// 带球时的速度损失
DRIBBLE_SPEED_PENALTY = 0.3
// 这里设置带球偏移量的差异
// 差
DRIBBLE_OFFSET_POOR = 30
// 一般
DRIBBLE_OFFSET_AVG = 10
// 好
DRIBBLE_OFFSET_GOOD = 5
// 极好
DRIBBLE_OFFSET_EX = 0
// 造越位时的距离差异
TRAP_DIST_POOR = 32
TRAP_DIST_AVG = 16
TRAP_DIST_GOOD = 8
TRAP_DIST_EX = 0
// 造越位的失败概率
TRAP_FAIL_RATE_POOR = 0.10
TRAP_FAIL_RATE_AVG = 0.05
TRAP_FAIL_RATE_GOOD = 0
TRAP_FAIL_RATE_EX = 0
// 降低数值减少球员协防概率
FBI_SECOND_MARKER_THRESHOLD = 75.0
// 降低数值减少球员协防概率
FBI_SECOND_MARKER_DIFF_THRESHOLD = 37.5
// 降低数值使防守球员持续压制带球队员
FBI_HYSTERESIS_SECONDS = 0.1
// Chance of getting injured/winded in a collision
// 比赛中发生冲撞时球员的受伤概率
INJURY_PERCENTAGE = 15
// Possible shot height for a penalty kick in terms of netheight. 1.0 == height of net.
// NOTE: if you actually use 1.0, using full power wont score, it will hit crossbar.
// 这里设置罚点球时的最高高度,1.0代表球门的高度,如果你设置为1.0,那么当球员满力罚球时,球会打在横梁上
PK_HEIGHT_SCALAR = 1.4
// Possible shot width for a penalty kick in terms of netheight. 1.0 == width of net.
// 这里设置罚点球时的最高宽度,1.0代表球门的宽度,如果你设置为1.0,那么当球员满力罚球时,球会打在立柱上
PK_WIDTH_SCALAR = 1.6
//CPU do tactic sub or not
// 如果设置为0,电脑在比赛中途就不会采用战术换人了
DO_CPU_SUB = 1
// 这里设置直接任意球的最大距离
MAX_FREEKICK_DIST = 160
// 如果设置为1,裁判就不会向球员出示第二张黄牌
NO_SECOND_YELLOW = 0
// 如果设置为1,裁判就不会直接出示红牌将球员罚下
NO_IMMEDIATE_RED_CARDS = 0
// 差的背后铲球犯规概率
POOR_TACKLING_FOUL_BEHIND_CHANCE=100
// 差的侧面铲球犯规概率
POOR_TACKLING_FOUL_SIDE_CHANCE=70
AVERAGE_TACKLING_FOUL_BEHIND_CHANCE=80
AVERAGE_TACKLING_FOUL_SIDE_CHANCE=60
GOOD_TACKLING_FOUL_BEHIND_CHANCE=60
GOOD_TACKLING_FOUL_SIDE_CHANCE=40
VERY_GOOD_TACKLING_FOUL_BEHIND_CHANCE=40
VERY_GOOD_TACKLING_FOUL_SIDE_CHANCE=30
// 如果设置为1,裁判在比赛中就会绝对公正地判罚(不过这样就不真实了)
REF_PERFECT_GAME_CHANCE = 0
// 最多给牌数
MAX_CALLS = 3
// 越位的错判概率
MISS_OFFSIDE = 40
// 进球的错判概率
MISS_GOAL = 30
// 出界的错判概率
MISS_BALL_OUT = 30
// 掷界外球的错判概率(指的是把界外球权判给另一方)
MISS_THROWIN = 30
// 角球的错判概率
MISS_CORNER = 30
// 球门球的错判概率
MISS_GOALKICK = 30
// 犯规的错判概率
WRONG_FOUL = 30
WRONG_TEAM_CORNER = 30
WRONG_TEAM_THROWIN = 30
WRONG_TEAM_GOALKICK = 30
// 点球的错判概率
MISS_PENALTY_KICK = 30
8.5
// 门将最小跑动范围
GK_SAVE_SPEED_MOVE_MIN = 7.0
// 门将最大扑球距离
GOALIE_PUNT_DIST_MIN = 35.0
// 门将最小扑球距离
GOALIE_PUNT_DIST_MAX = 60.0
// 门将最小扑球速度
GOALIE_PUNT_SPEED_MIN = 27.0
// 门将平均扑球速度
GOALIE_PUNT_SPEED = 29
// 门将最大扑球速度
GOALIE_PUNT_SPEED_MAX = 30.0