北京时间12月21日,《DOTA2》7.00版本上线十天后,icefrog发布了第一个平衡性调整版本7.01。本次更细对大多数英雄都进行了轻微的调整,当然有些过于变态的英雄自然是先砍一轮,比如大圣、狼人还有大树等,不过从整体来看,英雄还是加强居多。话不多说,下面就来看看7.01版本有哪些调整吧。
bug修复
* Fixed the following panels not appearing: The Hall of Fame, Effigies and PA Arcana gravestones
修复了下列模型消失的问题:名人堂、雕像建筑、PA至宝的墓碑
* Fixed bugs with Coaching
修复了教练模式的一些bug
* Added some new API calls for Bot Scripting
为AI脚本新增了部分可调用的API
* Fixed guides you've published not appearing in your guides list
修复了你发布的打法指导没有在你的指南列表里显示的问题
* The browse items tab now slides out as a modal panel instead of taking the place of the shop UI
商店的搜索条改为滑出而不是占用商店界面
* Restored Shop purchase hotkeys
恢复了物品的购买快捷键
* The pinned TP Scroll now shows a visual cooldown on it to indicate what the current TP cooldown is
HUD上面的TP图标现在有一个视觉效果显示你的TP冷却时间
* Fixed various crashes
修复了一些崩溃的问题
7.01英雄改动日志
* Added Necrophos to CM
瘟疫法师加入CM模式
* XP Requirement to go from level 6 to 12 increased by 140 (615/630/645/660/675/775 to 640/660/680/700/720/740)
6级升到12级所需经验增加了140点(从每级的615/630/645/660/675/775 增加到 640/660/680/700/720/740)
* XP Requirement to go from level 12 to 20 increased by 140 (1175/1200/1225/1250/1275/1375/1400/1425 to 1200/1225/1250/1275/1300/1325/1400/1490)
12级升到20级所需经验增加了140点(从每级的1175/1200/1225/1250/1275/1375/1400/1425增加到1200/1225/1250/1275/1300/1325/1400/1490)
* XP Requirement to go from level 24 to 25 reduced by 280 (same overall XP required to reach level 25)
24级升到25级所需经验减少了280点(因而升到25级所需总经验不变)
* Fixed Jingu Mastery ignoring armor for its lifesteal calculation
修复了大圣的如意棒法的吸血量不计算目标护甲的bug
* Jingu Mastery counter duration reduced from 15 to 10 seconds
如意棒法的负面状态持续时间从15秒降低至10秒
* Boundless Strike critical strike rescaled from 200% to 140/160/180/200%
大圣的棒击大地的暴击倍率从200%降低至140/160/180/200%
* Howl cooldown increased from 50/45/40/35 to 55/50/45/40
狼人的嗥叫冷却时间从50/45/40/35提升至55/50/45/40秒
* Howl manacost increased from 15/20/25/30 to 30
嗥叫的魔法消耗从15/20/25/30改为恒定的30点
* Lycan Level 10 Talent reduced from +20 Damage to +15 Damage
狼人10级的天赋中+20攻击力削弱至+15攻击力
* Lycan agility gain reduced from 1.9 to 1.5
狼人的敏捷成长从1.9降低至1.5
* Familiars HP reduced from 500/750/1000 to 300/500/700
维萨吉的佣兽生命值从500/750/1000减少至300/500/700
* Visage base damage reduced by 3
维萨吉的基础攻击力降低3点
* Windranger Level 15 Talent increased from +13 Intelligence to +16 Intelligence
风行者15级的天赋中+13智力提高至+16智力
* Windranger Level 15 Talent increased from +150 Health to +200 Health
风行者15级的天赋中+150生命值提高至+200生命值
* Windrun cooldown from 14 to 13
风行的冷却时间从14秒降低至13秒
* Slark strength reduced from 21 + 1.8 to 20 + 1.6
斯拉克的力量从21+1.8降低至20+1.6
* Purification manacost rescaled from 70/90/110/130 to 85/100/115/130
全能骑士的洗礼魔法消耗从70/90/110/130提高至85/100/115/130
* Guardian Angel cooldown increased from 150 to 160
守护天使的冷却时间从150秒提高至160秒
* Invoker Level 15 Talent increased from 20% XP to 25% XP
祈求者15级的天赋中+20%经验提高至+25%经验
* Quas HP regen rescaled from 1.5/3/4.5/6/.. to 1/3/5/7/..
冰球的生命恢复速率从1.5/3/4.5/6/7.5/9/10.5平衡为1/3/5/7/9/11/13
* Invoker strength gain increased from 1.7 to 1.9
祈求者的力量成长从1.7提高至1.9
* Centaur agility gain reduced from 2.0 to 1.6
半人马战行者的敏捷成长从2.0降低至1.6
* Pit of Malice interval increased from 3.5 to 3.6 seconds
孽主的怨念深渊的缠绕间隔从3.5秒延长至3.6秒
* Pit of Malice cooldown increased from 30/26/22/18 to 32/28/24/20
怨念深渊的冷却时间从30/26/22/18秒延长至32/28/24/20秒
* Nature's Guise bash rescaled from 1/1.4/1.8/2.2 to 0.7/1.2/1.7/2.2
自然蔽护的破隐一击眩晕时间从1/1.4/1.8/2.2秒平衡为0.7/1.2/1.7/2.2秒
* Treant Level 25 Talent changed from +20% 2s Bash to -50s Respawn Time
树精卫士25级的天赋中+20%概率的2秒攻击眩晕改为-50秒复活时间
* Treant Protector movement speed reduced from 300 to 295
树精卫士的基础移动速度从300降低至295
* Stifling Dagger base damage reduced from 70 to 65
幻影刺客的窒息之刃基础伤害从70降低至65
* Luna base armor reduced by 1
露娜的基础护甲降低1点
* Reality Rift armor debuff rescaled from -3/4/5/6 to -1/3/5/7
混沌骑士的实相裂隙的护甲降低效果从-3/4/5/6平衡为-1/3/5/7
* Fixed Chaos Strike lifesteal ignoring armor reductions
修复了混沌一击的吸血不计算目标护甲的问题
* Chaos Strike lifesteal increased from 50% to 65%
混沌一击的吸血效果从50%提高至65%
* Nature's Prophet Level 15 Talent increased from +10 Intelligence to +15
先知15级的天赋中+10智力提高至+15智力
* Nature's Prophet Level 15 Talent increased from +15 Movement Speed to +20
先知15级的天赋中+15移动速度提高至+20移动速度
* Nature's Prophet Level 25 Talent increased from -35s Respawn Time to -40
先知25级的天赋中-35秒复活时间提高至-40秒复活时间
* Nature's Prophet Level 25 Talent changed from +6 Treants to 2x Treants HP/Damage
甚至25级的天赋中+6召唤树人数量改为树人的攻击力和血量翻倍
* Meepo Clones are now allowed to pickup runes
米波的复制体现在可以捡取神符
* Witch Doctor Level 25 Talent increased from +150 Death Ward Attack Range to +175
巫医25级的天赋中死亡守卫攻击距离+150提高至+175
* Sven Level 15 Talent increased from +6 all stats to +8
斯温15级的天赋中+6全属性提高至+8全属性
* Sven Level 15 Talent increased from +15 MS to +20
斯温15级的天赋中+15移动速度提高至+20移动速度
* Incapacitating Bite slow increased from 10/20/30/40 to 14/24/34/44%
育母蜘蛛的麻痹之咬的减速效果从10/20/30/40%提高至14/24/34/44%
* Zeus Level 20 Talent increased from -35s Respawn Time to -40
宙斯20级的天赋中-35秒复活时间提高至-40秒复活时间
* Zeus Level 20 Talent increased from +30 Movement Speed to +35
宙斯20级的天赋中+30移动速度提高至+35移动速度
* Tusk turn rate improved from 0.5 to 0.7
巨牙海民的转身速率从0.5提高至0.7(这是加快,别再错以为是转身时间)
* Enchantress base intelligence increased by 3
魅惑魔女的基础智力增加3点(16->19)
* Enchantress Level 10 Talent increased from +15 Movement Speed to +20
魅惑魔女10级的天赋中+15移动速度提高至+20移动速度
* Enchantress Level 20 Talent increased from -25s Respawn Time to -30s
魅惑魔女20级的天赋中-25秒复活时间提高至-30秒复活时间
* Geminate Attack cooldown from 6/5/4/3 to 7/6/5/3
蚂蚁的连击冷却时间从6/5/4/3秒提高至7/6/5/3秒
* Dream Coil cooldown reduced from 75 to 70/65/60
帕克的梦境缠绕的冷却时间从75秒降低至70/65/60秒
* Lina Level 15 Talent increased from +100 Cast Range to +125
莉娜15级的天赋中+100施法距离提高至+125施法距离
* Lina Level 15 Talent increased from -25s Respawn to -30s
莉娜15级的天赋中-25秒复活时间提高至-30秒复活时间
* Lina Level 20 Talent increased from +5% Spell Amp to 6%
莉娜20级天赋中+5%技能伤害提高至+6%技能伤害
* Death Prophet level 10 Talent increased from +6 Strength to 7
死亡先知的10级天赋中+6力量提升至+7力量
* Doom Level 20 Talent increased from +50 Damage to +65
末日使者20级天赋中+50攻击力提升至+65攻击力
* Doom Level 20 Talent increased from +20 Health Regen to +25
末日使者20级天赋中+20生命恢复速率提高至+25生命恢复速率
* Smokescreen slow from 13/17/21/25% to 10/15/20/25%
力丸的烟幕冷却时间从13/17/21/25%降低至10/15/20/25%
* Ogre Magi movement speed reduced from 295 to 290
食人魔魔法师的基础移动速度从295降低至290