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空洞骑士 v1.0.3.1升级档+免DVD补丁CODEX版

空洞骑士 v1.0.3.1升级档+免DVD补丁CODEX版
补丁类型:其它
补丁大小:64MB
更新时间:2017-05-19 18:17
所属游戏:空洞骑士,Hollow
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补丁介绍

使用说明:

1.解压缩
2.运行update目录下的EXE安装升级档
3.开始游戏

升级档安装步骤:

1.安装《空洞骑士》原版游戏:https://down.ali213.net/pcgame/hollowknightg.html
2.安装空洞骑士 v1.0.1.4升级档:https://patch.ali213.net/showpatch/68461.html
3.安装空洞骑士 v1.0.2.8升级档:https://patch.ali213.net/showpatch/70061.html
4.安装本升级档

更新说明:

机翻:

更新v1.0.3.1:
- 在第一场游戏推出时增加了初始语言菜单
- 修正了增加钉子大小的魅力在墙壁上施加的问题。
- 修正游戏中定时器播放时间不正确的问题。
- 固定的问题,灵魂Twisters球体射弹可能永久卡在半空中
- 对Hollow Shade产卵位置进行各种调整
- 修正了一个问题,玩家可能会被困在Greenpath的门后。
- 修正了菜单在某些情况下允许开始新游戏的问题
- 修正了双重打击而不是正常跳跃的问题,导致了跛脚的跳跃。
- 在地图上修正了Shading Marker的显示问题。
- 固定的问题,如果震惊的中期攻击,黄蜂针hitbox可以保持活动。
- 固定的问题,超级冲击或陷入血管碎片或面具碎片产生奇怪的结果。
- 修正了在死亡序列中愤怒退出的问题可能会让不耐烦的球员失去Geo,但没有Shade。
- 固定梦幻对话在后期游戏区域不能正确显示。
- 固定的问题,其中陷入另一场景造成了灵魂的第二次损失。
- 修正了玩家们从平台的边缘超级冲击的问题。
- 修正了玩家可能被困在白宫门口的问题。
- 修正了阴影音乐在错误时间被微弱听到的问题。
- 对Uumuu战役略微修改不再造成大的倒塌,同时萎缩。增加HP一点补偿。
- 修复了一个令人惊叹的Dung Defender早期离开的问题,即使他没有在背景中玩得非常好的主题,他也是与他打架的。
- 将愤怒伤害乘数从x1.5增加到x1.75。
- 修正了在Steel Soul模式下完成游戏后显示不正确的祝贺信息的问题。
- 修正了在Hive出口附近可破坏墙壁可以让英雄自动左移的问题。
- 修正了无法实际获取地图的地图画面的问题。
- 修正了以梦幻指甲为战魂的战士梦想的问题,动画剧在某些情况下可能导致软锁。
- 修正了在过场动画中可以听到脚步声的问题
- 固定的问题,当他们被咒语杀死时,敌人尸体上显示白色火焰。
- 轻微的细化来映射房间显示
- 各种敌方的修复
- 各种界面/菜单修复
- 各种SFX /音乐修复
- 各种图形修复
- 对敌人造成的伤害效应的小优化。

原文:

Update v1.0.3.1:
- Added initial language menu on first game launch
- Fixed issue where charms that increase nail-slash size didn抰 apply while wallsliding.
- Fixed issue where in-game timer displayed incorrect playtime.
- Fixed issue where Soul Twisters orb projectiles could get stuck in mid-air permanently
- Various adjustments to Hollow Shade spawn positions
- Fixed an issue where players could become stuck behind a gate in Greenpath.
- Fixed issue where menu wouldns allow start of a new game in certain circumstances
- Fixed issue where doublejump would fire instead of normal jump, resulting in a lame floaty jump.
- Fixed display issue for Shade Marker on map.
- Fixed issue where Hornets needle hitbox could stay active if stunned mid-attack.
- Fixed issue where super-dashing or quaking into a Vessel Fragment or Mask Fragment produced strange results.
- Fixed issue where rage-quitting during death sequence could leave impatient players with missing Geo but no Shade.
- Fixed Dream Dialogue not displaying correctly in late-game area.
- Fixed issue where quaking down into another scene caused a second loss of Soul.
- Fixed issue where player couldns super-dash from the very edge of a platform.
- Fixed issue where players could get stuck behind a gate in White Palace.
- Fixed issue where Shade music could be faintly heard at incorrect times.
- Slight amendment to Uumuu battle. No longer causes a large knockback while shrivelled. Increased HP a little to compensate. 
- Fixed an issue where stunning Dung Defender early left you fighting him without his extremely good theme playing in the background.
- Increased Fury of the Fallens damage multiplier from x1.5 to x1.75.
- Fixed issue where incorrect congratulations message was displaying after finishing game on Steel Soul mode.
- Fixed issue where breakable wall near a Hive exit could get the hero stuck moving left automatically.
- Fixed issue where map screen could be accessed without actually acquiring the map first.
- Fixed issue where striking a Warrior Dream with the Dream Nail as their sefeat?animation plays could cause a soft-lock under certain circumstances.
- Fixed issue where footsteps could be heard during cutscenes
- Fixed issue where white flames werens showing on enemy corpses when they were killed by spell.
- Slight refinements to map room display
- Various enemy fixes
- Various interface/menu fixes
- Various SFX/Music fixes
- Various graphical fixes
- Small optimisations to enemy damage effects.

by CODEX

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