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战锤40k:机械神教 v1.1.0升级档+免DVD补丁CODEX版

战锤40k:机械神教 v1.1.0升级档+免DVD补丁CODEX版
补丁类型:游戏MOD
补丁大小:128.5MB
更新时间:2018-12-18 14:35
所属游戏:战锤40k:机械神教,Warhammer
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补丁介绍

使用说明:

1.解压缩
2.运行update目录下的setup.exe安装升级档
3.复制codex目录下的文件到游戏安装目录
4.开始游戏

升级档安装步骤:

1.安装《战锤40k:机械神教》CODEX光盘版:Warhammer.40000.Mechanicus-CODEX
2.安装《战锤40k:机械神教》v1.0.4升级档:https://patch.ali213.net/showpatch/104859.html
3.安装《战锤40k:机械神教》v1.0.6升级档:https://patch.ali213.net/showpatch/105393.html
4.安装本升级档

更新说明:(机翻)

更新v1.1.0:
内容
7个隐藏的任务
了解Xenobiologis Tiresus在任务期间所做的工作。这是一个复活节彩蛋故事情节,所以你必须找他。
一个新的隐藏的老板战斗
Tiresus陷入了知识的诱惑陷阱。他的命运确实让他到了一个非常黑暗的地方!

更新v1.0.8:
平衡:
学科
学科树重做了
爆炸者技能lvl 1和lvl 3交换
现在:'Escape'是一项3级技能
现在:'Noospheric Sc​​an'是一项技能
开发人员注意到:这意味着要在1.0.8中使用。似乎有一个错误,它只是没有发生。无论哪种方式,这都是为了对抗所有TP的“必备”lvl 1技能。特别是现在,机会攻击更加明显,这种变化是为了让探索者更加独特,而不是“每个人都忽略了更强大的OA系统”。我们也在关注Dominius Range buff技能,但这可能更像是一种逻辑变化(AoE buff)需要解决而不是技能本身。

Bug修复:
游戏玩法和用户界面
修复?:升级(升级)错误[bug mega thread]我们认为这次得到了它...也许?
修正:黑石金额=升级金额= #sadface如果您的黑石等于您无法升级的升级金额。多么虚假的经济!现在这不再是一个问题。
修正:缺少Necron Lord的声音
本土化
俄罗斯有第二次质量通过
小拉丁字母本地化修复

平衡:
游戏
机会攻击(OA)逻辑改进
当目标进入近战格斗时,TP不再是OA
OA不使用Machine Spirit buffs。
没有OA的Necrons现在有OA
Necron Warriors
与契约之王的Praetorians
Necron不朽与高斯冲击波
甲虫
Szaregon buff。他不再有99个问题,因为他现在有99HP。
惠普增加到99HP
学科
学科树重做了
Tech-Auxilium技能lvl 1'认知自由'
现在:“减少2 CP的下一次攻击”
Lexmechanic技能lvl 1'增强型分析'
现在:“CP仪表为空时增益1 CP”

武器
Macrostubber:现在需要花费1CP才能使用。
在Mechanicus中,伤害具有很高的价值,而Macrostubber的附加值则是对Arc Pistol
Volkite Blaster:DMG降至6-8。机器精神现在使武器成本为1CP。
根除射线:DMG减少到7-9。机器精神现在使武器成本为1CP。
Phosphor Serpenta:DMG降至4-6。 Machine Spirit现在增加+2 DMG加值,需要2次充电而不是3次。
我们的目标是增加磷光体武器之间的一致性。
Phosphor Blaster:DMG降至4-6。机灵现在提供+2 DMG加值。
Heavy Phosphor Blaster:DMG降至6-8。机灵现在提供+2 DMG加值。
血浆Caliver:DMG降至5-7。
血浆Culverin:DMG降至6-8。
Cognis Flamer:DMG降至2-4。机灵精神给予+1 DMG加值。
Incendine Combustor:DMG降至4-6。机灵精神给予+1 DMG加值。
Arc Pistol:现在需要花费0CP才能使用。
弧形步枪:DMG减少到1-8。
重弧步枪:DMG减少到1-12。面积DMG增加到1-4。
扭力炮:DMG减少到5-7。
Heavy Grav Cannon:DMG降至6-8。
太阳能雾化器:DMG降至8-10。
弧形天灾:DMG减少到5-7。区域DMG现在2-4。
Infestus Mechadendrites现在有以下几点;
T1  -  1 DMG
T2  -  2 DMG
T3  -  3 DMG
Omnissian Ax现在如下;
T1:2-4 DMG
T2:3-5 DMG
T3:4-6 DMG
Power Axe DMG现如下;
T1:3-5 DMG
T2:4-6 DMG
T3:5-7 DMG

项目
能量增强器和动力场发生器
第2层费用为2 CP
第3层费用为3 CP
颂歌:'铁灵魂的咒语'现在增加了4,8或12个DMG,而不是6,12或18。
Bug修复:
游戏玩法和用户界面
石棺算法确保产生正确数量的单位。
本土化
修复:巨大的法语本地化修复现在你的法语更好40k,更好的法语
修正:Faustinius不再错误地拼写他的名字......他是Dominus!
修正:英语的另一个小语法修复最好让Tech-Priests高兴

更新v1.0.7:
Bug修复:
游戏玩法和用户界面
修复:重复肖像现在你的牧师总是拥有相同的肖像
修正:伤害咒语不再影响mechadendrites'无法制作工艺'和'铁灵魂的咒语'不能用于mechadendrites。事实上,Infestus mechadendrites不再以任何方式被抛光。 Infestus总是打算“无法阻挡”。
修正:现在加载的Servo-Skull技能描述正确显示加载到已保存游戏后的Servo-Skulls信息。
修复:隐藏平台现在显示HUD武器预览>沉浸,并且<打破你的眼睛。
盲目修复:升级(升级)错误[bug mega thread]这个证明很难找到。我们应用了“盲目修复”,这意味着,我们必须假设问题的原因并盲目地修复它。没有承诺这个错误得到解决,但如果你不再从这个补丁开始经历它,那么盲目修复工作。如果您这样做,请告诉我们您导致错误的步骤。如果您碰巧在视频上捕获它也将是一个很大的帮助。谢谢。
功能用户体验
修复:破坏Necron面板(计算机)后相机重置不再随机移动。
修正:刷新率没有保存在设置菜单中,而且刷新率很高,Omnissiah会很自豪。
修复:工具提示在高分辨率下不能很好地打开屏幕工具提示
本土化
修正:英语语言错误成功,成功!
修正:英语清洁女口岸刑
修正:英语语法错误成功地将其带到了Enginseers
修正:'Energaia Enhancers'的T2和T3被错误命名
修复:“变革之风”中对话事件的代码错误
修正:俄语:文本对齐问题

原文:

Update v1.1.0:
Content
7 hidden missions
Find out what Xenobiologis Tiresus has been up to during the mission. This is an Easter Egg storyline, so you’ll have to look for him.
A new hidden boss fight
Tiresus has fallen into a luring trap for knowledge. His fate leads him to a very dark place indeed!

Update v1.0.8:
Balancing:
Disciplines
Disciplines tree reworked
Explorator skill lvl 1 and lvl 3 swapped
Now: ‘Escape’ is a lvl 3 skill
Now: ‘Noospheric Scan’ is a lvl 1 skill
Developers note: This was meant to be live in 1.0.8. Seems there was a bug and it just didn’t happen. Either way, this is to combat the “must have” lvl 1 skills for all TPs. Specifically now that Opportunity Attacks are more apparent this change is to make the Explorator more unique and less of a “everyone gets to ignore the more powerful OA system”. We’re also keeping an eye on the Dominius Range buff skills but this is likely more of a logic change (AoE buff) that needs addressing rather than the skill itself.

Bug Fixes:
Gameplay & UI
Fixed?: Upgrade (level up) bug [bug mega thread] we think we got it this time… maybe?
Fixed: Blackstone amount = Upgrade amount = #sadface if your blackstone equaled your upgrade amount you weren’t able to upgrade. What a false economy! Now this is no longer an issue.
Fixed: Missing Necron Lord voice
Localisation
Russian has had a second quality pass
Minor Latin alphabet localisation fixes

Balancing:
Gameplay
Opportunity Attack (OA) logic improvements
TPs no longer OA when a target comes into melee combat
OAs don’t use Machine Spirit buffs. 
Necrons that didn’t have OAs, now have OAs
Necron Warriors
Praetorians with Rod of Covenant
Necron Immortal with gauss blaster
Scarabs
Szaregon buff. He no longer has 99 problems, as he now has 99HP.
HP increased to 99HP
Disciplines
Disciplines tree reworked
Tech-Auxilium skill lvl 1 ‘Cognition Freedom’
Now: “Reduces next attack by 2 CP”
Lexmechanic skill lvl 1 ‘Enhanced Analytics’
Now: “Gain 1 CP when the CP gauge is empty”

Weapons
Macrostubber: Now costs 1CP to use. 
Damage has high value in Mechanicus and Macrostubber added value is > to Arc Pistol
Volkite Blaster: DMG reduced to 6-8. Machine spirit now makes the weapon cost 1CP.
Eradication Ray: DMG reduced to 7-9. Machine spirit now makes the weapon cost 1CP.
Phosphor Serpenta: DMG reduced to 4-6. Machine Spirit now adds +2 DMG bonus and requires 2 charges instead of 3. 
Our objective here is to add consistency between Phosphor weapons.
Phosphor Blaster: DMG reduced to 4-6. Machine Spirit now gives a +2 DMG bonus.
Heavy Phosphor Blaster: DMG reduced to 6-8. Machine Spirit now gives a +2 DMG bonus.
Plasma Caliver: DMG reduced to 5-7.
Plasma Culverin: DMG reduced to 6-8.
Cognis Flamer: DMG reduced to 2-4. Machine Spirit gives +1 DMG bonus.
Incendine Combustor: DMG reduced to 4-6. Machine Spirit gives +1 DMG bonus.
Arc Pistol: Now costs 0CP to use.
Arc Rifle: DMG reduced to 1-8.
Heavy Arc Rifle: DMG reduced to 1-12. Area DMG increased to 1-4.
Torsion Cannon: DMG reduced to 5-7.
Heavy Grav Cannon: DMG reduced to 6-8.
Solar Atomiser: DMG reduced to 8-10.
Arc Scourge: DMG reduced to 5-7. Area DMG now 2-4.
Infestus Mechadendrites now have the following;
T1 - 1 DMG 
T2 - 2 DMG
T3 - 3 DMG
Omnissian Axe now as follows;
T1: 2-4 DMG 
T2: 3-5 DMG
T3: 4-6 DMG
Power Axe DMG now as follows;
T1: 3-5 DMG
T2: 4-6 DMG
T3: 5-7 DMG

Items
Energeia Enhancers and Power Field Generators 
Tier 2 cost 2 CP 
Tier 3 cost 3 CP
Canticle: ‘Incantation of the Iron Soul’ now adds 4, 8 or 12 DMG, instead of 6,12 or 18.
Bug Fixes:
Gameplay & UI
Algorithm for Sarcophagus to ensure the correct number of units are spawned.
Localisation
Fixed: Huge French localisation fix now more 40k in your French with better French         
Fixed: Faustinius no longer spells his name wrongly… and he’s the Dominus!        
Fixed: Another tiny grammar fix for English best to make the Tech-Priests happy       

Update v1.0.7:
Bug Fixes:
Gameplay & UI
Fixed: Duplicate Portraits now you will always have the same portrait for your Priests
Fixed: Damage canticles don’t affect mechadendrites anymore ‘Cant of the Craft’ and ‘Incantations of the Iron Soul’ cannot be applied to mechadendrites. In fact, Infestus mechadendrites can no longer be buffed in any way. Infestus was always intended to be “unbuffable”.
Fixed: Servo-Skull skill description on load now correctly shows you a Servo-Skulls info after loading into a saved game.
Fixed: Hidden platforms showing HUD weapon preview now > immersion, and also < breaking your eyes.
Blind-fix: Upgrade (level up) bug [bug mega thread] This one's proving really hard to find. We’ve applied a ‘blind-fix’, which means, we’ve had to assume what the cause of the issue is and fix it blindly. No promises this bug is resolved, but if you no longer experience it from this patch onwards, then the blind-fix worked. If you do, then please let us know as many steps that you took leading up to the bug. If you happen to capture it on video that will also be a great help. Thank you.
Functionality UX
Fixed: Camera reset after destroying a Necron Panel (computer) no longer moves somewhere randomly.
Fixed: Refresh rate not saved in the settings menu rather refreshing approach, at a rate, the Omnissiah would be proud.
Fixed: Tooltips not playing nice in high-res no more off screen tooltips       
Localisation
Fixed: English language errors successfully, successful!        
Fixed: English language cleaner Female ports sentence         
Fixed: English language grammar error successfully taken it to the Enginseers         
Fixed: ‘Energaia Enhancers’ T2 & T3 are named wrongly           
Fixed: Code errors for dialogue events in 'Winds of Change'           
Fixed: Russian: Text alignment issues

BY CODEX

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