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战神:夜袭 v23636升级档+免DVD补丁CODEX版

战神:夜袭 v23636升级档+免DVD补丁CODEX版
补丁类型:其它
补丁大小:216MB
更新时间:2018-01-25 09:42
所属游戏:战神:夜袭,Battle
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补丁介绍

使用说明:

1.解压缩
2.运行update文件夹里的setup.exe安装升级档到游戏目录
3.复制codex文件夹里的文件到游戏目录覆盖
4.开始游戏

升级档安装步骤:

1.安装《战神:夜袭》原版游戏:https://down.ali213.net/pcgame/battlechasersng.html
2.安装《战神:夜袭》v23098升级档:https://patch.ali213.net/showpatch/78387.html
3.安装《战神:夜袭》v23172升级档:https://patch.ali213.net/showpatch/79171.html
4.安装《战神:夜袭》v23288升级档:https://patch.ali213.net/showpatch/80797.html
5.安装本升级档

更新说明:

机翻:

更新v23636:
平衡
*所有的战斗追逐者都已经清醒了,并且学会了如何使用以前超出他们技能水平的装备。这意味着:设备不再需要最低水平的装备!这将提高水平曲线,并使平整的角色更流畅的体验。为了保持游戏平衡,设备下降,供应商库存略有调整。
* XP曲线已被调整,以减轻中游地牢的失速。
*早期的游戏敌人变得更加危险。
在比赛中有几个敌人的能力更公平/平衡。
* Innkeeper已经修改了他的税务计划,恢复你的政党的成本已经被调整,以更宽松的低水平和更高要求的高水平。
*新游戏+更难。(邪恶的笑声)
* Knolan的起始水平应该是11。
*紧张的薄雾使其过度充电的一代略有减少。
游戏
*当你完成他们的任务后,当你在离开主菜单的时候,不再神奇地不完整。
*如果没有赃物,就不应该把赃物分配给空箱子。
修正了Monika的一些不正确的技能。
要塞的破裂能力将在3回合后停止下降,并持续5回合。
*减肥不再像糖蜜一样,而是像明胶一样。因此,他们的动画效果要快得多。
*我们停止了从完成的地牢中退出游戏时发生的时间旅行。重新加载到save之后,将会进入到第二天。
(老板对神话难题的挖掘现在处于适当的水平。)
*修正了在交换设备时防止额外津贴更新的错误。
*修正了一个错误,当第一次加载到场景或更换设备时显示了膨胀的属性值,同时还装备了一定的掌握。
用户界面
*处理一些次要的本地化问题。
*《纲要》、《游戏手册》和《钓鱼》中的不正确/非工作按钮提示已被修正。
*用户界面已经在整个棋盘上得到了放大和对比度的调整,使文本在不同大小和距离的屏幕上更加清晰可见。
*在某些情况下,当你按下你的控制器按钮时,它会闪烁并关闭。这是固定的。
* Bestiary进入进度条在视觉上没有太大的噪音。
一般的Bug修复
*尽管已经击败了合适的敌人,但仍然缺少Caldeus头骨和阿尔法核心的玩家现在可以在他们的库存中找到他们。
*电影背景/音乐音频现在与音乐音量有关。
钓鱼线已经擦过。
*一般来说,钓鱼都是经过打磨的。
为了防止它的多次出现,已经对某些甘蔗进行了修复。

原文:

Update v23636:
Balance
* The entire cast of Battle Chasers has wised up, and have learned how to use equipment that was previously beyond their skill level. This means: equipment no longer requires a minimum level to equip! This will improve the leveling curve, and make leveling up benched characters a smoother experience. To keep the game balanced, equipment drops and vendor inventories have been slightly readjusted.
* The XP curve has been adjusted to alleviate stalling in mid-game dungeons.
* Early game enemies have become more dangerous.
* Several enemies in the game have had their abilities made more fair/balanced.
* The Innkeeper has revised his tax plan, and the cost of reviving your party has been adjusted to be more lenient for the low-leveled and more demanding of the high-leveled.
* New Game+ is harder. (Evil laugher)
* Knolan's starting level should be 11.
* Innervating Mist has had its overcharge generation reduced slightly.

Gameplay
* Dungeons no longer magically uncomplete themselves when quitting to the Main Menu after completing them.
* Loot should not be assigned to empty bins if there is no loot.
* Fixed some of Monika's abilities that were not critting properly.
* Garrison's Rupture Ability will stop falling over after 3 turns and last its full 5 turns.
* Slimes no longer behave like molasses, but like gelatin. Thus, they play their animations much more quickly.
* We put a stop to the time travel occurring when quitting the game from a completed dungeon. Loading back in to the save will now progress to the next day.
* The boss the Dig in Mythic difficulty is now at its proper level.
* Fixed a bug that prevented perks from updating correctly when swapping equipment
*Fixed a bug that showed inflated stat values on the character sheet when first loading into the scene or changing equipment while a certain mastery was equipped

UI
* A few minor Localization issues addressed.
* Incorrect/non-working button prompts in the Compendium, Game Manual and in Fishing have been fixed.
* The UI has received a scale-up and contrast adjustments across the board, to make text more visible on screens of differing sizes and distances.
* In some cases the Compendium would flicker open and closed when you pressed your controller buttons just so. This has been fixed.
* The Bestiary Entry progress bar has been made less visually noisy.

General Bug Fixes
* Players who were missing Caldeus's skull and the Alpha Core despite having defeated the appropriate enemies should now be able to find them in their inventory.
* Cinematic background/music audio is now tied to the music volume.
* Fishing lines have been polished.
* Fishing in general has been polished.
* Fixes have been made to a certain cane to prevent multiples of it being spawned.

by CODEX

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