Ray of Frost
Rank 0/1
Mana Cost: 16 per second.
Project a beam of cold energy that deals 6 cold damage per second. Critical hits from cold damage freeze targets.
Talent Modifiers
Lethal Energy
Rank 0/15
Increases the chance to score critical hits with melee and psell attacks by 5%.
Improved Charged Bolt
Rank 0/15
Increases the number of bolts released by your Charged Bolt spell by 1.
Static Charge
Rank 0/15
Converts 5% of all damage taken into mana.
Level 4 (15 Storm Skill Points Required)
Blizzard
Rank 0/1
Mana Cost: 70
Call down shards of ice to pelt an area dealing 6-10 cold damage per second for 3 seconds. Critical hits from cold damage freeze targets.
Talent Modifiers
Storm Power
Rank 0/15
Increases damage of all lightning and ice spells. --Not Yet Implemented--
Epic Storms
Rank 0/15
Increases the size of Blizzard and number of twisters you can have for your energy twister. --Not Yet Implemented--
Shattering Ice
Rank 0/15
Frozen targets take 2 additional damage from all attacks while frozen. --Not Yet Implemented--
Arcane Talents
Level 1
Magic Missile
Rank 0/1
Mana Cost: 8
Fire 1 missile(s) of energy at your enemies causing 7-13 arcane damage to them. Critical hits from arcane damage silence targets for 4 seconds.
Talent Modifiers
Arcane Power
Rank 0/15
Increases all arcane damage by 30%.
Efficient Magics
Rank 0/15
Lowers the mana cost of all spells by 3%.
Penetrating Spells
Rank 0/15
Reduces the resistance of your targets to your spells by 8%.
Level 2 (5 Arcane Skill Points Required)
Disintegrate
Rank 0/1
Mana Cost: 12 per second
Eminate a beam of pure energy dealing 10 arcane damage per second. Damage is modified to 80% each time the beam passes through a target. Critical hits from arcane damage silence targets for 4 seconds.
Wave of Force
Rank 0/1
Mana Cost: 25
Project a wave of force outwards, repelling enemies and projectiles and dealing 1-8 damage.
Talent Modifiers
Arcane Armor
Rank 0/15
While your Storm Armor, Stone Skin or Temporal Armor spells are active, your armor is increased by 20%.
Arcane Weakness
Rank 0/15
Enemies damage by your arcane spells are affected with Arcane Weakness, increasing damage taken by 10% for 5 seconds.
Arcane Speed
Rank 0/15
Reduces the cooldown of all Arcane spells by 9%.
Level 3 (10 Arcane Skill Points Required)
Arcane Orb
Rank 0/1
Mana Cost: 18
An orb of pure energy explodes on contact dealing 12-16 arcane damage to all enemies in the blast area. Critical hits from arcane damage silences targets for 4 seconds.
Slow Time
Rank 0/1
Mana Cost: 20
Warp space and time, slowing nearby monsters and projectiles.
Enemy attack cooldown increase: 1 second(s)
Talent Modifiers
Arcane Distortion
Rank 0/15
Enemies damaged by your arcane spells are slowed by 35% for 3 seconds.
Mana Recovery
Rank 0/15
Enemies have a 7% chance ot drop a mana globe that will return 25% of maximum mana when picked up.
Improved Magic Missile
Rank 0/15
Increases the number of missiles launched by your Magic MIssile spell by 1 and increases their damage by 8%.
Level 4 (15 Arcane Skill Points Required)
Temporal Armor
Rank 0/1
Mana Cost: Unknown
Surrounds the wizard in a protective shell that stops all damage from an attack every 6 seconds. The shell dissipates after absorbing 12 attacks. --Not Yet Implemented--
Teleport