehicles by hitting them
Fixed: In splitscreen when changing game settings, only the first player is notified
Fixed: Overall career rankings could become wrong when progressing through the career stages
Fixed: Inconsistent career overall rankings
Fixed: Force feedback was not stopped when alt-tabbing
Fixed: At the Bivouac, the Road Book part "B" wasn't visible
Fixed: Mirror render targets were not affected by day time
Fixed: The total number of waypoints on the progression bar is now correct
Fixed: Cyril Despres Peugeot 3008 texture error
Fixed: After leaving control points in auto pilot mode, the vehicle current gear is now properly maintained even if it changes from automatic to manual gear box
Fixed: Profile bar not showing the correct amount of DPs on main menu
Fixed: Issues with multiple hooks in MP
Fixed: Road Book on Stage12A Note 52 wrong CAP
Fixed: Road Book on Stage13B Note 82 wrong Kilometers
Update v.07:
Features improved:
Improved: AI driving is now more realistic
Improved: AI behavior changes according to the difficulty mode more noticeable
Improved: Truck tires' damage adjusted
Improved: Better UI display when picking up a treasure in Treasure Hunt mode
Improved: Peugeot 205 T16 engine and gear box improved (it now reaches a top speed of 170km/h)
Improved: Wheel particle system management on a world shift
Improved: Server list now shows server state ('Lobby' or 'In Progress')
General Bugs Fixed:
Fixed: NPC vehicles disappeared during world shift
Fixed: Some assets had glitches and could end up with different visuals during world shift
Fixed: Issue with landscape lowest LOD showing for a few frames after a world shift
Fixed: Problem where binding an input, player could end up stuck
Fixed: Some bushes were seen inside the cockpit
Fixed: Painted green the path on Stage 11 note 30
Update v.06:
Fixed: Multiplayer - Incorrect player count in the server list
Fixed: Characters in "T-Pose" when skipping the intro
Fixed: Unknown devices no longer interfere with wheel default bindings
Fixed: When starting the game for the first time the devices configuration files were not created properly
Update v.05:
Bugs Fixed:
- Fixed: Vehicle steering input was not linear
- Fixed: Issues with manual gear setting in multiplayer for remote vehicles
- Fixed: In multiplayer, spectating a player using manual gearbox would cause the vehicle to look like being stuck in neutral gear
- Fixed: If a driverless player vehicle would enter a CP (pushed by another player), the owner of the vehicle would be stuck in character without input
- Fixed: Clients in multiplayer could not change truck high / low gear (or even see the state in the UI)
- Fixed: When changes are made to the lobby settings, the session metadata is now updated (no visible effect yet, but part of further improvements to server list that are incoming!)
Improvements:
- Improved: Vehicle replication is now smoother in multiplayer
- Improved: Optimized vehicle network traffic
Update v.04:
Steering wheel improvements:
Fanatec generic steering wheels are now supported
Logitech G920 steering wheel is now supported
Action and axis mapping for Steering Wheels implemented in the Control Options
Added external configuration file for unknown Steering Wheels (check technical documentation)
General improvements:
Several art fixes and improvements in the game world
Race ground flags have collision disabled for vehicles (temporarily while implementing flag dynamics)
Metal street sign on Tutorial level is now destructible
Improved storm Visual Fx: lightning bolt, rain and sparks particle effects
Tweaked moonlight color values to be more accurate
Adjusted clouds and horizon color intensity
Improved overall vehicle damage model
Improvements to the replication of vehicles in multiplayer
Added keyboard input to the shovel excavation action
General bug fixes:
Fixed: General adjustments on some Road Books
Fixed: Gear box won't break and staying in neutro when exiting an Passage Control waypoint
Fixed: Transmission option don't change when exiting a Passage Control waypoint
Fixed: Vehicle damage adjustments according to difficulty (including suspension)
Fixed: Force feedback / vibration is now only sent to the device in-use (gamepad or steering wheel)
Fixed: Gear box settings now keep the previous settings (career vs not career)
BY CODEX