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幽灵教义 v1.0.7升级档+DLC+免DVD补丁CODEX版

幽灵教义 v1.0.7升级档+DLC+免DVD补丁CODEX版
补丁类型:免DVD
补丁大小:2.8G
更新时间:2018-10-04 10:24
所属游戏:幽灵教义,Phantom
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补丁介绍

使用说明:

1.解压缩
2.运行update目录下的setup.exe安装升级档
3.复制codex目录下的文件到游戏安装目录
4.开始游戏

升级档安装步骤:

1.安装《幽灵教义》CODEX光盘版:Phantom.Doctrine-CODEX
2.安装《幽灵教义》v1.0.2升级档:https://patch.ali213.net/showpatch/98985.html
3.安装《幽灵教义》v1.0.3升级档:https://patch.ali213.net/showpatch/99191.html
4.安装《幽灵教义》v1.0.4升级档:https://patch.ali213.net/showpatch/99539.html
5.安装《幽灵教义》v1.0.5升级档:https://patch.ali213.net/showpatch/99907.html
6.安装本升级档

整合DLC:Phantom Doctrine - Alienware Jackets & Shirt DLC

更新说明:

(机翻)

更新v1.0.7,包括DLC:
改进:
在轻松和中等难度下,如果地图上仍有敌人,敌人的增援将会有所延迟
现在可以出售精心制作的支持力量
在精心制作的商品的选择窗口中,现在已经拥有了这些商品的数量
角色面板现在显示由反应能力授予的效果的持续时间
在战术侦察或其他揭示房间的方式后,秘密容器的可见度增加(Spotter等)
守望者射程现在调整到武器的最大射程(耶!)
改善了对较高楼层目标的攻击视线
半封面角色的改进手枪动画
改进了Workshop中可用技术解锁的列表顺序
当船员宿舍没有空间时,澄清了关于转换处理无法使用的信息
在角色创建和自定义屏幕上改进身体类型和面部的细节
高质量环境下操作员衣服的细节水平提高
使用镇静剂飞镖减少狙击步枪造成的伤害
尝试在战略屏幕中使用不可用的导航按钮时添加了音频反馈
Bug修复:
当在屏幕上打开Side-story事件窗口时,无法再打开暂停菜单(修复了第6章中的进度问题)
在广告系列后期生成的秘密文件现在应该按照预期的所有名称工作
通过同时打开Move Hideout提示和调查委员会,不再能够破坏游戏
当位置窗口和制作完成的窗口同时打开时,UI将不再反叛
当世界地图位置有时会出现在“隐藏处”屏幕中时,追踪难以捉摸的错误
游戏的稀有副本在被关闭后可能会崩溃,现在已经在棚屋后面拍摄了
处置身体使用会导致战斗不再阻止游戏
调查委员会上的情报片段的引脚无法再在屏幕上显示
在“保存/加载”屏幕中,键盘快捷键无法再恢复游戏
楼梯顶端的平民将适当地逃离武装人员
当位置窗口和事件窗口同时弹出时,UI将不再冻结
处于警戒模式的敌方特工现在将在适当的时候重新激活安全并清理英特尔
在向供应商出售武器时不再崩溃。资本主义。
在“暂停菜单”或“保存/加载”屏幕打开时,无法再使用鼠标光标在后台选择设施
拥有忠诚待遇的特工将不再参加第6章的侧面活动
改进了超宽屏幕上的过场动画缩放
在线人暗杀任务中失踪的线人将不再作为被俘敌人出现在MKUltra中
克格勃战役:接受训练的作战人员不能再被分配到藏身处的故事相关战斗中
在Raid的情况下,代理训练现在被中断
教程弹出窗口将不再与Side-story Events同时出现
Tactical Plunder的成就现在只计算Secret Containers
使用热键无法再退出“移动隐藏处”屏幕
处理了一段时间过后从MIA状态返回的代理人的一条多余信息
Cabal Sleeper Agent perk不会阻止操作员加入敌方(呃!)
在调查诱饵之后,NPC将正确地返回巡逻队
守望不会通过关闭的门触发
消除了不同语言版本之间可发现别名的不一致性
用于锁定门的控制器提示不再出现在紧接着的代理旁边
第3章中的目标文本已修复
消除了在任务摘要屏幕上显示秘密列表的滑块时不必要的情况
修复了装载屏幕中的猎枪携带代理的剪辑问题
女式嬉皮士眼镜颜色校正(耶!)
大地图上的环境声音范围已经增加
令人讨厌的MKUltra声音被告知更低的声音
音量设置现在会按预期影响多人游戏大厅
移动开始后半封面移除了多余的动画
修复了西班牙语本地化的秘密文件中的罕见案例文本错误

更新v1.0.6:
改进:
处理身体/拾取剂过滤器现在可以跳过(耶!)
现在,只有在对任务区域进行成功的战术侦察后,互联能力才能发挥作用
在调整任务期间播放的电影过场动画量
在警惕模式下改善敌方代理行为
删除了一个利用技术解锁的漏洞利用重置代理程序
在比较盔甲,武器和物品时改进了工具提示

Bug修复:
删除了一个问题,无休止的慢动作为掩护中的敌人触发了覆盖
在evac面板打开的情况下跳过转弯将不会阻止UI
移除了由敌人警惕的特工试图再次打开激光传感器引起的潜在阻挡
一名巡逻特工在跳下时将不再从地图上掉下来
追踪一个淘汰的一个讨厌的罕见小虫,它可以在教程中选择敌人和能力时阻止游戏
打开一个新的秘密文件时,一个罕见的技术问题现在已经死亡并被埋没
在Enemy Cell位置拯救一名被检者后,危险收益将被正确减少
由于同时发生了侧面故事事件,因此无法在Hideout任务中执行操作
支持过场动画的代理人现在穿着正确的衣服
打开一扇门将不再导致附近的民众搬家
修正了SMG和步枪的单发统计数据的工具提示重复
系统光标不应再出现并取代游戏中的光标
现在,一个带着身体的伪装操作员将正确地打乱平民
从KGB故事任务中删除了一个漏洞,允许加载游戏并恢复渗透模式
更正了意大利本地化中的世界地图文本
通过汽车网格改进枪声
将不再尝试粉碎已经破碎的玻璃
各种小修复

原文:

Update v1.0.7 incl DLC:
Improvements:
On Easy and Medium difficulty, enemy reinforcements will be delayed somewhat if there are still enemies remaining on the map
Crafted Support Powers can now be sold
In the selection window for crafted items, there's now a count of such items already owned
The character panel now shows duration of effects granted by reactive abilities
Increased visibility of secret containers after a tactical recon or other ways of revealing a room (Spotter etc.)
Overwatch range is now adjusted to a weapon's maximum range (yay!)
Improved visual line of sight for attacks against targets on higher floors
Improved pistol animations for characters in half cover
Improved the list order of available tech unlocks in the Workshop
Clarified the message about the unavailability of Conversion Treatment when there's no room in Crew Quarters
Improvements to the details of body type and face on the character creation & customization screen
Increased level of detail for the operatives' clothes on high quality setting
Reduced damage dealt by sniper rifles with tranquilizer darts
Added audio feedback when attempting to use an unavailable navigation button in strategic screens
Bugfixes:
Pause menu can no longer be opened when a Side-story Event window is open on screen (fixes a progression issue in Chapter 6)
Secret Files generated in late stages of the campaigns should now have all their names working as intended
The game can no longer be sabotaged by opening the Move Hideout prompt and the Investigation Board at the same time
UI will no longer rebel when a location window and a crafting completed window are open at the same time
Tracked down an elusive bug when World Map locations would sometimes appear in the Hideout screen
Rare copies of the game with a predilection to crash after being closed have now been taken behind the shed and shot
A Dispose of Body use which would result in combat no longer blocks the game
Pins for intelligence snippets on the Investigation Board can no longer be displayed off screen
Keyboard shortcuts can no longer resume the game while in the Save/Load screen
Civilians at the top of the stairs will appropriately run away from armed persons
The UI will no longer freeze when a location window and an event window pop up at the same time
Enemy Agents while in Vigilant mode will now reactivate security and clean up intel at the appropriate time
No more crashes while selling weapons to vendors. Capitalism.
Facilities can no longer be selected in the background with a mouse cursor while the Pause Menu or the Save/Load screen is open
Agents with the Loyal perk will no longer participate in Chapter 6 sidestory events
Improved scaling for cinematics on ultrawide monitors
A lost informer in the Informer Assassination mission will no longer appear in MKUltra as a captured enemy
KGB Campaign: Operatives undergoing training can no longer be assigned to the story-related fight in the Hideout
Agent training is now interrupted in the case of a Raid
Tutorial pop-ups will no longer appear at the same time as Side-story Events
The Tactical Plunder achievement now only counts Secret Containers
Exiting the Moving Hideout screen can no longer be done with a hotkey
Disposed of a superfluous message about an agent returning from MIA status after some time has passed from his rescue from an Enemy Cell
The Cabal Sleeper Agent perk won't prevent an Operative from joining the enemy's side (duh!)
NPCs will correctly return to their patrol after investigating a Decoy
Overwatch won't trigger through closed door
Eliminated inconsistencies in discoverable aliases between different language versions
The controller prompt for locking the door no longer appears right next to an agent on overwatch
Objective text in Chapter 3. fixed
Eliminated cases when a slider for the secrets list at the mission summary screen would be displayed unnecessarily
Clipping issues for shotgun-carrying agents in the Loadout Screen fixed
Women's Hippie Glasses color-corrected (yay!)
Ambient sounds range on large maps has been increased
The annoying MKUltra sound was told to be more on the down low
Audio volume settings now affect the Multiplayer Lobby as intended
Superfluous animations after moves beginning in half cover removed
Fixed rare cases text errors in the Spanish localization's Secret Files

Update v1.0.6:
Improvements:
Dispose of body/pick up agent cutscenes are now skippable (yay!)
The Interconnected ability now only works after a successful tactical recon of the mission area
Volume of cinematic cutscenes played during missions adjusted
Improved enemy agent behavior while in vigilant mode
Removed an exploit resetting agent Heat with a tech unlock
Improved tooltips for armor, weapons and items when comparing them

Bugfixes:
Removed an issue with endless slow-mo for overwatch triggered for enemies in cover
Skipping a turn with the evac panel open will not block the UI
Removed a potential block caused by an enemy vigilant Agent trying to turn laser sensors on again
A patrolling Agent will no longer fall off the map while jumping down
Tracked down an eliminated a pesky rare bug which could block the game when choosing an enemy and an ability in the tutorial
A rare technical issue when opening a new secret file is now dead and buried
After rescuing an operative being interrogated in an Enemy Cell location, Danger gain will be correctly reduced
An Operative working on a Hideout assignment can't be hospitalized because of a Side Story Event at the same time
Agents in support cutscenes are now dressed in correct clothes
Opening a door will no longer cause a nearby civilian to move
Corrected a tooltip repetition for single shot stats of SMGs and rifles
The system cursor should no longer appear and supersede the in-game cursor
A disguised Operative carrying a body will now correctly upset civilians on sight
Removed an exploit from a KGB story mission, allowing to load a game and revert to infiltration mode
Corrected World Map text in the Italian localization
Improved gunshot sounds passing through grids with cars
Smashing of already broken glass will no longer be attempted
A variety of small fixes

BY CODEX

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