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挺进地牢 v1.07升级档+DLC+免DVD补丁FASDOX版

挺进地牢 v1.07升级档+DLC+免DVD补丁FASDOX版
补丁类型:其它
补丁大小:40MB
更新时间:2016-05-01 11:12
所属游戏:挺进地牢,Enter
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补丁介绍

使用说明:

1.解压缩
2.复制文件到游戏目录覆盖
3.运行update.bat安装升级档
4.开始游戏

升级档安装步骤:

1.安装《挺进地牢》原版游戏:https://down.ali213.net/pcgame/enterthegungeoniso.html
2.安装本升级档

说明:整合Microtransaction Gun DLC

更新说明(机翻):

V1.07
   - 增加了我们的行程PAX东部,Poxcannon激发了新枪
   - 收集主用的(秘密字符)大红大紫现在给1
    铠甲,而不是什么
   - 修正了一个地牢发电过程中导致挂起的问题
   - 大祭司的墙上子弹将不再产卵的玩家顶
   - 同伴将不再拍摄(秘密字符解锁)
   - 玩家可以同时使用Ethereal的环不再需要接触损伤
    形式和铅皮肤的药水
   - 修正了一个防止枪魂掉落的问题
   - Transmogrified敌人现在将正确的货币下降
   - 修正了一些召唤敌人被放弃货币问题
   - 修正了一个问题,即跳过时,球员可能会卡在门
    门主介绍
   - 在飞行员死亡过去现在正确解锁时间悖论成就
   - 键盘绑定正在使用的播放器2,以及
   - 模仿不再能够transmogrified
   - 增加了第四保存插槽(插槽D)
   - 修正了一个问题,即超热卖观察和血淋淋的围巾来互动
    暂停游戏为长时间
   - 克隆项目将现在老板拉什模式下正常工作
   - 修正了涉及炮塔的问题和滚石眼
   - 修正了在激怒鸡舍可能导致店主罕见的问题
    双方球员被锁定了积极的房间
 
  V1.06
   - 传送器将不再陷阱的方式产卵(滚动日志或
    弹丸陷阱)
   - 性能改进为伪造
   - 牵头神acheivement现在可以正确地解锁超热卖手表
   - 地图缩放级别将不再重置每层
   - 修正了一个可能的敌人的石棺里面产卵
   - 修正了一个问题,即寻改性剂会导致genade发射轮
    为角度的目标远
   - 胸部和健康皮卡现在在地图上更具描述性图标
   - 减少混沌Ammolet的质量(将产生更多的时候是低
    水平胸口和不经常在黑箱子)
   - 推送表到另一个房间将不再导致它成为
    无形
   - 修正了一个问题与某些敌人的炮弹子弹反映方向
   - 修正了杀支柱能够从发射空白受伤的问题
    在相邻的房间
   - 修正了一个电吉他会非常快,如果火
    你以前的地板上留下了一个放大器
   - 在坑死Blizzbulons会当你重新输入不再重现
    房间
   - 寻的修饰符将不再允许黑洞枪弹丸
    长生不老
   - 修正了当完成一个发生错误的视觉(最终的秘密
    地板)
   - 玩家可以不再会停留Trorc的(汽车商人)显示器上
    突破口
   - 如果在锻造获得的警察将不再立即死亡
   - 在键盘上选择枪热键现在只用影响玩家
    键盘(以COOP)
 
  V1.05
   - 制造密室滋生稍微更可预测
   - Mac版本现在是一个通用应用程序(32位/ 64位)
   - 修正了相关冈瑟崩溃的bug
   - 修正了一个罕见的错误,涉及电梯和血淋淋的围巾
   - 抹节省插槽的进步将不再再度当擦拭插槽
    游戏关闭
   - 修正了从防止解锁人民大会堂成果中的错误
    正确
   - 对话不能再通过弹丸被中断
   - 修正了一个导致下跌控制器输入或奇数多个问题
    振动行为
   - 修正了某些情况下,卡住的主可能会损坏
    玩家不公平的时刻
   - 修正了一个问题,即披着披肩都逃不过当一些
    残留在室无懈可击的敌人
   - 在进入鸡舍时Oubliette固定的各种问题
   - 修正了电视折腾一个定位的问题,可能会导致其
    公平地陷入坑
   - 修正了一个漏洞,其中臀部的皮套可以以极快的速度射击
   - 给了加特林鸥的近战攻击冷却时间(没有更多的cheesing!)
   - 莫洛托夫枪不再推出火灾
   - 飞去不再可用,在空荡荡的房间
 
  V1.04
   - 取得了重要收购更可靠
   - 降低了Treadnaught的难度(爆炸射击现在有一个
    最小范围,制导火箭稍微慢一些,增加了不再导致它们的
    张)
   - 增加支持D3D11(这可能帮助一些球员黑屏和地图
    问题)
   - 修正了一个可能的敌人无法访问中产卵地点
   - 玩家可以在鸡舍不再瞬移当一个玩家互动
    与神社或NPC
   - 玩家不能再火而空灵的设置
   - 在Fightsabre(不太可能在低产卵的质量得到提升层次
    平箱)
   - 修正了一个问题,即收集,而它落入鼻咽癌细胞的关键
    一个坑突破的关键
   - 修正了SMASH10吨事件可能被敌人打断的问题
    炮火
   - 修正了一个失落的冒险家的进展没有被跟踪的问题
    正确地
   - 修正了Gunsling王进展被追踪每两次的问题
    成功
   - 修正了人民大会堂进度通知被突然出现的问题
    每次突破口装
   - 入门枪不能再用来揭示秘密的门(HIT VFX现
    正常打墙效果)
 
  V1.03
   - 增加了版本号为标题画面
   - 小调整,早期游戏平衡的关键
   - 添加了可能会解决一些黑屏问题的DirectX的依赖
    玩家
   - 增加支持D3D11解决粉丝网与地图问题的一些球员
   - 修正了一个罕见冻结而生成的地下城
   - 元货币和鼻咽癌细胞键现在将自动收集当玩家
    离开房间
   - 修正了一个玩家可能落入后重生的内壁
    一个坑
   - 增加了安全检查,以防止玩家渴望毒药和火灾刚
    老板后死亡场景
   - 修正了另一个问题,即球员可能被困在电梯
  泰格 - 弹丸不再消除老板的死亡场景
   - 修正了一个导致奇异循环永远音频错误
   - 飞行不再阻止玩家进入第一个秘密楼
   - 修正了一个问题,即Wallmonger将卡住的垂死警察
   - 少女之盾现在正确停止Beholster的光束
   - 修正了一个金色飞贼砖将揭示秘密房间可能
    没有用空格打开
   - 限制的最大目的是协助值
   - 进一步减少了在主菜单中的内存使用情况
   - 修正了一个问题,即一些Mac用户有不同的保存位置比
    意

原文:

v1.07
  - Added a new gun inspired by our trip to PAX East, the Poxcannon
  - Collecting Master Rounds with the  (secret character) now gives 1
    armor instead of nothing
  - Fixed an issue which could cause hangs during dungeon generation
  - The High Priest's wall bullets will no longer spawn on top of players
  - Companions will no longer shoot  (secret character unlock)
  - Players can no longer take contact damage while using the Ring of Ethereal
    Form and Potion of Lead Skin
  - Fixed an issue which could prevent the Gun Soul from dropping
  - Transmogrified enemies will now correctly drop currency
  - Fixed an issue where some summoned enemies were dropping currency
  - Fixed an issue where players could get stuck in the door when skipping the
    Door Lord intro
  - Dying in the Pilot's past now properly unlocks the Time Paradox achievement
  - Keyboard bindings are now use for Player 2 as well
  - Mimics can no longer be transmogrified
  - Added a fourth save slot (Slot D)
  - Fixed an issue where the Super Hot Watch and the Bloody Scarf interacted to
    pause the game for long periods of time
  - The Clone item will now work properly in Boss Rush mode
  - Fixed an issue involving turrets and the Rolling Eye
  - Fixed a rare issue where angering the shopkeeper in coop could result in
    both players being locked out of an active room
 
  v1.06
  - Teleporters will no longer spawn in the way of traps (rolling logs or
    projectile traps)
  - Performance improvements for the Forge
  - The Lead God acheivement now correctly unlocks the Super Hot Watch
  - Map zoom level will no longer reset each floor
  - Fixed an issue where enemies could spawn inside of sarcophagi
  - Fixed a problem where homing modifiers would cause genade launcher rounds
    to angle away from targets
  - Chests and health pickups now have more descriptive icons on the map
  - Decreased the quality of the Chaos Ammolet (will spawn more often in lower
    level chests and less often in black chests)
  - Pushing a table into another room will no longer cause it to become
    invisible
  - Fixed an issue with reflected bullet directions for some enemy projectiles
  - Fixed an issue where the Kill Pillars could be injured from blanks fired
    in adjacent rooms
  - Fixed an issue where the electric guitar would fire extremely quickly if
    you left an amp on the previous floor
  - Blizzbulons that die in pits will no longer reappear when you reenter the
    room
  - Homing modifiers will no longer allow the Black Hole Gun projectiles to
    live forever
  - Fixed a visual bug that occurs when completing  (final secret
    floor)
  - Players can no longer get stuck on Trorc's (truck merchant's) display in
    the Breach
  - The cop will no longer immediately die if acquired in the Forge
  - Gun selection hotkeys on the keyboard now only affect the player using the
    keyboard (in coop)
 
  v1.05
  - Made secret room spawns slightly more predictable
  - The Mac version is now a Universal App (32-bit/64-bit)
  - Fixed a crash bug related to Gunther
  - Fixed a rare bug involving elevators and the Bloody Scarf
  - Wiping a save slot's progress will no longer wipe the slot once again when
    the game closes
  - Fixed a bug which prevented the Great Hall achievement from unlocking
    properly
  - Conversations can no longer be interrupted by projectiles
  - Fixed more issues which could cause dropped controller inputs or odd
    vibration behavior
  - Fixed some cases where the Lord of the Jammed could cause damage to the
    player in unfair moments
  - Fixed an issue where the caped  wouldn't escape when some
    invulnerable enemies remaining in the room
  - Fixed various issues when entering the Oubliette in coop
  - Fixed a positioning issue with the television toss that could cause it to
    unfairly fall into pits
  - Fixed an exploit where the hip holster could to fire extremely rapidly
  - Gave Gatling Gull's melee attack a cooldown (no more cheesing!)
  - The Molotov gun no longer puts out fires
  - The Boomerang is no longer usable in empty rooms
 
  v1.04
  - Made key acquisition more reliable
  - Lowered the difficulty of the Treadnaught (explosive shot now has a
    minimum range, homing rocket is slightly slower, adds no longer lead their
    shots)
  - Added d3d11 support (which may help some players with black screen and map
    issues)
  - Fixed an issue where enemies could spawn in unreachable locations
  - Players can no longer teleport in coop while one player is interacting
    with a shrine or NPC
  - Players can no longer be set on fire while ethereal
  - Increased quality tier of the Fightsabre (less likely to spawn in low
    level chests)
  - Fixed an issue where collecting an NPC cell key while it was falling into
    a pit broke the key
  - Fixed an issue where the SMASH tent event could be interrupted by enemy
    gunfire
  - Fixed an issue where Lost Adventurer progress was not being tracked
    correctly
  - Fixed an issue where Gunsling King progress was being tracked twice per
    success
  - Fixed an issue where Great Hall progress notifications were popping up
    everytime the Breach loaded
  - Starter guns can no longer be used to reveal secret doors (hit VFX is now
    the normal wall hit effect)
 
  v1.03
  - Added the version number to the title screen
  - Small adjustment to early game key balance
  - Added a DirectX dependency that may solve black screen issues for some
    players
  - Added D3D11 support to address pink screen and map issues for some players
  - Fixed a rare freeze while generating dungeons
  - Meta currency and NPC cell keys will now be auto collected when the player
    leaves the room
  - Fixed an issue where players could respawn inside walls after falling into
    a pit
  - Added safety checks to prevent players from dying to poison and fire just
    after boss death scenes
  - Fixed another issue where players could get stuck in elevators
  - Tiger projectiles will no longer break boss death scenes
  - Fixed a bug which could cause the Singularity to loop audio forever
  - Flying no longer prevents the player from entering the first secret floor
  - Fixed an issue where the Wallmonger would get stuck on the dying Cop
  - Shield of the Maiden now correctly stops the Beholster's beam
  - Fixed an issue where Snitch Bricks would reveal secret rooms which could
    not be opened with blanks
  - Limited the maximum aim assist value
  - Further reduces memory usage in the main menu
  - Fixed an issue where some Mac users had a different save location than
    intended 

by FASDOX

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